The Division's character progression sure sounds like an MMO

Your character in The Division will start off as a rookie: a freshly activated sleeper agent with the modest goal of restoring order to Manhattan after societal collapse. But with some experience in the field they'll soon grow into a spec-ops wunderkind. Ubisoft went into detail on several of the familiar ways player characters will grow in a new post to The Division's official blog.

First off, The Division will have standard experience levels for both players and NPCs. As you earn experience and level up, you'll unlock new gear, skill modifications, talents, and perks. Talents are unique in that you have to fulfill a certain condition to trigger them even after you have them equipped. For example, the Precision talent gives you 25 percent extra headshot damage for 10 seconds after you score a headshot on a target that has full health. Perks are more typical "passive abilities" that grant bonuses like increased carrying capacity.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.