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Far Cry 2: Epic chain reaction of explosive doom

The form of our exploration? Inspired by the many Rube Goldberg machines of Garry's Mod, we hit the level editor with the sole intention of creating the most contrived explosion that system memory would allow. And after many hours spent wrestling with insanely precise physics and chaos theory, we had our boom. Above, friends, is the video of that boom. How many molotovs does it take to level a city block? Just four if you plan it right.

**Note: The video is running at double speed, because grass burns slowly**

Built something similar yourself? Inspired to? Let us know about it in the comments.

Sam Raimi's classic terror-cam recreated in cute-o-vision

Our videogame-based homage to the famous opening sequence

We bastardize a classic scene because everything has to be done in Garry's Mod eventually