Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Robert rides the elevator to work in Dispatch with his dog Beef, looking out of place surrounded by superheroes
Adventure Games Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
Arc Raiders automaton medical vendor Lance
RPGs Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common
GTA 6
Games Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
A shootout in Warframe: 1999
Games 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
Dead Space
Games "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
Dragon Age: The Veilguard
Dragon Age "It's a really compelling place to be left in": Dragon Age fans aren't giving up on the RPG – they're expanding it
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Anthem
Action RPGs GOG director fears regulation for live-service shutdowns might lead to "fewer cool games for gamers"
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
Baldur's Gate 3
Baldur's Gate Baldur's Gate 3 marketing lead hands Sony some advice after multiplayer fails: "Every experience is a shared experience"
The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge
JRPGs The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"
The Elder Scrolls Online seasonal content promotional images
The Elder Scrolls As an Elder Scrolls Online veteran, I'm worried its new seasonal model could kill my favorite MMORPG
Best single player games: Arthur Morgan in Red Dead Redemption 2.
Games The 25 best single-player games to play in 2026
Lee Jung-jae as Gi-hun in Squid Game season 3
Movies Game on: Why we were so obsessed with survival game stories this year, from Squid Game season 3 to The Hunger Games
  1. Games
  2. Adventure

Star Wars Jedi: Fallen Order bucks the trend - but are single-player campaigns doomed?

Features
By Steve Boxer published 24 December 2019

Games writers debate what the irresistible rise of battle royale and games-as-a-service means for the future of narrative-led single-player games

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Electronic Arts)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

This may be an unfashionable view in these Tweet-length, emoji-voiced times, but surely the greatest strength of video-games is their ability to tell complex, involving stories at a greater length – and in a more immersive manner – than any other medium? Unique experimental stories, like What Remains Of Edith Finch, and sprawling 100-hour epics, such as Red Dead Redemption 2, are what make video-games a special and unique medium for storytelling. Yet, right now, it feels like narrative- led single-player campaigns are facing an existential threat. Is this a case of the industry throwing the baby out with the bathwater, in the pursuit of locking gamers into shared-world experiences and loot box economies with high profit margins that keep business executives and shareholders happy?

Get more great writing from Official Xbox Magazine

(Image credit: Future)

This article is taken from Official Xbox Magazine, your guide to Xbox One and with the inside track on Xbox One Series X. Subscribe now for as little as $9 for three digital issues.

Star Wars Jedi: Fallen Order - EA's plot-heavy single-player sci-fi adventure - has outperformed market expectations to become one of the top 10 selling games of 2019, but it is in danger of being the exception that proves the rule. Evidence that single-player campaigns – the home of narrative in games – could be in danger is out there. Activision set the ball rolling by axing Call Of Duty: Black Ops 3’s single-player campaign in favour of a multiplayer-only offering. BioWare – a studio lauded for its narrative prowess – seemingly forgot everything that made it such a beloved developer when creating Anthem, a money- spinning game-as-a-service with a nice- looking world and an awfully thin storyline. A whole generation of late-teen gamers weaned on Minecraft, who have since graduated to the likes of Fortnite and Overwatch, might not even be aware that it’s possible for games to have storylines.

There have been some excellent recent examples of games with plenty of narrative depth, like Metro: Exodus and Red Dead Redemption II, plus we have upcoming narrative treats from the likes of Cyberpunk 2077, Vampire: The Masquerade – Bloodlines 2 and Senua's Saga: Hellblade 2, along with a plethora of story-focused indie games that we can look forward to. However, this generation has shown big publishers are more determined to concentrate on games-as-a-service models that coerce audiences into co-operative or competitive multiplayer, making things look bleak for storytelling in games.

You may like
  • Robert rides the elevator to work in Dispatch with his dog Beef, looking out of place surrounded by superheroes Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
  • Arc Raiders automaton medical vendor Lance Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common
  • GTA 6 Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive

Alien: Isolation was praised for its single-player story, but mixed sales suggest a sequel is unlikely

Alien: Isolation was praised for its single-player story, but mixed sales suggest a sequel is unlikely (Image credit: Creative Assembly)

It might appear that it’s difficult to intertwine games-as-a-service with storytelling – but some of those who ought to know best disagree. Will Porter, best known for his writing work on Alien: Isolation and No Man’s Sky, says: “I don’t really consider it a threat, I consider it a different way of going about narrative that can still live alongside the more traditional model. To be honest, many modern games stick so rigidly to three-act Hollywood heroes’ journeys that rarely fit the extended runtime games allow for – so in some ways I think a shake-up that encourages experimentation is to be welcomed.”

