Square Enix just killed Final Fantasy 14's mobile port before it could even launch globally, offering "sincere apologies for being unable to meet your expectations"
"Due to adjustments in business operations…"
Final Fantasy 14's planned mobile port – a release that Square Enix hoped for the world to see after its launch in China – is now off the table entirely, apparently.
In case you're out of the loop on Final Fantasy 14 Mobile, it first kicked off years ago when "a small team of die-hard" fans proposed the idea to MMO director Naoki "Yoshi-P" Yoshida, "armed with a 100-page proposal" – a proposal that interested the lead, to say the least.
It's largely been off the radar since its announcement and development at Tencent, however, with little news popping up about it aside from its release last summer in China. Now, sadly, it seems it won't be coming out anywhere else – even though the rest of the world was set to see Final Fantasy 14 Mobile sometime after that initial region-exclusive release. And, to top the disappointing news off, the Chinese edition is going offline as well.
Square Enix confirms as much in a new announcement on the canceled project's official website, first looking back at the mobile port's June 2025 launch in China.
"On the launch day of Final Fantasy 14 Mobile (Chinese Edition) in the Chinese mainland, we said, 'Resonate with the Light, and blaze as one,' and promised that the adventure had just begun. Over this time, it is you who have truly brought 'Mobile Eorzea' to life. Every suggestion you shared on gameplay, experiences, and features guided us to build the game world."
It's heartwarming to hear, but it wasn't enough to save the port, it seems.
"Today, however, we must regretfully share an important announcement. Due to adjustments in business operations and changes in the market environment, Tencent and Square Enix have, through amicable negotiation, decided to terminate the licensing agreement for Final Fantasy 14 Mobile (Chinese Edition)."
The game will go offline in China on September 30 this year – and, once again, will not be coming overseas.
As Square Enix states, "To everyone who has been looking forward to the global version, we also offer our sincere apologies for being unable to meet your expectations" – which, you know, makes it pretty clear this is indeed the end end of Final Fantasy 14 Mobile.
Unfortunately, it's not the first Square Enix or Final Fantasy title on mobile devices to bite the dust. The Final Fantasy Crystal Chronicles remaster went down last year.
Final Fantasy 7: Ever Crisis is also shutting down after three years, much to fans' dismay. At least we've got Evercold to look forward to, I suppose – and, you know, the Nintendo Switch 2 port, which arrives next month with a free trial.
It's disappointing to learn that the MMO seemingly won't ever be available to play via our mobile phones, but perhaps it's for the best. I'm not sure I can imagine tackling a Savage on my Samsung Galaxy, honestly.
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
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