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Blizzard came up with Diablo 4's most powerful item modifiers at the last minute: "Literally, we had 2 weeks left in the development schedule"

News
By Jordan Gerblick Contributions from Rollin Bishop published 20 March 2025

Greater Affixes were apparently not really a thing until the very end of Diablo 4's Loot Reborn development

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Diablo 4 lunar event
(Image credit: Blizzard)
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Diablo 4's big Loot Reborn update was apparently in the very final stages of development when Blizzard came up with the idea for Greater Affixes, the game's most powerful item modifiers.

Greater Affixes were added to the game in Diablo 4's big Loot Reborn update from last April. They're essentially just better versions of normal affixes that guarantee the maximum roll of an item and multiply all stats by 1.5 times their regular value. The addition of Greater Affixes really shook up Diablo 4's endgame itemization, but they never would've happened if Blizzard wasn't building the game around code that could be easily tweaked without causing any major problems.

Speaking at this year's Game Developers Conference, Blizzard Entertainment lead software engineer Patrick Ferland gave a talk about the technical side of Diablo 4 and the Loot Reborn update, attended by GamesRadar+, and while I won't be going over that in the same painstaking detail, I did want to highlight an interesting note he made about Greater Affixes being conjured up at the very last minute.

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  • Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him Diablo 4's endgame is about to look a lot more like Diablo 2's with low-level loot that can become legendary
  • Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him Diablo 4's Lord of Hatred expansion will be "really f*cking hard" at its highest difficulty, dev threatens
  • DIablo 4's Inarius close to smiting down a foe Diablo 4 game director admits it's "really hard for players to keep up" with the ever-changing ARPG

"Our idea of Greater Affixes itself was a very late-breaking idea," Ferland said. "Literally, we had two weeks left in the development schedule when someone even proposed it. But because we had hardened our data reconstruction to changes, we were able to proceed with a big change like that with much higher confidence that we weren't going to destabilize the build and cause problems."

Along with a myriad of balance updates, Diablo 4's itemization revamp is one of the core changes attributed to Blizzard's largely successful course correction following widespread criticism of the first few seasons.

That's not to say there aren't still plenty of valid and less-valid complaints about the state of Diablo 4 today, but balance and itemization were two of the game's biggest issues, and Blizzard has been dropping updates for years specifically to improve those elements of the game.

Looking ahead, Diablo 4 season 8 is revamping the boss ladder system with new mechanics and bosses, including one of the best from Diablo 3.

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Recent updates

An earlier version of this article referred to Greater Affixes having been late in the development of Diablo 4 in general rather than Loot Reborn. This has since been corrected.

CATEGORIES
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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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