Rhianna Pratchett, one of the games world’s most renowned narrative writers, with the likes of the Tomb Raider reboot, Mirror’s Edge and Overlord in her portfolio, also refrains from fingering games-as-a- service as an existential threat to narrative, but does agree they can be problematic for games writers. “From a writer’s perspective, there are always narrative challenges when dealing with any kind of open-ended story,” she explains. “You end up embedding more of the narrative in your characters, rather than plot. That can be fun, but as storytellers we tend to prefer (or at least feel more comfortable with) something having a beginning, middle and end.”

Tomb Raider has long flown the flag for solo gaming, and we spoke to its writer Rhianna Pratchett.

Tomb Raider has long flown the flag for solo gaming, and we spoke to its writer Rhianna Pratchett. (Image credit: Crystal Dynamics)

That’s a subject that Amy Hennig, who shot to fame at Naughty Dog as the lead writer of various Uncharted games (and last year saw a single-player Star Wars game she was directing for EA canned) addressed at the recent Reboot Develop Blue conference: “It’s a very weird place to be, because story, for me, is by definition finite and intentionally authored,” she explained. “It’s not something that just happens through a series of events that unspool procedurally. It has landmarks and a deliberate end.”

Why are publishers forcing us to play online?

Division 2 Eagle Bearer Exotic guide

The Division 2 requires you to be 'always online' even if the experience can be enjoyed largely alone. (Image credit: Ubisoft)

Even if the games industry’s collective writing brains trust finds a way to adapt to open-ended games, it’s still clear that in the minds of the biggest publishers, single-player campaigns are increasingly becoming seen as out of step with modern trends. Which explains why they are constantly trying to get us to play co-operatively or in PvP situations where storylines don’t apply.

And that’s a shame, since always-online games present gamers with countless hassles. There’s the organisational element, for example – once you’re old enough to have a working life, getting three mates together to play with you can be an impossibility and, at the very least, is incompatible with spontaneity. On top of that, there’s the sheer repetitiveness which is all that remains after narrative is stripped out of games. This is typified most obviously by battle royale games which, because they offer little beyond doing the same objective over and over, must keep players hooked by employing dubious practices like loot boxes that are founded on gambling principles.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"In the mass media, deep and complex storylines have never been more prevalent"

Will Porter, Writer

Are the big publishers giving storylines the cold shoulder because modern audiences don’t have the attention spans to cope with them? “They probably do reduce the amount of deep storytelling that can be done,” explains Pratchett. “However, it does mean that you have to embed the story more firmly in the characters, which can be quite fun. When I worked on Rival Kingdoms for Space Ape Games, I was kept on a rolling contract just helping to create characters and backstories for them.”

Porter, though, feels blaming the decline of narrative in games on the perception that modern attention spans are shortening is too glib. “You can look at Battle Royale, sure,” he says, “but you could also point at box-set culture and the likes of Game Of Thrones which is at the pinnacle of that – in the mass media, deep and complex storylines have never been more prevalent.”

Are games simply too big and ambitious?

Estimates place Red Dead Redemption 2's seven-year development at a cost of $644m or higher.

Estimates place Red Dead Redemption 2's seven-year development at a cost of $644m or higher. (Image credit: Rockstar)

There is, however, one problem afflicting modern developers – and indeed modern game development as a whole – that Pratchett, Porter and Hennig all cite as problematic for games writers: an obsession with quantity over quality. In her Develop Reboot Blue address, Hennig said, “Across the board, we’ve doubled everything in size; we’ve also doubled our development time, and doubled our team sizes and yet our price point hasn’t changed.”

You may like
  • Robert rides the elevator to work in Dispatch with his dog Beef, looking out of place surrounded by superheroes Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
  • Arc Raiders automaton medical vendor Lance Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common
  • GTA 6 Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive

Pratchett also picks up on that. “I definitely agree that games are becoming quite bloated for the sake of delivering quantity over quality. When I started in the industry as a journalist over 20 years ago, there was a relative healthy middle ground in games, which had some of the freedom of indie, but some of the production values of triple-A,” she explains. “The Overlord games were a good example of that. Over the years we’ve seen that middle ground slowly disintegrate, until we’re left with indie on one side and huge triple-A on the other, with very little in between.”

Overlord is an action role-playing game from 2007 that walked the line between AAA and indie development.

Overlord is an action role-playing game from 2007 that walked the line between AAA and indie development. (Image credit: triumph studios)

That’s a crucial point: nobody would dispute that indie developers remain loyal
to narrative-led design – all the more conspicuously so when triple-A publishers are chasing loot box-style cashflow. Pratchett has experience of working on both triple-A and indie games. “Broadly speaking, with indies you have a little more freedom to be creative and innovative,” she explains. “There can be more of a sense of trust and integration with other team members, and it can be easier to get your voice and viewpoint heard and represented in the game. With triple-A you get more shiny, bigger budgets and access to the highest quality performers and other talent. You can see your narrative realised on a completely different scale. However, it’s much harder to get your voice heard on bigger teams.

