========================================================= Turok Walkthrough ========================================================= This FAQ may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Written by: Daniel Acaba GameFAQS ID: Misfit119 Contact me at: eternalmisery718@yahoo.com System: XBox 360 / PS3 This FAQ Copyright 2007 Daniel Acaba List of Sites that may host this FAQ: www.gamefaqs.com www.ign.com www.gamerstemple.com www.cheatcc.com www.gamesradar.com / www.cheatplanet.com ========================================================= Index ========================================================= 1 - Update History 2 - About This FAQ 3 - Controls 4 - Weapons 5 - Walkthrough 6 - About the Author ========================================================= 1. Update History ========================================================= v. 1.0 - 2/24/2008 - FAQ Completed v. 1.5 - 2/25/2008 - Changed some details and fleshed out some of the later game strategies a bit. ========================================================= 2. About This FAQ ========================================================= Turok is a fun game but it isn't exactly an easy ride. Not that the game is particularly hard, it just has a tendency to either be a bit obscure in what you are supposed to do or the enemies can be a bit cheesy in how you die. In either case this strategy guide is meant to help people get through the more frustrating parts of the game with less hair pulling. ========================================================= 3. Controls ========================================================= Left Analog Stick - Move Turok Right Analog Stick - Change Camera D-pad Up - Select Bow D-pad Left - Select left weapon D-pad Down - Select Knife D-pad Right - Select right weapon Blue X / Square Button - Reload Yellow Y / Triangle Button - Duck Green A / X (Cross) Button - Jump Red B / Circle Button - Action button Click Left Analog / L3 - Objective Indicator LB / L1 - Throw Grenade / Off-hand Secondary Fire RB / R1 - Secondary Fire LT / L2 - Aim Mode / Off-hand Fire Weapon RT / R2 - Fire Weapon --------- Special --------- Dive - Green A / X (Cross) Button while moving left or right Change Arrow - RB / R1 with bow equipped. Change Zoom - RB / R1 with sniper rifle equipped. ========================================================= 4. Weapons ========================================================= Combat Knife ------------------- This razor sharp carbon plated combat knife allows Turok to move quickly and silently, eliminating opponents with a single quiet kill when he approaches them without being spotted. Expert users may even be able to attack from the front. Primary Fire: Instant Kill (when trigger is onscreen) Secondary Fire: Slash Attack ------------------- Compound Bow ------------------- Turoks trademark bow that has the ability to strike opponents from great distances without making any sound. When at full tension, it's power enough to pin an enemy to a wall. When equipped with Tek Arrows, this weapon has an explosive effect. Turok can attack without being seen with the bow. Primary Fire: Fire Arrow (hold to charge) Secondary Fire: Change Arrows ------------------- Handgun ------------------- This pistol is accurate and powerful at close ranged and comes equipped with a secondary burst fire mode. It can be dual wielded. Primary Fire: Fire Single Shot Secondary Fire: Burst Fire (three shots) ------------------- Sub-Machine Gun (SMG) ------------------- A standard automatic rifle that can be equipped with optional silencer for quiet kill capability. It can be dual wielded. Primary Fire: Continuous Fire (hold for automatic fire) Secondary Fire: Attach / Remove Silencer ------------------- Shotgun ------------------- The Enforcer provides excellent stopping power with a wide blast raidus. It's secondary fire is a flare launcher that can be used to lure dinosaurs to attack enemies. It too can be dual wielded. Primary Fire: Fire Blast Secondary Fire: Fire Flare ------------------- Mini-Gun ------------------- This heavy mini-gun unleashes a steady hail of deadly bullets. It takes a few seconds to spin up before firing or can be pre-spun for instantaneous response using the Left Trigger. The mini-gun has a secondary function that converts it into a ground mounted auto turret. This turret will provide covering fire and take out enemies with no input from the player. Primary Fire: Continuous Fire (hold for automatic fire) Secondary Fire: Turn into Turret ------------------- RPG (Rocket Launcher) ------------------- This brutal rocket launcher can be fired in two different modes: a standard "dumb fire" mode or a special lock-on mode that provides "fire and forget" capability that hunts down the locked on target and kills them. Primary Fire: Regular Rocket Secondary Fire: Homing Rocket ------------------- Pulse Rifle ------------------- The pulse rifle is an accurate, fully automatic, pulse rifle that fires armor piercing depleted uranium slugs. The weapon quickly overheats when fired in sustained bursts. It's secondary fire is a rapid-fire disruption grenade launcher. These grenades knock down the enemy or blows them out from under cover so that you can get a clear shot at them. Primary Fire: Continuous Fire (hold for automatic fire) Secondary Fire: Disruption Grenade (blows on impact) ------------------- Sniper Rifle ------------------- This high powered rifle is extremely accurate from long range and includes a scope for picking off targets at extreme distances. Its secondary function provides a selection of zoom ranges from 2x to 10x. Primary Fire: Fire Shot Secondary Fire: Change Zoom Level ------------------- Sticky Bomb Gun (Blackfly) ------------------- The Blackfly can launch a remote bomb that sticks to its target. Once attached, the bomb can be manually detonated from a distance, turning unsuspecting dinosaurs into explosive objects. Adding to its functionality is the ability to fire spreads of proximity mines that explode with lethal force when an enemy approaches them. The sticky gun can also be dual wielded. Primary Fire: Fire Sticky Bomb (Press again to detonate) Secondary Fire: Fire Proximity Mines ------------------- Flamethrower ------------------- The fireblade causes short range flame damage with a stream of deadly molent heat. Its secondary function is a high-powered napalm grenade that can be launched long distances and burn enemies within its raidus. Primary Fire: Flame Stream Secondary Fire: Napalm Grenade ------------------- Grenade ------------------- These frag grenades can cause explosive and concussive damage over a wide area, momentarily disorienting anyone caught in their blast radius. ------------------- Turret ------------------- Kane's base defenses include both rocket and chain-gun turrets. ========================================================= 5. Walkthrough ========================================================= Prologue ============== This is barely a training level, it's more just a few steps honestly. Just stay close to the guy who you're supposed to be with, climb the ladder and follow him to the armory. See, level over. ============== The Lost Land ============== Once you have woken up it's time to get the heck off of this ship before it blows the heck up. Head straight ahead, the path is mostly linear. Head right, drop down the hole there, follow the hall and then head to your left. There is a soldier here, follow him through the hatch he opens and then drop down. He gets blown up and from this point on you will likely be taking damage as the ship blows up around you but you can't die. Head right, go through the door, turn right and crouch your way underneath the rubble here. Keep moving straight and you will see a soldier trying to open up a door, move on over to it and use the Action button to start attempting to pry it open. This requires you to cram on the Action button until he finishes up opening it. Run forward, jump up and then climb the ladder. Now you're finally out of the ship and you have a buddy... for now. Keep on following your friend around until he has an unfortunate turn of events end up happening. Ignore that for now, keep on moving. You will see a dead body up ahead with a gun lying next to it. Run on over and pick it up to initiate a cutscene, press the button shown repeatedly to fling off the raptor. Once he is dead start rushing forward, there are more raptors around here and it is hard to hit them while they are in the high grass. Use the roll evasion ability to make your life easier here. You will reach a cave like area, go on into it and turn around using the SMG to take out any enemies that come for you. Keep moving forward and you will find a Hunting Knife, this is your most important weapon in the entire game especially for taking out dinos. More on that later. For now move forward a bit