Bungie's Marathon alpha includes designs lifted from an indie artist without pay: "Clearly my work was good enough to pillage for ideas"
Bungie says it's "conducting a thorough review" of the situation
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Bungie has said that it's conducting an internal review to find out how an indie artist's work showed up FPS Marathon's ongoing alpha.
Just yesterday, Scottish artist Fern Hook said environments seen in the new Marathon reboot were "covered with assets lifted from poster designs" she had made and posted online years ago.
Footage from Marathon's alpha tests began to hit the internet last month, in April, thanks to content creators shortly before the public began to gain access via invites. That's when Hook began to properly recognise her sleek, futuristic, boldly coloured work pop up in-game.
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.@Bungie @josephacross pic.twitter.com/0Csbo48JgbMay 15, 2025
"Bungie is of course not obligated to hire me when making a game that draws overwhelmingly from the same design language I have refined for the last decade, but clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution," she added in a social media post highlighting similar icons, fonts, and designs seen in her work and the upcoming shooter.
Responding through another series of tweets, the Destiny and former Halo developer said it had "immediately investigated a concern regarding unauthorized use of artist decals in Marathon" and found that an artist who used to work at Bungie had, in fact, "included these in a texture sheet that was ultimately used in-game."
Bungie reiterates that its current art team didn't know about the issue, and the studio is now "conducting a thorough review of our in-game assets, specifically those done by the former Bungie artist" to make sure no other pre-existing work had slipped through the cracks and into the PvPvE shooter.
As PC Gamer notes, this isn't the first time an indie artist has accused the company of using work without permission. Less than a year ago, one fan-made art of a Nerf gun inspired by Destiny's art style somehow actually ended up in the game proper. Bungie resolved the situation quickly enough, though a similar whoopsie happened in a 2023 Destiny 2 cutscene and a 2021 trailer, raising questions about the company's internal processes.
Weekly digests, tales from the communities you love, and more
"In 10 years I have never made a consistent income from this work and I am tired of designers from huge companies moodboarding and parasitising my designs while I struggle to make a living," Hook noted.
Marathon is set to drop on PC, PS5, and Xbox Series X|S on September 23,
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


