Looking back at R-Type 2, the arcade sequel that struggled to escape the shadow of its own legacy By Retro Gamer Team, Martyn Carroll published 21 May 21 Feature Retro Gamer charts developer Irem's difficulties in following up on its arcade mega hit
The making of Stephen King's The Mist: "It's kind of hard for a text adventure to be scary" By Martyn Carroll, Retro Gamer Team published 27 October 20 Feature Tales from the Retro Crypt – Chapter One
30 years of Game Boy: How Nintendo's modest handheld became a such a massive success By Martyn Carroll published 23 April 19 Retro Retro Gamer reflects on the 30th anniversary of the Game Boy with developers that were there at the time