and you can see an enemy soldier killing a member of Whiskey Company. Rush up behind him and use the RT / R2 button to perform an instant kill attack. * NOTE: Now here's a key thing about using the knife. Enemies cannot hear your movements but they can see your pretty well if you aren't standing in the high grass or behind something. This is important since if there are two enemies you only need to worry about one seeing you before you rush up on someone and shank him. Also take note that while you're performing a kill animation you cannot be hurt by melee attacks but can still be shot. Use this when fighting dinos and be mindful of it when fighting humans. Continue along the path up ahead and you will encounter another enemy, knife him and keep on moving. When you reach the end of the area you will see an enemy rushing at you but one of the Whiskey Company men takes him down. Now it is you two looking for survivors. Make sure to pick up the ammo off of the dead body of the soldier he just killed and reload the SMG. As you proceed forward a large group of enemy soldiers will come rushing out at you and your buddy. The game reminds you about aiming mode so use it and fire off in bursts at the enemies that come after you. Try to hang back and duck back behind cover whenever you get too hurt although it's likely not to ever be an issue here. Keep shooting them until they are all dead, grab their ammo and continue onward with your buddy. When you hear a chopper overhead enemies are going to pour into the next large open area. Use your aimed mode to start popping the enemies that come out after you. Try to wait until they move into one of the closer positions and aim for the head/chest area and fire off a few shots. If you hit them in the head they are pretty much dead. Keep on shooting them until you hear a loud noise from your left. Just watch the ensuing chaos, pick up any ammo on the floor and get ready for the next level. ============== Bad Blood ============== Head forward until you reach a drop down, start making your way down without falling too far down in one shot. Once you reach the bottom then start heading out. You will see a helicopter trashed in the distance, you have to investigate it. Move that way cautiously, about five or six of the smaller raptors rush you as you go there. Use the SMG to take them out from a distance and keep moving. If they close in and you find yourself performing cutscene after cutscene to kill them, roll to a side and pull out your knife and start using the auto-kill ability of it. Once they are cleared out follow Slade. You will rather quickly find yourself on the receiving end of a raptor attack, knock him off and then use your knife to kill him off. Keep your knife out and stay close to Slade, he will use his gun on the enemies and when they close in knife kill them. Keep on doing this and you will kill the four or so of them that come. Move forward, take out your SMG and kill the little raptors up ahead. Once they are dead head onward and climb up the vines as instructed by Slade. As you keep going forward you will see three small raptors up ahead, try to kill them as fast as you can. If they get away they will be up ahead, I'll point out where they hide. Proceed forward until you see a dinosaur with a strange shaped head, this is a Parasaurolophus, these guys aren't dangerous unless you hit them with a stray bullet. The one or two raptors that got away will be down there as well so take them out and then hop down. Move towards the ledge straight ahead and then take a right, ducking down and going under the passage. Grab the grenades and then double back to the open space with the dinosaurs. Look for a vine covered wall and climb up it. Up this path you will soon encounter a swarm of dinos, first from the right and then the left path. Kill them all and then keep moving along the left path to find a fallen log, cross it. As you move forward you will see a bunch of dinosaurs in an area underneath you and a passage to your right. They can come from that passage or behind you, luckily only the smaller ones come from behind. Stand on the ledge and fire at the dinos down below you and try to kill all of the little ones before you pull out your knife and kill that raptor with it. Head to the right and look around, you should see a corpse over here with more SMG ammo and another grenade, grab that and hop off the ledge. Now climb up the vine wall and proceed forward until you see a helicopter fly by. Seems like you need to get through that base, so it's time to do a little barn storming. Head to the right, following Slade and stop when you see a raptor kill a soldier. If you charge down there you will find raptors and enemy soldiers duking it out meaning you will fight in a fairly chaotic battle. But if you hang back the raptors will usually kill off the soldiers, leaving you to go in and play clean up. Just get on the ledge near the drop off and crouch, so long as you don't fire at anyone you will be ignored. If you are going with the second option, of waiting, then stand around and wait for Slade to hop down off the ledge and move forward. This means that one side killed the other. I prefer to use my knife to slice these raptors to death in one fell move but take them out as you prefer. If you see one down Slade, move over to it and wait for him to kick it off and then grab it for a kill. Keep on moving around a lot though, don't stand around or you will get knocked for a pretty mean loop. Kill them all and then search for ammo until you're maxed on it (300 rounds). Now head for the burning wreckage and go on through it to find a bow in your path. This is, arguably, the best weapon in the entire game. * NOTE: The bow is probably the best weapon in the game. Since enemies don't react to sound it means that you can fire the bow from either close up or far away. If you're close but cannot get near enough to the enemy to knife them due to another enemy hit them with the bow. It's a very good weapon and can pin an enemy to a wall with its powerful shot. You do need to fully charge the shot by holding the trigger down long enough. Once its fully charged you can only hold it like that for a short time before he automatically lets it loose, you can tell this is going to happen if the controller starts vibrating. If you aren't ready to let the arrow go then slowly depress the RT / R2 button to release the tension on the arrow. Sneak ahead and you will see an enemy standing near a wall and two soldiers who walk off to the right. Use the bow on the guy in front of you and then take out the two to your right however you please. There are a few more enemies down the pit in front of you, so head to the right and start creeping that way using the bow or SMG to take them out. Now look for a green tree looking bridge, it will go forward and curve to the right. Go onto that and take the right path, killing the two enemies that are over on the ground here. With them dead move forward and pull out the bow and arrows, snipe off any enemies that you see in the distance. Now continue on the bridges and stick to this path, killing any stragglers that come out at you. You will reach a point where a helicopter will fly overhead, quickly move to the left behind the rocks and lean out. Start shooting at any enemies that you see, going behind the rocks when you need to heal and keep it up until they are gone. Drop down and continue forward, taking a right at the dead end. Gather up the ammo and then double back, taking the left this time. Keep going ahead and take a right when you reach the next fork, they both go to the same place but the right path is better strategically. Watch the soldier kill off the dinosaur and then catch him in the head with the SMG. Now hop down and move forward until Slade suggests you split up. Yeah, ignore him. Stay up here where you are and start sniping them off with the bow. Once they are all dead, there's about seven of them, hop down and start picking up ammo before you proceed forward. Stay alert though, there are dinos on the loose here. Continue forward and ignore the friendly Paras here. Up ahead are two guards, I suggest hanging back and getting the first one with a bow shot before you move forward and kill the other with the SMG. It's very likely that all this ruckus will draw out two angry raptors that are protecting their nest, if they do end up running around kill them with your knife. Now look for a ladder nearby, run over to it and climb up as quickly as you can do so. From up here start raining arrow death upon all the enemies that you can see to your left. Once they are dead look for more arrows on the ledge that you are standing on and then step onto the pipe attached to this platform and start moving along it. Use your new vantage point to wipe out the rest of the enemies that you can