Steam Deck can handle entire Steam library claims Valve
Valve is yet to discover a game the Steam Deck can't play
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Valve is yet to find a game that the Steam Deck can't handle.
In the video below from IGN (and first spotted by PC Gamer), Valve developer Pierre-Loup Griffais explains the situation surrounding the Steam Deck's capabilities. "We've been looking at various games the past few years in the back catalog, but the real test for us was games that were coming out last year. They just couldn't really run very well on the previous types of prototypes and architectures we were testing," Griffais explains.
"This is the first time we've achieved the level of performance that is required to really run the latest generation of games without problems," the developer continues. "All the games we wanted to be playable is, really, the entire Steam library. We haven't really found something we could throw at this device that it couldn't handle."
It's quite the impressive statement from the Valve developer of the Steam Deck. Griffais goes on explain that current tendencies towards PC games, with high resolutions and boosted frame rates, actually help the Steam Deck, since it's easier for developer Valve to scale down said games to run on its new device, which generates 800p output at 30Hz.
In other Steam Deck games-related news, it was revealed earlier this week that the new device from Valve might not be capable of running some of the most popular online games, including Apex Legends, Destiny 2, and more. This is due to the Steam Deck's operating system being Linux-based, and would therefore require anti-cheat software that the Steam Deck doesn't currently support.
However, Valve countered this news by saying that they are continually looking to upgrade and improve the Steam Deck's OS, and this issue should be remedied before the device launches later this year. That's no doubt a relief to PC players looking to take their online shooters on the go, the likes of which are actually some of the most popular games on Steam right now.
The Steam Deck launches later this year in December 2021, and begins at a starting price point of $399/£349, and scaling upwards from there depending on the internal storage of the model. Pre-orders are already open, but unfortunately scalpers are already selling off pre-orders at ridiculously high prices.
Weekly digests, tales from the communities you love, and more
Head over to our Steam Deck comparisons guide, where we stack the new device up against the Nintendo Switch, PS5, and Xbox Series X.

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


