Latest articles by Edge Staff

"Fallout was one of the first games that really shocked": Our first hands-on with Fallout 3 back in 2007
By Edge Staff published
Feature From the Vault | Bethesda's Todd Howard and Istvan Pely weigh in on our first Fallout 3 preview in Edge Magazine, 2007

Almost 30 years later, Fallout 1's depth of choice, chance, and consequence is still an RPG gold standard
By Edge Staff published
Feature There's no rest for the wicked in Fallout 1, and that's a very good thing

The 400th edition of Edge features ten unique Astro Bot cover designs
By Edge Staff published
News Sony’s forthcoming PS5 game takes centre stage for a special anniversary edition

Bungie heard the feedback on your favorite activities, so Destiny 2 will be "building on the Coils and the Onslaughts" going forward
By Austin Wood published
news Loot-heavy, fan-favorite activities have been folded into Bungie's plans

As it teases Destiny 2 Year 11 with the codename Frontiers, Bungie talks what's next for its MMO: "We want to get back to expanding our worlds and world-building"
By Austin Wood published
News In what sounds like a big way, Bungie returns to "expanding the universe of Destiny in general"

Destiny 2 is getting a new Exotic mission in a few months, and Bungie says "it is one of the biggest we've ever built"
By Austin Wood published
News Act 3 of Episode One: Echoes is bringing a big surprise

Episodes, the Dreadnaught, and Year 11: Bungie won't let Destiny 2 slow down after The Final Shape, even if it has to break the universe
By Austin Wood published
Feature Edge 399 takes us inside the making of Destiny 2: The Final Shape and into the future of Bungie's MMO

Roguelike witchcraft from a master’s spellbook: in Edge 398, Supergiant explains the secret sorcery behind its first-ever sequel, Hades II
By Edge Staff published
News “Telling a story from a different point of view was the starting point for so much of what was exciting to us about this game”

Edge 397 explores UFO 50, Spelunky dev Mossmouth’s ambitious mission to build 50 games for a fictional retro console
By Edge Staff published
News “Who knew it would take so long to make 50 games? Who could have possibly guessed?”

Strap in for a deep-space jaunt with Jump Over The Age’s much-anticipated Citizen Sleeper sequel, Starward Vector, in Edge 396’s exclusive cover story
By Edge Staff published
News “I’m trying to encourage this behavior where the player is running on the edge of their capabilities at all times”

Apocalypse Now: Edge 394 investigates how Sharkmob will shake up the extraction shooter with extreme climate change in Exoborne
By Edge Staff published
News “We want to create moments that are so effed up, you can only laugh.”

Homeworld 3 recaptures the tone of the classic RTS while realigning it with a new generation
By Edge Staff published
Preview Big in 2024 | Homeworld 3 recaptures the atmospheric feel of the classic RTS with substantial additions

The 50 best games of the '80s, ranked
By Edge Staff published
Best List From Raid On Bungeling Bay to Elite, here's out definitive ranking of the best games of the '80s

Can Paradox beat The Sims at its own game with Life By You?
By Edge Staff published
Preview Touted as the "most moddable life sim" ever, Paradox talks to Edge Magazine about turning regular human experiences into a thriving digital playground

Call Of The Wild: Edge 393 explores how the creators of Payday are bringing the heist genre into the future with Den Of Wolves
By Edge Staff published
News "We wanted a fresh start – to really make it something different"

Kung fu by way of Elden Ring: Edge 392 dives into Everstone’s lavish sandbox adventure, Where Winds Meet
By Edge Staff published
News “We are firm believers that an open-world game offers players unparalleled freedom”

The new Edge showcases 11 Bit’s innovative The Alters – and continues the magazine’s 30th anniversary celebrations
By Edge Staff published
News Issue 391 is packaged with a 2024 calendar highlighting artwork from Zelda, Rez and The Last Guardian

Edge celebrates the 100 Greatest Games of its lifetime in a special 30th anniversary issue
By Edge Staff published
News The bumper edition comes with an exclusive double-sided poster featuring exclusive art by Octavi Navarro and 30 years of Edge covers

The Plucky Squire turns Edge 389 into a fantasy storybook with exclusive fold-out cover
By Edge Staff published
News 2D or not 2D: that is the question in All Possible Futures’ Nintendo-inspired adventure

Edge 388 explores Remedy’s 13-year quest to produce a survival horror masterpiece in cover game Alan Wake 2
By Edge Staff published
News

Star Wars: Outlaws will be all about “what ‘open world’ means to the player”
By Edge Staff published
News Edge’s new cover story showcases how Ubisoft is exploring the sci-fi universe

The Chinese Room returns with a chilling tale of survival at sea: Edge 386 features a world exclusive first look at Still Wakes The Deep
By Edge Staff published
News The Dear Esther team returns

Metal Gear Solid 3: Snake Eater was James Bond by way of John Rambo
By Edge Staff published
RETROSPECTIVE Retrospective | Remembering what made Snake's Soviet-era adventure so special 18 years later
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