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PS5 backwards compatibility boosts Sekiro and Dark Souls 3 to 60FPS

Sekiro: Shadows Die Twice
(Image credit: Activision)

With the review embargo on the PS5 now having lifted, brand new details about Sony's next-gen console have to come to light, including how it handles backwards compatible games.

Prolific Dark Souls/Bloodborne dataminer Lance McDonald has provided several new details about the PS5's backwards compatibility feature. As you can see in the tweet below, McDonald reveals that Sekiro: Shadows Die Twice and Dark Souls 3 both get a boost up to 60 frames per second.

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On the other hand, Bloodborne is still apparently locked at 30FPS. Over the last few weeks, McDonald has been testing a Bloodborne patch that lets the game run at 60FPS, so it's a little surprising to see Sony's next-gen console unable to boost FromSoftware's gothic game up to 60FPS.

In other backwards compatibility-related news, GamesRadar revealed earlier today that Konami's PT was no longer backwards compatible with the PS5. While we were initially able to get Kojima Productions's demo running on Sony's next-gen console, a decision from the publisher effectively blocked PT from being played on the PS5.

Now that the PS5 review embargo has finally lifted, we can tell you all about our experiences with Sony's next-gen console, and games selection, so far. Head over to our PS5 review for more on the hardware, and check out our Spider-Man Miles Morales review for our verdict on Insomniac's next adventure.

If you're still trying to put down a pre-order for Sony's next-gen console before launch next week, head over to our PS5 pre-orders guide for more.

Hirun Cryer

I’m Gamesradar’s freelance reporter! I love grinding away at RPGs, losing at Apex Legends, and talking about anime for far too long.