How to change your flare color in Sand Raiders of Sophie
Here's everything you need to know about using flare guns in Sand Raiders of Sophie
Using your Sand Raiders of Sophie flare gun, and changing the color of the flare itself, can be a valuable communication tool, particularly if you're not using a microphone to chat with fellow players. Obviously, there's no established language so who knows how your signals will be interpreted but green means good and red means bad, right? To help you use your flare gun effectively, I've explained everything about how it works in Sand and how to change colors below.
How to select a Sand Raiders of Sophie flare color
To change the color of your flares from the default green, you must hold R to bring up the color menu, then use the scroll wheel to select a new color – your options are cyan, red, yellow, orange, and dark blue. When you release R, your character will load in a flare of the selected color.
With a flare loaded, you can fire it into the sky to create a smoke cloud of your chosen color that lasts for about 45 seconds and can be seen above the dunes for quite some distance. Just make sure you shoot it upwards rather than at a shallow angle, otherwise the flare will just arc down and won't explode. Sand Raiders of Sophie Flare guns also have infinite ammo, so you can fire off as many flares as you like as much as you like.
Flares serve no purpose other than for communication, so you can use different colors to indicate whether you're a friend or foe. And bear in mind that when you use a radio tower to extract in Sand Raiders of Sophie, your Trampler will start releasing plumes of green smoke, signalling to all nearby raiders that you're trying to evacuate.
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Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer, Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.
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