see. Once you have killed off all the visible enemies creep further along the pipe and you will see two more emerge from a door. Kill them off as well and then follow the pipe to its end, dropping off here to find two grenades. Now use the door on the second floor into the MG facility and you will find a pistol with some ammo and a lot of SMG ammo. I prefer using a pistol and SMG but choose how you like. Now go back down to the bottom floor and go through the door here. Slade will run off through the forward door once you're inside so head through the left door. Use the boxes here for cover and start picking off the enemies with your bow and SMG. You can easily pick up the Impaler Ribbon achievement here. Search the area for ammo and then look for a ladder, you can head up there to get some more arrows. There is also a Blackfly (the sticky bomb gun) nearby if you so desire it. Proceed ahead when done. You will find yourself in a mist filled coolant room of some kind. The mist is a good shield for your movements but the minute you attack one enemy everyone will know where you are unless you knife them. I suggest slipping in and avoid any enemies you can and rush up the first staircase. If you can knife the guy that tries dropping the barrel on you then you will be able to get into cover and fire at enemies that try coming at you from all directions. Kill everyone on your floor and then climb up to the third floor and finish off the enemies here. Look for a large doorway and go through the door here. You will end up in a computer room, so head to the right to grab some ammo. Now double back and take the left path until you reach an area where three guards come running into the area. If you have a Blackeye use that to weaken/kill them and then finish the last one off however you like. Keep moving and you will be inside of a room full of catwalks with lots of guys who like to throw oodles of grenades. Use your SMG and bow to kill some of them and then rush forward and then head left. Over here you should see a ladder, take the ladder up and you will find some arrows and an SMG up here. Use this vantage point to kill off the rest of the enemies. Once all of the enemies are dead make your way back down and head for the large doors across from where you came in. As you near them three guards will rush you, take them out with your SMG or Blackeye and then move on. You will get a message from Slade telling you to meet up with him. Sure. Go forward until you reach a room with lots of boxes. Stick to the left side and look for a ladder. Climb up the ladder and you will find some arrows, grab them and move forward slowly. You will see three guys down below over here, you can kill them however you like. Move forward and another guard will come into the room - kill him, drop down and head for the door. There are guards on your level and above you, all needing to be killed. Get rid of them and then hop on the elevator with Slade. As it goes up you will be attacked from all angles, this isn't so bad on normal but it's a killer on the higher difficulties. Try to keep your back to some of the boxes and look around killing any enemies you see. If an enemy happens to take you by surprise move away and reorient yourself as you wait to heal. No biggie. If you see them dropping some flaming barrels quickly get away from the things and stay safe. When your ride comes to a stop hop off the elevator and take some cover away from the fire and shoot the enemies dead. Once they're gone head up onto the walkway and start heading towards the objective but stay frosty a group of two or three guards will come running out at you. A grenade or sticky bomb will get rid of them no problem. Now go through a door and you will see a red glowing panel, this is the blast door override. Blow it up to open said doors. Now jump down onto the lift and get ready for the only hard part of this level. As you are trying to rid the lift to its apex the enemies will literally be pouring into the room and this time you MUST kill some of them. If you don't do so then they will fill up the floors faster than you can hide and you will be killed really fast. So try to stay mobile and keep killing off all the enemies that you can until the lift passes them enough for you to ignore them and focus on the other enemies. Enemies above you are also more dangerous than the ones on your level since they can hit you even while you hide behind boxes. Once you reach the top of the building that's it, level over. ============== Death Valley ============== This is a pretty action packed chapter but it can get really annoying really fast if you don't figure out what you need to do quickly. It starts off with a bang and just doesn't let up, so don't let this chapter frustrate you. When the area begins you are across from a cave that you need to get to, sadly there are a bunch of raptors in your path. To make matters worse as you start to cross the area the T-Rex is going to come crashing out. There are a number of ways to deal with this but I've found the following to be the most useful. Follow the right wall as you go through this area and stay close to it. When the T-Rex comes barreling out you should see a log to your right. Rush into it and stay hunkered down there. If you see any raptors kill them off with a well placed bow shot but don't fire your gun or you will get the big boys attention. Wait until you see the Rex move past your log and pull out your knife and bring up your objective marker. Quickly rush for the cave that you need to reach and don't stop for nothing. Once you are into the cave area jump into the hole to escape those guys but go from bad to worse. In these caves you are going to have to fight oodles of the raptors so be careful and ready for anything. Keep moving until you head under some passages and you will eventually find a shotgun that Slade snatches up for himself. Great. A dinosaur is going to attack you now so kill him off and then go after the other two that are in the pit below to avoid them coming after you frmo behind. Now use the ramp to start heading deeper into the caves. As you walk a raptor will come from your left out of a slightly lit hole, use your knife on him and keep going with Slade, knifing away at the raptors. In a bit some more raptors will come at you in a group of four, I used the Blackeye to set a bomb that killed one and knocked two down and then I knifed them to death. You may find using the SMG easier or just using the Blackeye repeatedly. Moving further along you will go to cross a rock bridge to sunlight but it will collapse under you. Quickly grab the shotgun from the corpse here. These guns are a damn near necessity, I heavily suggest keeping it in your inventory at all possible times. Start moving forward again to reach a cave with an ungodly amount of raptors. You can either try to lure them out to you or you can try to evade them. I chose to move along the left wall quickly, knife the first one that I saw (he was attacking an enemy guard) and then use a flare to distract the dinos by making a group of them kill one of their own. Stick to the left wall and quickly move, you will find yourself having to fight off three raptors, use the shotgun to get rid of them and then climb up the vines near the wall here to get out of the caves. Keep moving forward and hop off the ledge and you should see a log, go on into it and you will see a large Dilophasaurus come rushing out. He's really big and can do a lot of damage to you very quickly. When Slade distracts the Dilo shoot him in the side with your bow once or twice and then pull out the shotgun. A raptor will come from the rear and try to knock you out of the log, knife him to death and then turn and keep on shooting at the Dilo with your arrows. He will go down soon enough so move out and start knifing the raptors to death. You will need to kill between eight to ten of them before the area is considered clear. Now head on over to where Slade indicates and climb up the vine wall to reach a cutscene. This leads into meeting another teammate, Reese. Follow them as they walk to reach another chapter. ============== Reunion ============== * NOTE: This is pretty much the only really good level to get the kills needed for the Man or Animal achievement. From where you start creep forward until you see the enemies here. Where you are now you should have a clear shot at several people, forget about it. If you get their attention now things get really hectic in a bit. Instead stick to the left wall and keep creeping that way until you see some raptor eggs. Wait until momma comes out to protect her eggs and kill her. Now pick up the plasma rifle here and turn ot the enemies. Hit all the ones you see in the head with arrows and keep firing until you hear the yells of more raptors. This is your cue to get the heck