Dawn of Discovery review

These medieval cities have charming period features but are in urgent need of modernization

GamesRadar+ Verdict

Pros

  • +

    A lot of pretty detail

  • +

    A certain charm to the world

  • +

    Plenty of depth

Cons

  • -

    Unintuitive interface

  • -

    Some pointless busy work

  • -

    Doesn't do anything innovative

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Imagine a straight-faced The Settlers and you’re getting there. The core play is that of nurturing a medieval settlement into a city, adding and upgrading buildings with various functions and attempting to keep your resources balanced and your inhabitants happy. The wider campaign sees you carry out many smaller missions as you make contact with the exotic East, while scenarios offer general victory conditions and a less linear feel.

There is a certain charm to the dinky people going about their business, and a lot of pretty detail to revel in, but this familiar collection of well-worn elements only preaches to the converted, offering little to attract new believers. The joys that might have been gleaned from the epic sweep of city-building are overwhelmed by a constant stream of fussy little tasks to juggle, tasks that also lift you right out of whatever grand goal you’re pursuing.

Jun 25, 2009

More info

GenreStrategy
DescriptionThis RTS/Sim set in 1404 wasn't made with the hardcore fans in mind, but it's still one of the best strategy titles on the Wii.
Platform"Wii","DS","PC"
US censor rating"Teen","Teen","Teen"
UK censor rating"12+","12+","12+"
Alternative names"Anno 1404 (PC","UK)"
Release date1 January 1970 (US), 1 January 1970 (UK)
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