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  1. Games
  2. Adventure

E3 2011: Check vs Mate preview – because what chess is really missing is the chance to stab something

Features
By Andrew_Groen published 18 June 2011

Perfecting the ultimate board game with action-based combat

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You know what chess needs more of? Stabbing. Over the years there have been many video gaming attempts at translating the centuries-old game of chess, but most have been fairly imperfect thanks to the limitations of artificial intelligence (at least, when super computers aren’t involved). Or maybe they just needed more violence. In Check vs Mate (formerly known as Battle vs Chess), you don’t simply get to remove a piece from the board when you capture it. It’s as if the defending rook said to the attacking knight, “why don’t you make me get off the board, punk?” The two pieces then meet face to face with a squad of friends in mortal combat.

The neat thing about this is that pieces can actually fend off attacking players (though a defending player can never capture an attacking one.) Which means your twitch action skills can help you out if you’re deficient at Chess strategy. Defending players are at a large statistical disadvantage though. After the battle is over, if both players survived, they will have a smaller squad corresponding to how many of their squad were lost in the last battle.

This approach seems like a great addition, because it entirely changes the game. It enables pawns to play an even more active role in the game since they can be “sacrificed” with the goal of simply inflicting as much damage as possible on the opponent’s important pieces, eventually whittling the giants down to size.

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