Sean ColeSocial Links NavigationContributorSean Cole is a freelance writer and contributor at Retro Gamer magazine, with bylines also seen on BBC Sport, Four Four Two, and WSC Magazine. Latest articles by Sean Cole "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all By Sean Cole published 1 January 26 Feature Interview | Pandemic Studio alums go deep into the making of the kooky adventure that rocked PS2 and Xbox Feature "Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school' By Sean Cole published 30 December 25 Feature Interview | How PS2 classic Bully managed to bring the open-world craze to an unexpected setting Feature Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES16 new movies and shows to watch this weekend on Netflix, Prime Video, Disney Plus, and more (April 3–April 5)2Animal Crossing helped me process grief, and I'm not alone: "Visiting her island has brought me a lot of peace"3Slay the Spire 2 dev teases 3 new modes: something "very competitive," one for players who don't "have the time" for "the Slay the Spire experience," and a new multiplayer setting4Star Wars: Maul - Shadow Lord is officially renewed for season 2 before season 1 has even premiered5Slay the Spire 2 devs were caught off guard by 13,000 negative Steam review spike: "It was much more extreme than any previous types of negative feedback"
"Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all By Sean Cole published 1 January 26 Feature Interview | Pandemic Studio alums go deep into the making of the kooky adventure that rocked PS2 and Xbox
"Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school' By Sean Cole published 30 December 25 Feature Interview | How PS2 classic Bully managed to bring the open-world craze to an unexpected setting