Latest articles by Edge Staff

"I'd always been reluctant to go indie" - The story behind Her Story
By Edge Staff published
Feature Developer Sam Barlow's BAFTA-winning police procedural game owes its engrossing, unusual structure to rejection

Edge 285: Remedy's time-warping Xbox One epic Quantum Break raises the bar for photorealism
By Edge Staff published
Feature

Why Los Santos is Grand Theft Auto's most iconic city
By Edge Staff published
Game History

No Man's Sky sheds light on the dark side of what you can do in its vast universe
By Edge Staff published
Preview

Is the customer always right? Devs talk feeling the pressure
By Edge Staff published
Feature

Why Skyrims most barren environment makes for a bountiful world
By Edge Staff published
Game History

The deceptively complex art of just standing around
By Edge Staff published
Game History

Edge 284: How Bungie has rebuilt Destiny with The Taken King
By Edge Staff published
Feature

How a haircut changed the path of DmC: Devil May Cry
By Edge Staff published
Game History

Everything we know about the man behind the Final Fantasy 7 remake
By Edge Staff published
Game History

Crackdown's cities are the real star of the series
By Edge Staff published
Game History

How the Triforce became gaming's most famous object
By Edge Staff published
Game History

Edge 283: How Guerrilla is taking PS4 to the next level with Horizon Zero Dawn
By Edge Staff published
Feature

How Katamari became one of the most eccentric games ever
By Edge Staff published
Game History

The Codec is Metal Gear Solid's most important item
By Edge Staff published
Game History

Mass Effect's Normandy is far more than a space-age touring car
By Edge Staff published
Game History
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