Hours after announcing a Vampire Survivors crossover with Fortnite, the roguelike's lead is now "reviewing" the decision as Epic Games goes big on gen AI
"We'll let you know if anything moves forward."
After Epic Games spoke heavily about generative AI ahead of yesterday's State of Unreal presentation, Vampire Survivors dev Poncle says it's "reviewing" the Fortnite crossover that was announced during the event.
Earlier this week, Epic Games released a video titled "A Look At Epic’s Art Concepting Process," where it openly admitted that it is using generative AI during the development of Fortnite skins and assets. The video itself features the artists designing concepts for Fortnite before using a Photoshop tool to generate details and speed up the process. Unsurprisingly the video also features a lot of moments where the AI hallucinates and the artist needs to go back and fix the error, which – in the wake of Epic laying off over 1,000 employees earlier this year, and the general cost of everything due to global ram shortages from it being wasted on AI slop farms – feels especially tone-deaf.
A day later, during the State of Unreal presentation, new crossovers coming to Fortnite were announced, specifically Sonic Racing: CrossWorlds, Control Resonant, Phantom Blade Zero, and Vampire Survivors. However, mere hours later, the Poncle account took to a Reddit post about the collaboration to say the following: "Following today's news about gen AI usage by Epic to create all sorts of game assets, including Fortnite characters, we're currently 'reviewing' our collaboration with Fortnite. We'll let you know if anything moves forward."
From the wording, I don't know that the collab is canceled entirely. Rather, it seems Poncle is looking into whether AI was used to create Vampire Survivors content in the game. Earlier this year, the developers of Phantom Blade Zero spoke out against AI usage, too, and while there hasn't been a similar comment from S-Game, I can see Epic's open use of generative AI tools being a hurdle for some collaborations in the future.
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Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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