out of dodge. Rush forward and you will see a vine ladder. Go on up it. Now stop moving and crouch down, readying your bow. A chopper will start to drop off bad guys so try to pick as many off as you can here. Move forward and you will be attacked by a raptor, kill it. At this point its going to become a giant running fight so try to thin out the enemies using your grenades and the alt-fire of the plasma rifle. Once you've defeated most of them follow the objective marker. As you pasa a large tree more will come, take them out and keep on moving. Eventually you will have some weird sounds emanate from the jungle and get a few flashes of a weird dino moving high on the ledges. Hop down off the ledge and you will get to meet this dinosaur... thing. It's like part cat, part dino and I have no idea what the heck it is. Nothing historical I would think. Anyways stab up the first sucker you come across and start moving forward. As you make a turn you will be attacked by another so give him the same treatment. Following hot on their heels is a third so wait for him to try leaping at you, roll out of the way and knife it. Further ahead you will come across another one, kill it and turn to your right. You should see Reese here, when you see him another one will attack you so take it out only to be attacked by two albino ones. Kill them both and keep moving. As you move more will jump at you but they shouldn't be an issue. Two more will rush you as you try to take the cave that leads you to the exit. Eliminate them to reach the area that ends the chapter. * NOTE: Apparently the dinocats are called Lurkers. Not a very imaginative name for a new species of dinosaur. Blah. I like dinocat better. ============== Ghost in the Shadow ============== This area is freaking huge and it turns in on itself. Luckily in all my times playing this level I have found that the best path, and the one with all the good ammo, is by sticking to the left wall. You also avoid the lions share of the weird cat dinosaurs. Keep moving along the left wall and you will soon see a ramp, go up it and you will be assaulted by a dinosaur. Kill it and grab up the ammo and grenade. Now hop down and keep moving. Go up the second ramp and grab the arrows and tek arrows before hopping down and going to the left. At this point I had to deal with two of the dinocats so be ready if they're in your way. Keep your knife out at this point and rush forward, this is a totally straight run. Jump up the rocks and keep moving, picking up a plasma rifle as you go if you don't have one (there's a lot, and I mean a lot, of ammo for it in this level). When you reach the fork pick a direction and go. You will find they lead to the same cave that when passed through leads to a dinosaur filled area. Hit one of the raptors with a flare to draw out the others and watch them kill the lit up one. Now use your plasma rifle to kill whateve ryou see before leaning out. Get your knife ready and start cutting through all the dinosaurs here. They don't seem to stop coming so when you have a clear path just run for it. You will exit the canyon area into an open field. Kill the little raptors that come after you and turn to your left, going up the hill. Take out your plasma rifle and get ready, there are four or five enemies pinning down one of the men from Whiskey named Cowboy. Once they're dead and you have cowboy with you move forward. You will see a Dilo fighting some soldiers, let the soldiers kill off the dilo and then pick them off with your bow. Turn to your right and walk a bit and you will see a land bridge, go over it to reach the other side. Kill off any soldiers that are left and move forward. At the top of the hill there is a single enemy so kill him before continuing on. A helicopter is going to drop off a bunch of enemies in this next area, use your bow and plasma rifle to take them out. If the enemies go anywhere near the large barrels shoot the barrel to blow it up and kill the enemy. Keep it up and you will wipe out the enemies in no time. With that done just follow Cowboy or the objective indicator to find where you need to go. Chapter done. ============== Mother Superior ============== * NOTE: If you are trying for the "Sell your Shotguns" achievement, get rid of your shotgun ASAP so you don't risk firing it. Alrighty, time to go looking for that Comm unit. Luckily you've got two meat shields with you, guess how long they're gonna last? Move to the left and stay with the wall here, this area is confusing but you will be much safer if you simply stay to one of the walls. The left worked best for me, so move through the concrete section and get a moving. Up ahead you will be attacked by some dinosaurs, kill them and keep moving on. When you exit the cave one of the guys gets a bullet in the head for his troubles. Oops. From where you are move to the nearest cover and start looking for enemies you can counter-snipe with your bow. If you find yourself unable to hit targets from your vantage point then quickly move to another one when the snipers are in between shots. Rolling can help you lose your head if you're not as careful as you should be. There is a sniper all the way to your right and some more enemies to your left. Take out that sniper with your bow and creep forward, trying to get the sniper straight across from you. Don't bother the enemies in the bottom area though, some dinos are going to come into the base and attack the troops. Wait it out, taking out any dinos who make their way to you and then start heading down a bit. Two enemies will run out from the left hand side to greet you, snipe 'em. * NOTE: When you move into the enemy base there is a sniper rifle to be had in one of the enemy roosts. If you are trying for the no shotguns achievement then pick it up. It will help you kill enemies from a distance since it can fire a bit faster than the bow can. Now move in towards the enemy base and start collecting the ammo but be ready a dinosaur is going to ambush you. Take him out to recieve another objective, hold the base while it is under siege by enemies. Find some solid cover and get down. Wait for the enemies to close in a bit and then lean out with your pulse rifle and start blasting away at them. If you see them moving in a tightly packed group either send a grenade over there or use the alt-fire on the pulse rifle to scatter and kill them. After you have killed the first wave some reinforcements will come via chopper, kill them in the same way and you will be done here. A second group will be dropped in as well, they're usually to your left so get them too. Bring up your objective indicator and then follow it to your left. See that path there? Yeah some raptors and new dinosaurs are going to charge you when you get close to that path. The raptors you can knife but the new ones, spitting dinos you can ID by the large sac on their throats should be handled via pulse rifle. With them dead you can move on. You will cross a bridge soon enough. Once you do so quickly move forward and take out your bow. There are enemies down below and a sniper on the far side of the area. Take out the sniper and then start plucking at the enemies down there as fast as you can. Switch to your pulse rifle when they get close in on you and finish them off. A second wave will be dropped in out of sight so wait it out and start killing them off. Now continue forward and watch the Rex when he appears. You're heading in the same direction he took his dinner... I mean your squad member. Turn to your left and head up the stones there by jumping to reach an upper level. Keep going this way and you will be able to drop down into a swamp. Yuck for you. Pull out the bow and see if you can hit any of the roaming dinosaurs in the distance, if not hop down with a gun at the ready and blast at them. You might have better luck with hitting them if you have a sniper rifle. Once they get too close pull out the knife and slice them to death. Head forward and go towards the hill. As you start to climb the hill a raptor will charge you, take your knife and stick it in his eye. Now pull out your pulse rifle, SMG or shotgun and turn to look behind you. Two super raptors are going to be coming out. I call them super raptors since they are nearly impossible to knife due to their ability to bite you repeatedly in four hit combos that can kill you. Cheesy, obnoxious and knifing them is more trouble than its worth. Don't bother, just aim for the face and fire your weapon. When the three dinos are dead head up the hill to find a cave. -------------- Boss: T-Rex -------------- When you reach the end of the cave drop down and Mr. T-Rex comes crashing into the area. Quickly get under the tree in the middle of the area, this is your only real safe haven here. Keep firing at the T-Rex whenever he leaves himself open to it but don't get