Steve Hogarty
Steve Hogarty is a London-based freelance journalist covering games and technology. His bylines have appeared in publications including GamesRadar, The Independent, Yahoo, VICE, Eurogamer, and more. He is also the co-host of the pocast, Regular Features.
Latest articles by Steve Hogarty

Is it time to let go of physical game discs?
By Steve Hogarty published
Opinion Official Xbox Magazine's Steve Hogarty reckons we should ditch the packaging and go digital for the good of humanity

Are exploding red barrels the biggest cliché in video games?
By Steve Hogarty published
Opinion It's time to take those explosive containers, currently enjoying a renaissance in The Division 2, and put them somewhere safe

Smashing the fantasy RPG trope of the all-powerful potion: let's make games more realistic
By Steve Hogarty published
Opinion

This is how to improve video game inventory screens (sort of...)
By Steve Hogarty published
Opinion

Are hacking minigames the most overused of gaming tropes?
By Steve Hogarty published
Opinion

Tackling the bottom-rung shock tactic in games: the jump scare
By Steve Hogarty published
Opinion

Morality in video games shouldn’t be about being a good turtle or evil scorpion
By Steve Hogarty published
Opinion

Here's how Final Fantasy 15 creates believable friends who live inside your television
By Steve Hogarty published
Opinion

Improve games by throwing those infuriating audio logs in the bin
By Steve Hogarty published
Opinion

How removing regenerating health brings tension and challenge back to modern gaming
By Steve Hogarty published
Opinion

This is how developers can fix stealth mechanics in games
By Steve Hogarty published
Opinion

Aliens vs Predator review
By Steve Hogarty published
Creepy, ultra-gory three-species war mostly lives up to the legacy

Tom Clancy's Splinter Cell: Conviction - hands-on
By Steve Hogarty published
Two men, one co-op: taking the stealth online

StarCraft II: Wings of Liberty – hands-on
By Steve Hogarty published
We get elbow-deep in the campaign's spawning pool

Brink – updated impressions
By Steve Hogarty published
Agile first-person shooting with a customized, persistent avatar

Operation Flashpoint: Dragon Rising – hands-on
By Steve Hogarty published
Time to chase another Purple Heart
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