G-Force review

Invisible, invincible… insipid

GamesRadar+ Verdict

Pros

  • +

    Responsive controls

  • +

    It's fun to blast stuff

  • +

    You rarely get stuck

Cons

  • -

    Gets boring after a while

  • -

    Terrible story

  • -

    Visuals are a letdown

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We’ll hand it to Disney Interactive – after decades of publishing mediocre-at-best movie/game tie-ins, it might have cracked the formula for creating a fairly good movie-based game. Here’s the secret: instead of trying to make your game resemble the movie, try to make your movie more closely resemble a video game. Like the kinda-okay Bolt before it, G-Force makes its transition to the world of video games with ease. That doesn’t mean it’s worth playing, however.

There are a few fun moments, such as when you’re trapped on a mechanical assembly line trying not to be crushed by pieces of a washing machine, and there some surprisingly entertaining driving sections. But ultimately, you’re likely to get bored with Darwin and company before their adventure is over.

On the different platforms, you’ll get slightly different experiences even if the main story is the same. The Wii version enables you to aim your gun by pointing the remote, which we like, even though it gets wonky at times. Still, there’s no mindless waggle at any time during the game (even when swinging your electro-sword), which we have to applaud. The PS3 and 360 versions of the game feature a more traditional control system, but visually aren’t that different to the Wii version – that is, until you go into the options menu and turn on “3D mode.” We’ve written about this feature in the past, and we have to reiterate that having the first true 3D display mode on a current-gen console is a pretty bold step, especially for a game that otherwise is so lacking in true innovation. But 3D isn’t available on the Wii. Sorry.

G-Force is a well-executed game with a few neat touches, but it ultimately becomes repetitive and bland. We can understand that, since a game adaptation of a movie has a price point of about five times a movie ticket, and one should reasonably expect about five times the content. But when your source material is a bunch of guinea pigs running around in spy gear, do we really need to experience 10-plus hours of this? If you’re thinking of buying the G-Force game, try this experiment: go to the movie theater and sit through the G-Force movie. Don’t leave the theater after the movie is done; instead, watch it five times in a row. If you have any love for the little rodents left once you’re done, go ahead and buy G-Force for your home console. Otherwise, wait until the game inevitably finds its way into the bargain bin, and then pick it up if you’re curious.

Jul 28, 2009

More info

GenreAdventure
DescriptionBased on the summer blockbuster of the same name, G-Force lets you control a team of secret agent guinea pigs on a mission to save the world.
Platform"DS","PC","PS2","PS3","PSP","Wii","Xbox 360"
US censor rating"Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+"
UK censor rating"","","","","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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