Sean ColeSocial Links NavigationContributorSean Cole is a freelance writer and contributor at Retro Gamer magazine, with bylines also seen on BBC Sport, Four Four Two, and WSC Magazine. Latest articles by Sean Cole "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all By Sean Cole published 1 January 26 Features Interview | Pandemic Studio alums go deep into the making of the kooky adventure that rocked PS2 and Xbox Features "Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school' By Sean Cole published 30 December 25 Features Interview | How PS2 classic Bully managed to bring the open-world craze to an unexpected setting Features Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1In anticipation of the Resident Evil: Code Veronica remake, fans are remembering how weirdly silly the original game is2Toby Fox says Deltarune Chapter 6 is "developing well" and Chapter 7 may begin development "before the end of the year"3The Odyssey Trojan Horse popcorn bucket is a work of art – and I want to see Christopher Nolan holding one 4Famed Japanese dev Vanillaware is bringing one of its best action RPGs to PC in a historic first5How excellent companions turn good RPGs into great ones, straight from the Exodus devs
"Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all By Sean Cole published 1 January 26 Features Interview | Pandemic Studio alums go deep into the making of the kooky adventure that rocked PS2 and Xbox
"Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school' By Sean Cole published 30 December 25 Features Interview | How PS2 classic Bully managed to bring the open-world craze to an unexpected setting