complacent. He will occasionally shove his face into the openings in the tree roots and try to bite you, move to the opposite side away from him to avoid this. You can open fire once you have moved to safety. Keep this up and eventually he will fall on his side, quickly run over to him and whip out the knife. When the prompt appears quickly run over to him, ignore his thrashing about and quickly stab him in the eye to end the fight. If you aren't quick enough he will tail whip you, sending you flying and get back to his feet. That's bad. When he dies you will be knocked out and the game will move on. Once you have control of Turok again pick up the pulse rifle, or both it and the shotgun if you aren't going for the achievement. Now start heading on down the hill. You will be attacked by some small raptors, shoot them dead as soon as you can since visibility isn't that high right now. Moving further along you will see what look like smaller T-Rex type dinosaurs coming for you. Start hitting them with shots the moment you see them and try to take them out before they even get anywhere near you. If you get hit even once by these pains in the ass you will be killed before you can fight back since they don't react to being shot in the face repeatedly. Repeat this whenever you see a new one and keep moving. You will also be jumped by two albino raptors, I suggest shooting them as well since they can be hard to fight in this dark, open area. You will soon reach some large metal bay doors, guarded by a raptor. Kill it from a distance and then go on over and yank open the doors to get inside. Yank open the doors here as well to get inside the facility. As you head on you will see a raptor milling about with his back to you, you might be tempted to whip out the knife and gut him but don't. As soon as you go to attack him, a second raptor will come at you from behind. Instead use the pulse rifle to blow him away and then quickly turn to shoot the other. If you aren't fast enough and get hit, no worries. He isn't that hard to kill so long as you open fire as soon as you can. Heading forward you will see a turret. Run over to it and use it to take out the enemies who come at you, the first wave is from in front of you and the second comes from your right. Now move off the turret and go straight and then take a left at the ramp and you will find your way back outside. From here it is a simple matter of heading towards the objective marker to find the exit to this level. You will get attacked by a raptor, who you can shoot to death easily, and then a Lurker who pounces on you as you go. Finish the little cutscene kill and then continue onward to the exit. Chapter complete. ============== Killing Fields ============== As soon as the level starts back up to the weapon cache in the middle of the area and armor up. I suggest that you bring the sticky bomb and pulse rifle with you. Once you're full up on ammo move forward a bit and you will see some enemies up the hill. Use your bow and start sniping them, aim for the closest ones first and work your way back. If they start closing in use the sticky bomb or tek arrows to blow them down. Once you've wiped out the first wave a chopper will drop some more in except that these guys have mini-guns, one that is set up like a turret. Use either your sticky bombs or tek arrows, I prefer the arrows, to take out the turret and then kill off the two mini-gun soldiers. Drop the sticky bomb Head forward and go into the valley. Whip out the shotgun or pulse rifle and start cutting down the enemies here as you move forward. A rocket will soon knock Turok on his rear end. Get up and take him out quickly since he will very quickly exploit the stupid knockdown system in this game. If given half of a chance he will continually knock you down until you are dead, don't give him time to do this. Either a sticky bomb or the pulse rifle's alt-fire will make short work of him. Run on over to his smoking dead carcass and drop your non pulse rifle weapon and grab the rocket launcher. Now start making your way back to the ammo stash at the very beginning of the level. -------------- Boss: Spider Tank -------------- As you move a huge tank will come rolling into the area, don't stop running. Get back up the hill to the start of the level and stock up on rockets. Now look around the wall and pop the tank with a rocket and then run to the other side of the cover. Reload and then fire off a shot at the tank. If both shots hit then the tank is a goner and the chapter is over. ============== The Shortest Straw ============== Move to the right wall as soon as the level starts and stick there, it's the quickest way to get where you need to be. Now start cutting down the horde of small raptors that rush your position with your shotgun. When they're dead begin moving forward until you reach a clearing. Backpedal and use the shotgun to take down one or two of them and then knife the last one. Now keep on moving. When you reach the military base go around the fence and into the compound and yank open the doors here. Look around and you will see a ladder in the lefthand side of the room, unfortunately you cannot get to it. After a moment a cutscene will play and then some giant scorpions will burst into the room through the floor. You can get to the ladder due to their antics but it isn't going to be easy. Pull out your shotgun and run for the ladder. Blast the scorpion in your way repeatedly until it is dead and then keep moving. Climb the ladder and look around, you will see a chopper. There's your target but you have to make your way through an army of scorpions to do so. Look around and you should see a minigun, grab it and head for the ladder here. To the left of it is a drop, go the quick way rather than using the ladder. Now move forward, plant the mini-gun using its alt-fire and then get your knife out so that you can move faster. Run for the other ladder across from you as fast as you can and climb it. Once you reach the top get on the turret and open fire on the scorpions so that your two squad mates can come up after you. They will make a nice distraction in the next part of this. Once they are on top nearby you take out your shotgun and hit the two scorpions in your path with flares. These seem to panic them and cause them to not attack you, seems they don't like fire. Interesting. Take the knife in hand and start running towards the chopper. Hop off the roof and keep on moving, if you are moving fast and have the knife out you should be able to do this without a problem. Dodge past the one that pops up in your way and you will reach the chooper. Chapter completed once you do so. ============== Down and Out ============== So you've fallen down into another cave. Some elite soldier you are. But you do have a flamethrower. If you remember the flares from the previous level you are already one step ahead of the game here. The scorpions hate fire, it scares the beejezus out of them and sends them skittering all over the place. With the flamethrower in hand you can kill scorpions easily and scare them as well. Just be sure to reload when none of them are around. When fighting them try to use the flames to scare them away and then run for it, it's more efficient not to try and fight every last one of them. The only way to navigate this place is using the walls, keep one of the walls near you at all times. By this I mean make sure that you pick either the right or left walls and stick to it. Don't mvoe between them or you might get turned around. Now move to the right hand wall and stick to it. When you come across the pair of scorpions start hitting them with the fire and try to push them towards the third one that's trying to come up on you. Take out the three of them or just scare them enough to allow you past and run for it. Reload as you hop between the ledges and you will reach a bridge. Sprint for it and then jump across the gap that appears in the middle of it. Now up ahead you should see a wall you cannot pass but there's a peculiar jet of steam it looks like that rises up in the middle of the wall. Stand back just a bit and fire your flamethrower at the wall when you hear the hiss of air. The whole wall will blow up and allow you to progress. Now take the left path and stay that way, you should pick up some ammo. Now continue along your path, things get fairly linear from here. Just stick to your wall and you will be fine. You will have to blow your way through two more barricades so do so and keep going. A trio of scorpions will attack as you pass the final one, either avoid them or use the vent to cause an explosion to kill them. Then keep on moving until you reach a fork in the road. Take the right path to reach some much needed ammo and then double back and take the passage to your far left, it's a drop down. Hop down and keep