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Borderlands 3: Takedown at the Guardian Breach is out now for free

(Image credit: Gearbox)

Borderlands 3 (opens in new tab) Takedown at the Guardian Breach is out now after a one-week delay.

The second endgame Takedown to hit Borderlands 3 after Takedown at Maliwan Blacksite, Guardian Breach is meant to present a strong challenge for four geared-up players - though it will also scale down to match fewer if you prefer to go alone. The Takedown includes new Guardian enemies, environmental puzzles, low-gravity platforming, a miniboss, and a final boss encounter.

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If you can manage to get through all that, you'll be rewarded with themed weapons, gear, and cosmetic items to fancy up your Vault Hunter. That will come in handy as you check out the first phase of Gearbox's plans to retune Mayhem Mode, which also went live today: this initial move toward Mayhem 2.0 focuses on improvements to Mayhem Level stat scaling and gear changes, as well as other quality-of-life updates.

Takedown at the Guardian Breach was originally scheduled (opens in new tab) to go live on June 4, but developer Gearbox elected to delay it for a week rather than release it in the middle of international protests spurred by the police killing of George Floyd in Minneapolis. French voice-overs for the Guardian Breach content will not be available at launch due to complications from the COVID-19 pandemic as well.

On top of the new Takedown and start of the Mayhem overhaul, Borderlands 3 will also get its third paid DLC expansion later this month. Bounty of Blood: A Fistful of Redemption will roll out on June 25, bringing in a Western-themed adventure (and plenty of loot) across a dangerous frontier planet.

Make sure you aren't missing anything with our guide to Borderlands 3 SHIFT codes (opens in new tab).

Connor Sheridan
Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.