“Game writing used to be somewhat of a free-for-all in the past, often crafted by whoever had the time and inclination to do it, rather than skilled professionals,” Pratchett continues. “That created a residual feeling that anyone can do the writing – because anyone did – and as a result, writers can often get treated as secretaries for other people’s ideas and the machinations of would-be writers. This often leads to story-by-committee scenarios, which are the stuff of game writers’ nightmares.”

Where next for narrative games?

Sekiro: Shadows Die Twice suggested Activision are still willing to invest in broadly single-player experiences.

Sekiro: Shadows Die Twice suggested Activision are still willing to invest in broadly single-player experiences. (Image credit: Activision)

It would be nice if big publishers suspended their rush to make their shareholders richer, in order to think in a more philosophical, holistic manner about the nature of games as a medium. To give publishers some credit, narrative games are still being made: Resident Evil 2, Sekiro: Shadows Die Twice and Star Wars Jedi: Fallen Order, published by Capcom, Activision and EA respectively, show that they’re not dead. But is there a way to marry story-led experiences and games-as-a-service mediums?

Rockstar Games, with its huge resources and willingness to give its games long development cycles, has shown that it is possible to make narratively rich games that also function as games-as-a-service. And it will be fascinating to see what Bungie can do with Destiny now that it has full control over the franchise.

Writing good stories for games is hard, and it would be a travesty if the top publishers used that as an excuse to abandon narrative. But the irony is that, as Pratchett points out, it’s only recently that games writing evolved into something resembling a proper discipline: “When I first started out in games writing, I didn’t have any mentors, or writers’ rooms. I was often the only writer on a project. I had to succeed and fail on the job and work it out for myself as I went along. Now writers coming up have more support, options and space to grow. I’m slightly jealous. What started out as a dirt track is now a proper road.”

Let’s hope this anti-narrative climate is a speed hump, rather than a cul-de-sac.

Save up to 54% on an Official Xbox Magazine print and digital subscription today

CATEGORIES
Xbox One Xbox Platforms
PRODUCTS
Alien: Isolation Star Wars Jedi: Fallen Order
Steve Boxer
Read more
Robert rides the elevator to work in Dispatch with his dog Beef, looking out of place surrounded by superheroes
Adventure Games Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
 
 
Arc Raiders automaton medical vendor Lance
RPGs Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common
 
 
GTA 6
Games Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
 
 
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
 
 
A shootout in Warframe: 1999
Games 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
 
 
Dead Space
Games "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
 
 
Latest in Adventure
Ditto and Onix in Pokemon Pokopia
Pokemon Minecraft griefing returns in Pokemon Pokopia as player ruins "public island for co-op building" with 0 guilt
 
 
Pikachu on a brick path looking up over its shoulder into the foreground
Tabletop Gaming If you want to collect Pokemon cards again like me, this is the best place to start
 
 
A Wandering Villager and a Llama and followed by a crowd of other Minecraft mobs
Minecraft All Minecraft mobs, from passive pigs to hostile piglin brutes
 
 
Pokemon Pokopia Mosslax
Pokemon New Pokemon Pokopia update addresses early-game softlocking and more, because we all deserve to meet Mosslax ASAP
 
 
A Minecraft player gets up close and personal with a baby turtle in the next Minecraft update, 1.26.1
Minecraft Minecraft 26.1 release date estimate
 
 
A player runs towards the Pokemon Pokopia release time
Pokemon Pokemon Pokopia fan creates Cloud Island you can use to get the cozy game's rarest goodies, Animal Crossing-style
 
 
Latest in Features
Mina the Hollower key art cropped to just show Mina
Action RPGs I already know Mina the Hollower is going to ruin my life
 
 
Peter Parker as Man-Spider in Spider-Man: The Animated Series
Marvel Movies Is the Spider-Man: Brand New Day trailer hiding Peter Parker's transformation into Man-Spider? The comics explained
 
 
The Future of Starfield
RPGs Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
 
 
Shadow of the Road screenshot showing a humanoid bird-like figure hovering over a molten battlefield with wings outstretched
RPGs A "small team with a lot of big ideas" is making a Final Fantasy Tactics-inspired RPG set in steampunk Japan
 
 
Tom Holland as Spider-Man in Spider-Man: Brand New Day
Marvel Movies Spider-Man: Brand New Day and Dune 3's frustrating trailer rollouts cannot become the new normal
 
 
Peter Parker dying in Mary Jane Watson's arms
Marvel Movies The story of Spider-Man: Brand New Day may tie back to the comic that kills off Peter Parker
 
 
LATEST ARTICLES
  1. How to farm money in Crimson Desert
    1
    How to farm money in Crimson Desert
  2. 2
    Crimson Desert Secret of the Ancient Ruins puzzle solution
  3. 3
    How to unlock all Characters in Crimson Desert
  4. 4
    How to fast travel in Crimson Desert
  5. 5
    How to teleport back to the Howling Hill camp in Crimson Desert and fix the Abyss Nexus

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...