on moving. When the tunnels star collapsing in don't worry about it, just wait it out and then move forward. Duck down to pass through the low passage and you will reach a vertical drop. Don't hop down into the middle straight off the bat, you must use the narrow ledges around the room to make your way down to the bottom here. It follows a mostly clockwise spiral until you get near the bottom so just move carefully. Once you reach the bottom-most ledge hop off and start heading forward. Duck down to get through the narrow passage and keep on moving. Drop down when you reach the next ledge and you will be in a large cavernous area. You know what that means, right? Boss fight! As you try to cross the bridge you will be attacked by a sea monster, yay! -------------- Boss: Sea Monster -------------- This guy is a bit of a pain but he isn't all that bad once you get the groove of the fight. Don't be surprised if you die here, just come back armed with a bit more knowledge of his patterns and handle him. Take note of the three vents on the floors, they're the same as the ones you were using to blow up the barricades, see where this is going? You must lure the creature over the vent and then blow it up with a fireball. Now remember that these vents do not explode immediately, it takes a few moments to explode when you fire at it. Also, only one of them is lit at any given moment so try to stay near the one that is lit. It will start with the right one, then the middle, then the left, then the middle and back to the right before repeating. They only change when you blow one up with the flamethrower so standing your ground works just fine here and is suggested. To start with the creature will rear back and take bites at you. What you must do is wait for it to rear its head back and as it comes towards you blow up the vent. This will cause the fireball to catch the creature in the face and hurt it. It might take some time to get used to the exact timing but with a bit of practice, and some luck, you should get it in no time. Once you hurt him move to the next vent and wait. He will either try to take a bite out of you or he will splash underwater, he seems to go underwater a good 90% of the time. If he goes underwater he will come up with his tentacles up and attempt to swipe at you, simply jump before you are hit to dodge this. If you see his front tentacles are lower than the rear ones he is going to throw rocks at you instead of attacking you. These are a bit of a pain to dodge but if you watch the rock you will see what direction its going in. So if it seems to have a spin to the left, roll right. After you have ignited the second vent on him he will stop throwing rocks and using the sweep and begin flinging the stalactites at you. He throws these in a pair and you can either dodge them by stepping between them or just rolling in one direction to evade the one closest to you. Regardless of how you do it this stage isn't too hard to handle so long as you don't get hit twice in a row by these. If you do, you're dead simple as that. Just wait him out and then use the third vent on him to take him out. Once it's dead continue forward, using its body as part of the bridge, and get towards the next caverns. Take a right at the first fork and keep on moving. You will soon hit a checkpoint, grab up the flamethrower from the floor here and keep it at the ready. You are going to have to fight off a tremendously big horde of scorpions as you move through the caverns ahead. I heavily suggest that you hunker down near one of the vents and, if the AI doesn't crap out, Slade will be with you and can help you. Once you've wiped out the scorpions go ahead forward. Soon you will see a scorpion mauling a soldier, let it kill him and then kill it off. Grab the pulse rifle and drop your flamethrower. Go up the ladder and use your knife on one of the guys here and then kill the other. Now drop down off this ledge here towards the enemies. You will now be in a scorpion infested pit but you don't want to stay here. Run for the ladder and go on up it, using the flares from the shotgun to keep the scorpions at bay. Get up on the ledge and take out all the enemies you immediately see, notably the guy on the turret to your right. Once they're dead a near endless stream of enemies will begin pouring in, use the boxes here as cover and take them out. Now look up and to your left, kill the sniper. Hop across the pits and proceed forward, up the ladders you find to finally end this level. ============== Heroes End ============== Head out through the cave and walk forward, you will see some weapons there. Pick up the sniper rifle and make sure you've got a pulse rifle and start going forward. As you start climbing up a hill you will hear the sounds of combat. On the other side of the hill are two huge dinosaurs attacking some soldiers. Pull out the sniper rifle and start shooting away at the dinosaurs. These guys are tough and can kill you in two shots, since there are two of them this means you want to kill at least one of them. Once they are dead head forward and you will be attacked by a few raptors. Take them out however you like and keep on moving forward. Bring up your objective marker and follow it, you will soon find some more dinosaurs, wipe them out and keep going. Occasionally you will be ambushed by some dinosaurs, I suggest that you backpedal with the pulse rifle until they are dead. Don't melee them or Slade just might kill you with their gunfire. * NOTE: If you haven't noticed before Friendly Fire is turned on, meaning that your squadmates can hit, and hurt, you. To make this even worse is the fact that they will tend to stand behind you when firing. It's not that bad before but it gets absolutely hellish now. More on that later. When you hear the APC coming take out your tek arrows and blow up the soldiers that are walking alongside it, there should be two of them. Now move out a bit and wait for some soldiers to emerge from the APC. As they do so some raptors and a lurker will start attacking them, pummel the lot of them with tek arrows. You should try to kill the lurker with tek arrows while it attacks a soldier or move into the high grass and try to do it with your knife. Any stragglers can be handled via your sniper rifle. Once they are all dead move to the APC quickly and take out your pulse rifle. Start picking off the enemies but try to stay behind cover the whole time. A small cutscene will play, showing you Lopez taking out a chopper. Nice. However this segues into an ambush, not so nice. You can either try to fight the battle here or you can simply run for it. I choose to run to the southeast of where you start and jump onto the upper level here. I had to kill a few soldiers but the rock up on this ledge provided good cover from all directions and I didn't die repeatedly here. Just keep fighting them until you have taken them all down, it might be a while. Once you've taken out the enemies another cutscene will play, this time showing Lopez being shot down by the chopper. Oops. Grab up his rocket launcher, use the alt-fire and lock onto that birdie and blow it down. Now take out the pulse rifle and start taking out enemies around you. With the area cleared continue onward. * NOTE: Your buddy with the chaingun can and will screw up your aim by filling you full of bullets. Head up the hill, under the passage and towards a cavern. Use your pulse rifle or a shotgun on the dinos you run across and keep moving, you don't want to get ambushed here. Crouch and slide into the cavern and head on through. Take out the dinos here feasting on a corpse, I prefer a tek arrow and then pulse rifle shots to do so. Now it's time to siege an enemy base but this one, unlike all of the other ones, is fully populated by them. Rush straight for the base and you should see a ladder. Kill anyone you have to but get up that ladder. Once you've reached the top grab the sniper rifle and hang back. The enemies cannot hurt you very much while you're up here, grenades will not make it up here. Keep on killing them and a rocket launcher foe will come out, use one of the walls for cover and pop him in the chest. * NOTE: If you are going for the Sniper! achievement this is the absolutely perfect place to do so. Its safe, plenty of ammo and you can heal easily. After you've killed all the enemies it will get quiet for a bit. Ditch your sniper rifle and head down the ladder. As you head further into the base some enemies will come out, kill them. While you're doing this choppers are going to try to drop in troops after troops after troops and it's going to get hard to manage. Your squad will yell at you to try opening the door at some point, run over to it and do so to end this chapter. ============== Salt in a Wound ============== Open up the doors to allow yourself progress into this