Death Stranding NPCs will be affected by your actions, says Hideo Kojima
Hideo Kojima gives an example of how your actions have consequences in Death Stranding
Death Stranding's release date is right around the corner, and in the lead-up to release Hideo Kojima has talked about the upcoming "strand" game in Moscow, Russia. In a public talk at the Garage Museum of Contemporary Art in Moscow, Kojima went into detail about how players choices will have consequences in Death Stranding's world. It's important to note that the talk was in Russian and Japanese, and we're going off a translation on Reddit to get the gist of what was said.
Kojima has said in the past that Death Stranding is a game all about connections, but during this talk the game director and developer expanded on how the connections we build and the actions we take can lead to different consequences. Kojima gave an example of a character we'll meet how lives deep underground. The character is sick old man who's in need of medicine, and Sam can deliver it. "Since this happens at the beginning of the story, this is a must," Kojima explains. After completing the quest, as Kojima goes on to say, players can choose to perform different actions including continually going back to man with medicine, delivering other items, or listening to the man's stories from the past.
"But the player is constantly moving forward and moving away from the character. And I'm sure that there are gamers who forget about this old man," Kojima says, "And then they will remember and return to it. Since they have not carried medicine to him all this time, he will die by this moment."
So to clarify, if you forget to return to the old man, it will have direct consequences. In this instance, he'll die without his medicine delivery if you forget to return. Going back to the idea of Death Stranding being a game all about connections, Kojima explains that through your actions, "a connection arises," and expressed his hope that players will be interested in the significance of the connections you form. "We really hope that the significance of the connection between people - how it is formed, how it develops - will be revealed," Kojima says, "and it will be interesting for you to play it."
Death Stranding is due to release on the November 8, 2019, and with every talk and helping of news, we're more and more intrigued by Kojima Productions game coming to PS4. It'll be interesting to see just how these connection are formed and how our choices will shape our experience.
Catching up on the latest Death Stranding news? Check out the latest Death Stranding 'The Drop' trailer to see how it lays out your mission.
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I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.