Diablo 4 Vessel of Hatred is bringing back the series-favorite mercenary system to cover the "soft spot" that Blizzard says exists in each and every class build
Glass canon enthusiasts rejoice
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Diablo 4 is bringing back the RPG series' beloved mercenary system in Vessel of Hatred to help you "round out your build."
That comes from Diablo's general manager Rod Fergusson, who says the team opted to bring the system back – as opposed to Diablo 3's Auction House – as it's been part of the franchise in one way or another for the past 21 years "at least." That, and it was there to be done in a much more "robust way."
"The fact is that it's a companion system that helps you round out your build," he says to CGM. "One of the things that our game director of the expansion, Brent Gibson, likes to say is that each class has a soft spot."
Fergusson points to the Sorcerer as an example. The Diablo 4 class works well when played with a glass canon build that prizes damage over defense. So why not hire Raheir - a blacksmith with a big shield who can "come in and protect you while you're pushing enemies and putting in all that damage" - when Vessel of Hatred comes out?
"That's how it kind of works across the four different mercenaries," he adds. "You can find the Cursed Child, Aldkin, and he can use a skill tree into fire or shadow. So imagine you take them to the fire tree, and your Sorcerer's doing fire magic. Then, you can synergize off each other that way and do even more damage. There are many ways to layer that in. We wanted to bring the system back in a way that was richer like this."
As Rod alludes to, we've seen companions in varying iterations throughout several Diablo games. The more consistent point is that they fight alongside you to make flattening hordes of demons easier, though, over the years, we've seen improvements to make them more customizable.
We don't have long to wait to see what Diablo 4's Vessel of Hatred expansion does with them, either, as the DLC releases October 8.
Weekly digests, tales from the communities you love, and more

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.