area. Pick up a shotgun from the walls but keep your pulse rifle, you need the range. There is going to be plenty of shotgun ammo here though so hold onto that. Now start heading on until you hear movement. You will enter a room and hear the soldiers are looking for you. Good to know. Sneak out to your right and you should see an enemy standing there, shoot him in the back with your bow. If this doesn't raise your enemies alert then start moving forward and look to your left for more and take out a second one. Once the enemies know you're there get your pulse rifle out and gun them down. Go up the staircase and head over the walkway. As you go you will find yourself facing down an enemy, shoot him dead and pick up his mini-gun, ditching the shotgun for a moment. Keep moving and you will see a staircase down and hear more enemies. Creep on over to the staircases top and place the mini-gun as a turret there and run backwards. Grab up your shotgun, switch to the pulse rifle and go back. Your mini-gun will kill most enemies but sweep up whatever is left of them. Now head down the stairs but leave the mini-gun there. Go forward and you will find a locked door. More enemies are going to come from the direction you came in so get ready. Now your turret will keep them busy a bit so try to shoot at them with your pulse rifle while they are fighting with it. Eventually they are going to start coming downstairs, retreat near the door and use the boxes as cover while you and your partner fight them off. The door will open once you've killed the enemies, head on through. When you get to the next door take out your shotgun and open it. The moment its open you will be pinned down by a raptor, kick it off and then hit it with a flare. The other raptors will attack him leaving you free to dispose of them with the gun of your choice. Move forward, get on the lift and head on up. After a bit of walking with your squad you will come across a ship. Your luck being what it is, some raptors will attack once you find it. Jump onto the box nearby and use your shotgun to take out the raptors. Keep hitting them with, or just distracting them with, flares to make this easier. Once they're all dead the squad will run into the control room, follow them in for a cutscene. Now head on out to find yourself ambushed by a chopper. Sprint to the right and follow that path to an enclosure. Move forward, grab the rocket launcher and duck back into the enclosure. Now wait there for a few moments and you will notice that the guns stop firing every so often. When they do so lean out, hit the chopper with a rocket and roll back into cover. It only takes one succesful hit to take the whirly-bird down. Now bring up your objective marker and follow it. Go through the door that Shephard is standing near and take out your knife or shotgun. There are two raptors here that will attack so kill them off and keep moving down the nearby staircase. The chapter will end once you do so. ============== End of the Road ============== Start moving forward, sticking to the left so as to avoid the flying rocks and the lava. As you move along you will see some Parasalophasurs rushing at you, move to the side and get out your shotgun or rocket launcher. Four of the big Allosaurus looking dinosaurs are going to come rushing at you. Use the rocket launcher if you have it and shoot at the ground in front of them to take them out in one shot. If you don't have the launcher then use the shotgun to flare them and distract them while you pump them full of lead. Moving forward you will get a little cutscene showing you a tower and bridge with a closed gate off in the distance. There are flying bugs here but they are of no concern for the moment. They're only a threat in large numbers so get your knife out and start running, and jumping, across the bridge. As soon as you reach the other side you will be told to get on the turret and ahelp him take out the bugs. Ignore him and run for the ladder and go up to the top. From up here, ignore your friend, and start shooting at the bugs. They seem to have a much harder time hitting you while you are up here so shoot them until they start hurting you too much. At that point go over to the ladder and head down it a bit and then jump off. When you hit the ground there will be a doorway across from you, it should be open by this point. Run on over to it and go inside and take out your pulse rifle. Patrol the doorway and kill any bugs that start poking their nose inside but don't worry about the rest. Restock on ammo while you're in here and just wait. When your squadmate leaves the room take out your knife and follow him. Ignore the bugs again and just run for your life. After a bit of running you will meet back up with your squad. Once the cutscene ends start moving forward. A short cutscene will play that puts an arrow through poor ol' Reese. Your squad will rush forward but do not move. Wait for a bit and the T-Rex will come charging out, totally distracting the soldiers. Now jump over the rocks with your knife out and make a break for the gate to the base. You are in the base but in more danger than before. Pull out your pulse rifle and start running forward. Kill any enemies in your immediate path and look for a ditch. Drop down into it and press against one of the walls. You are shielded from being hit from all directions while down here so move up and down the ditch and try to kill every enemy that you can see. Once you think you've shot everyone you can hit immediately make your way up the ladder and run to the left, right into the building. Restock on ammo in here and take out either your pulse rifle or sniper rifle. Stay to the side of the doorway and lean out, shooting enemies dead. Keep this up until you think you've gotten them all. Now rush out and drop into the new ditch. Pull out your knife, kill the raptor that attacks here and immediately run for the ladder. When you hit the top there's another armory building to the right, run inside. Grab up the rocket launcher and some ammo and lean out. Start firing your rocket launcher at the enemies, blasting the ground or walls nearby to try and take them out. Use up all of the launcher ammo here except for two shots. Take out the rest of the enemies and then head out and take the ladder on the left wall (facing the doorway) and go on up. Take out all the soldies that you see and proceed forward. Follow this ledge along and use your pulse rifle or sniper rifle to start getting rid of the enemies along your path. There is a turret at the far end of the platform, a tek arrow, rocket or grenade will get the guy off of it. Kill any remaining enemies and move forward, to your right is a door. Head inside, grab some ammo and climb the ladder to find yet more ammo. The next ladder will lead you to enemies so take it whenever you're ready. Go up the ladder and turn to your left. There are going to be enemies on both the upper and lower levels so be careful and take them out carefully. It might take a bit but now's not the time to die. As soon as you take out the lot of the enemies a helicopter is going to come flying in. Take out your launcher and shoot it in the tail as you hide behind one of the walls, one shot is all that it takes to wipe it out. Your squad is going to open up the gate behind you so head on through to end this chapter. ============== Into the Breach ============== Yay for the sewers! Hop down and go into the sewers proper after Whiskey company and move forward unti you see Slade about to blow a door. Once he has opened it up a bit go on over and tear it open with the action button and go on through. Now stay on the platform you are on and go to the left. You should see a small room at the end of the path, hop into it. This room has lots of ammo for the pulse rifle. Grab one or just restock before you hop down into the sewers. Search this area for some grenades and a shotgun before going over to the ladder and heading up. Once you've climbed both ladders you will be just outside a doorway into a much larger room. Now take out your bow and use it to silently snipe off the enemy right in front of you and then pull out your pulse rifle and go over to the ramp right in front of you. There's some more grenades and pulse rifle ammo right behind the ramp, grab it if you need it and then head on up. Follow the catwalk and you will end up in another room and be asked to kill the people inside silently. Due to the proximity of the enemies here you will have to use the knife if you actually wish to do this, the enemies are just far too close to each other for you to be able to do this without alerting them. Kill them loud and dirty or sneaky as you like before going down the ramp. There are two enemies down below and a third and fourth who will come out the door up on top of the ramp. Head on over to the ramp that