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EA Playground review

A portable way to hit the playground without looking like a creep


  • Solid
  • varied minigames
  • Vibrant
  • colorful visuals
  • Touch controls often optional


  • Lack of gameplay depth
  • Very brief experience
  • Only multi-card multiplayer

Oct 29, 2007

Like the disheveled, bearded gentleman staring intently from a park bench, there's something a bit off-putting about a massive, faceless corporation like Electronic Arts crafting an original, kid-friendly minigame collection for the Nintendo DS. But the end result, EA Playground, is a welcome change of pace from the usual kiddie fare on the platform, which typically involves an uninspired concoction of dated gameplay elements and a popular license.

EA Playground collects nine simple minigames, such as Hoops (basketball), hopscotch, and dodgeball, and wraps them up in a safe schoolyard setting (along with a stadium and a park) populated with young'ins looking for a challenge. While the game lacks a narrative or dedicated campaign, players can freely wander the environments, earning marbles (currency) or stickers for completing objectives in each minigame. Collected marbles can be swapped for additional stickers that add marginal new abilities or power-ups to each of the minigames, slightly extending the overall experience.

More Info

DescriptionA solid game where you can relive the schoolyard competitions of your youth (sans the angst and bruised limbs) with dodgeball, hopscotch, and even a spitball-launching sim.
PlatformDS, Wii
US censor ratingEveryone
Release date24 October 2007 (US), 1 January 1970 (UK)