Borderlands 4 boss Randy Pitchford says Stop Killing Games "comes from the same heart that I have" and is "a metaphor, I think, for life" in the face of the inevitable heat death of the universe

cel-shaded rafa looking shocked and worried in his exo suit
(Image credit: Gearbox Software)

Stop Killing Games is a grassroots movement aimed at getting video game publishers to implement systems that will keep online titles available in some form even after the servers shut down. To hear Randy Pitchford, head of Borderlands 4 studio Gearbox, tell it, it's also a grand metaphor about the struggle to hang onto life in the inevitable face of death.

"I've lost games, and it's an emotional experience, so I admire the activism," Pitchford tells TheGamer when asked about Stop Killing Games. "It's a weird, challenging problem, though, because I think that at the same time, if we're going to have any games that are sincere live services, it seems mutually exclusive to have something that's going to be a living thing that can't be allowed to die. I don't know how to get around that."

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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