leads upwards it and go into the room here. Get ready to start taking out enemies and head up the other ramp, passing through the door there as well. There are more enemies up ahead, use your bow to get a silent kill if you can and then take out the rest. Check the room for ammo and then head up the staircase, gunning down the enemies in your way. Go up the stairs and gun down the enemies here, moving forward. Use the various structures around you to protect you from the enemies but keep up the forward momentum. One of the problems I've noticed in this place is its very easy for an enemy to get lost while trying to flank you and end up coming up behind you long after you should have killed him. Don't let that happen, keep moving. In the hallway you should see a turret, make sure it isn't used or you will be turned into swiss cheese. If you need to, use a tek arrow to knock the person using it into the next life. When you reach the rear area of the room you will be locked in, double back to your right and look for a room there. Go inside and grab up all of the ammunition here and then look around, your squad will have opened up a door, go on through it. Your squad comes to the realization that they need to blow this place up, so of course it's up to you to plant the bombs. Head to the right and you will be moving towards the generator room, the room what need blowing up. Pick up the mini-gun as you head that way, keeping your pulse rifle. When you actually enter the generator room you will notice that there are a bunch of flying bugs here as well as a few soldiers. Don't worry about them, so long as you keep moving you will be fine. Go to the ladder, head on up it and stop. Plant the mini-gun right here to provide you with a bit of covering fire. Run to the right and go to the three rooms in turn, as you near them Turok will plant bombs in them. If you find an enemy in your path then quickly shank him and keep on moving, you don't want to dawdle here. As you reach the third room to plant the bomb you should see a downed soldier with a mini-gun near him, pick it up and plant it to keep the bugs busy. Go down the ladder quickly, I suggest jumping from at least half-way down to not leave yourself open for too long. Double back the way that you came and pick up your weapon. When you near the control room time for a little nappy time. Once he wakes up you need to get out of the place before it blows sky high, sounds like fun. Take out your pulse rifle, or your shotgun if you picked on up on the way, and start moving forward. The scorpions migth be a threat so shoot them with a flare if possible or just kill them ASAP. The soldiers will not be as much of a threat since there's usually only one or two at a time, knock them off and keep moving. Just follow the path and you will be fine. The only major threat will be the large core room where you will have to deal with soldiers and flying insects. The problem here is that Whiskey company will get caught up fighting the bugs, and dying to them, while you're running for your life. Try to escape it and move along, they will catch up. Plant the mini- gun you should have picked up when you reach the upper level to help you thin out the soldiers here. Once you pass through this second level ditch the mini- gun for a shotgun off the wall and move on. Predictably the ground will fall out from underneath him (three times in one game? That's a record) and you will be in the middle of a brawl between a bunch of scorpions and raptors. Snatch up a shotgun if you don't already have one and fire off a flare at one of the huge dinosaurs, this will cause the other enemies int he room to attack him like crazy. If any scorpions come towards you hit them with a flare but do NOT attack the enemies. Try your best to avoid attacking anyone or you will find yourself eaten very fast. Once you have killed the rest off one of the Allosaurus enemies will charge in through the door and try to eat your face. Take him out with the shotgun, hit him with a flare if you need to trip him up, and take him out. Once he's dead you can head through the door that he opened for you to exit the chapter. ============== An Eye for an Eye ============== From where you start run toward to spaceship to complete your intial objective. Once Turok jumps down you will be at a hallway, be careful here it is full of enemies. Rush straight forward when you see a brightly lit area, ignoring the horde of enemies and pick up the mini-gun. Step out just a bit, plant the mini- gun and start sniping enemies with your pulse rifle while it lays down covering fire. Stay here with it until the enemise are dead and then wait for the group of enemies to stop coming. Pick up the mini-gun and move forward. When you get into the room, use the middle pillar as cover and place the mini-gun as a turret and the two of you should start clearing the room. Use grenades and the alt-fire of the pulse rifle to clear out the enemies. If you still have a tek arrow it is invaluable in taking the enemy off the turret. Once you have cleared the room leave the mini-gun where it is, run outside and use one of the two turrets to take down Kanes ship, it takes three shots. You may want to fire a shot at him, duck back and stay out of sight and then come back out and shoot off another shot. This prompts a button press mini-game, a la God of War, with Kane. Actually it is more similar to the Krauser fight of Resident Evil 4. The two of you will be fighting one on one, armed only with knives. The buttons that come up however are random so you will simply have to be on your toes and be quick about the presses. It isn't particularly hard but it can be tricky on your fingers. Once Kane has been defeated there is only one foe left to fight: That damnable T-Rex. It's time for a final showdown between you and him. Unfortunately there are no easy hiding spots so you are going to have to run. Fast. When you gain control of Turok take out your knife, turn left and run towards the lava gap. Get over it and grab the shotgun and search the immediate area for some ammo. Look around for another box nearby and once you've located it fire a flare past the T-Rex's head to distract him. Pull out the knife and sprint for the next box, grabbing up whatever ammo and weapons you happen to find. Now to actually fight this sucker.The bad news is that the T-Rex is faster than you even if you run with your knife out. However the good news is that he can't turn for crap. Now if you put your side to a box and walk backwards, turning with the box when you reach the edge, you will find yourself easily able to keep the box between you and him. Open fire on him and keep shooting at his front half and head when you have a clear shot. I would suggest NOT dual-wielding. Your aim can get a bit erratic when you are doing so, just keep firing and switch weapons when needed. If he starts getting too close to you then fire off a flare past his head to distract him and keep spinning with your cover. He should fall down on his side sooner rather than later if you keep this up. * NOTE: If you're running really low on ammo and feeling dangerous you can lure the Rex near the exploding barrels and blow them up once he's near them. It can do some pretty serious damage to the old girl and hopefully take her down. With the T-Rex on his side rush over to finish her off and to finish the game. Congrats, you beat Turok! ========================================================= 6. About the Author ========================================================= My name is Daniel Acaba, I live in New London, Connecticut and I am 24 years old. Im a huge video game fan, although I dont have the time to play as much anymore. I love writing reviews, but Im going to start trying to do more FAQs as well. I'm also a freelance writer, currently writing reviews for two gaming websites. So far Ive written the following FAQs: --------------------------------------- Genji: Days of the Blade - PS3 Untold Legends: Dark Kingdom - PS3 Bloodrayne 2 Boss FAQ - Xbox Sims 2 Career FAQ - PC TES IV: Oblivion - PS3 (Unfinished) Resistance: Fall of Man - PS3 Final Fantasy VII: Dirge of Cerberus Boss FAQ - PS2 Dungeon Siege: Throne of Agony - PSP Brave Story New Traveler - PSP Super Star Soldier - Wii Ninja Gaiden Sigma - PS3 Lair - PS3 Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army - PS2 Dawn of Mana - PS2 Two Worlds - XBox 360 / PC Conan - PS3 / XBox 360 Clive Barker's Jericho - PS3 / XBox 360 / PC Metroid Prime 3: Corruption - Wii Turok - PS3 / XBox 360 --------------------------------------- CCC Exclusive FAQs: Kane & Lynch: Dead Men - XBox 360, PS3, PC Kingdom Under Fire: Circle of Doom - XBox 360 --------------------------------------- I am currently working on: Shin Megami Tensei: Persona 3 - PS2 Shin Megami Tensei (Aeon Genesis Translation) - SNES</p>