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Cyberpunk 2077 has been delayed until December

News
By Ali Jones published 27 October 2020

It's the third time the launch has been pushed back

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Cyberpunk 2077
(Image credit: CD Projekt Red)
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Cyberpunk 2077 has been delayed again, but is still set to launch this year.

In a statement on Twitter, developer CD Projekt Red confirmed that the Cyberpunk 2077 release date has been pushed back by 21 days, and will now release on December 10.

Offering their "humble apologies," studio head Adam Badowski and CEO Marcin Iwinski told fans that "the biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test 9 versions of it" including Stadia and backwards compatible versions," and that "since Cyberpunk 2077 evolved towards almost being a next-gen title somewhere along the way, we need to make sure everything works well and every version runs smoothly."

We have important news to share with you pic.twitter.com/qZUaD6IwmMOctober 27, 2020

The statement also addresses the fact that some fans may be confused by the decision to delay the game again, particularly since it went gold earlier this month. In answer to that, Badowski and Iwinski say that "'going gold' means the game is ready, can be completed, and has all [the] content in it. But it doesn't mean we stop working on it and raising the quality bar. On the contrary, this is the time where many improvements are being made which will then be distributed via a Day 0 patch. This is the time period we undercalculated."

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The decision by CDPR marks Cyberpunk 2077's third delay. Originally scheduled to release in April, it was pushed back to September, and then the previously-slated launch date of November 19. Badowski and Iwinski say that while the three-week delay might not seem like much, this time period can "really" make a difference "in such a massive and complex game."

Whatever its release date, Cyberpunk 2077 remains on our list of upcoming games.

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I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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