Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Larian is using generative AI in development, but CEO Swen Vincke says Divinity won't launch with AI content
By Scott McCrae published
News Larian boss Swen Vincke says "I think at this point everyone at the company is more or less OK with the way we’re using it"

Rockstar classic Bully gets online mod after 20 years, complete with racing minigame
By Scott McCrae published
News To "ensure the survival of Bully Online, we've decided to release this as open source to the whole community."

Monster Hunter Wilds mods "are not guaranteed to work and could cause compatibility issues" Capcom warns ahead of update
By Scott McCrae published
News "If you encounter problems, please completely uninstall any Mods, recheck the integrity of the game files, and then start the game."

Divinity: Original Sin 2 is now on Switch 2, PS5, and Xbox Series X/S as a free upgrade for current owners
By Scott McCrae published
News Now you can get caught up for the new entry in the series

Tomb Raider: Legacy of Atlantis leads say it’s essential to adjust the original’s difficulty for "modern player tastes"
By Scott McCrae published
News "You'll see big rolling balls"

Arc Raiders devs have no plans on abandoning the shooter: "Our ambition is to keep this game alive for the longest time"
By Scott McCrae published
News "It's something that we want to keep alive for the longest time possible," Embark says," as long as players engage with it and have fun and see that it is evolving in a good way"

Xbox didn't charge $80 for The Outer Worlds 2, but Microsoft still has to run a "healthy business" moving forward
By Scott McCrae published
News Pricing remains a tricky balance to strike

Arc Raiders dev says "we do analyze behavior and match accordingly," so maybe start playing nice
By Scott McCrae published
News Play nice

Resident Evil Requiem's protagonists are so different, Capcom says "it’s almost like having 2 games"
By Scott McCrae published
News "Like jumping into a cold bath after sitting in a hot sauna"

Hideo Kojima says "things that are too comfortable" won't stick with players, so he likes to "leave a bit of discomfort"
By Scott McCrae published
News Naked Raiden cartwheels still stick with me 24 years later

Star Wars: Fate of the Old Republic trailer "echoes" Knights of the Old Republic, Mass Effect lead says
By Scott McCrae published
News He also has a message for director Casey Hudson: "F**k yeah"

Clair Obscur: Expedition 33 lead says "anyone who's a fan of our story" should read the French novel that inspired it
By Scott McCrae published
News He also reveals "I didn't play Legend of Dragoon before coming up with the QTEs"

Monster Hunter Wilds' final major update arrives next week, Capcom shows off more of Elder Dragon Gogmazios
By Scott McCrae published
News The Monster Hunter 4 tributes continue

Clair Obscur: Expedition 33's director reveals it isn't just the fans arguing over which is the "good" ending
By Scott McCrae published
News He thinks your preference is "related to your own personal experiences in real life"

"I have zero news" about Kingdom Hearts 4, Kairi actor clarifies after fans thought they might have revealed a spoiler
By Scott McCrae published
News "There is 0% chance I would accidentally spill something that massive," says Alyson Stoner

Assassin's Creed Syndicate composer praises Clair Obscur: Expedition 33 devs: "They make us all better"
By Scott McCrae published
News Another industry legend with plenty of praise for Sandfall Interactive

Cyberpunk 2077 lead writer says the RPG's main antagonist is Night City itself: "It's Night City versus everyone else"
By Scott McCrae published
News "Quite quickly, during pre-production of Cyberpunk 2077, we realized that Night City is going to be our main antagonist"

Resident Evil 2 director didn't want to include characters from the original, but compromised by adding Claire Redfield
By Scott McCrae published
News Hideki Kamiya says he was being selfish, and it took a grilling from Noboru Sugimura to change his mind

The Outer Worlds 2 director says Obsidian looks at "everything" available when starting a new project
By Scott McCrae published
News But I have a feeling the studio is going to stick to originals for a while yet

Doom creator's canceled game is now "much smaller," but it "will be new to people" in the same way Elden Ring was
By Scott McCrae published
News "We have 50 million worth of game we can take pieces out of and put into a brand new indie game"

Skyrim art lead knows "it's a bit of a joke" how many times Bethesda has re-released the iconic RPG
By Scott McCrae published
News That will tide us over until The Elder Scrolls 6 releases in 80 years

Final Fantasy 7 Remake Part 3 is "finally starting to match the vision I had for it," director teases
By Scott McCrae published
News Expect the Highwind to take center stage

Capcom wants to build Devil May Cry into a "core IP" like Resident Evil and Monster Hunter
By Scott McCrae published
News Mega Man and Ace Attorney have been namedropped, too

Please act surprised: Resident Evil Requiem stars Leon Kennedy, and I can't imagine Capcom is too pleased about PlayStation leaking that fact
By Scott McCrae published
News No one tell Geoff Keighley we already know when he gets revealed at The Game Awards

Despite Metal Gear Solid and Death Stranding acclaim, Hideo Kojima says "sometimes I imagine a life where I make the best-selling thing," but that'd be boring: "I'd be at home with nothing to do"
By Scott McCrae published
News Despite his endless movie reviews telling a different story, he says, "just watching Blu-rays at home is boring"
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