Perfect Dark review

A great polishing of a great game that comes ten years too late

GamesRadar+ Verdict

Pros

  • +

    HD graphics and smooth framerate

  • +

    Brilliant sci-fi weapons

  • +

    Massively complete multiplayer

Cons

  • -

    Levels which leave you lost

  • -

    Dumb AI

  • -

    Everything feels dated

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The N64 would have died if it had tried to run this. The colosso-textures and 1080p resolution would have pushed its tiny graphics processor from room temperature to boiling point in seconds and Nintendo’s curvy box would have melted like a candle.

But on the other hand, there’s reality. And reality turns out to be a big, fat son of a bitch. Perfect Dark was released just one year before Halo changed the rules for console shooters and while Halo has endured Perfect Dark has been weathered by the decade. That campaign you loved is a wander-‘em-up with levels which leave you lost and AI which hides in filthy places to pop you in the back.

They’re shoeboxes, not sandboxes – all tight corridors and purposeless rooms, with instant fail states on almost every stage for doing the wrong thing at the wrong time. Those guns which made you feel like such a badass are powered by such decisive auto-aim the enemies need only be on screen for you to land a perfect shot to the chest. Even at the time the plot took a kicking from critics but the alien conspiracy nonsense seems especially dumb (and dated) ten years after The X-Files ended.

And the multiplayer mode we all loved so much? Well, it’s still good thanks to those clever gimmicky weapons and cramped maps, but you can do better on the 360. Like everything else, Perfect Dark’s multiplayer has been bettered in the years since. The appeal, instead, is in the gimmick weapons and the chance to revisit Goldeneye’s Facility map – still a favourite in spite of its bottlenecks and simple linearity.

Perfect Dark is a conspicuously aged game; many years older it seems, than Halo, and somehow even older than the less ambitious but more solid GoldenEye from four years earlier. But if you were there at the time, if you queued with us atthe game storeand claimed your pre-order, if you remember that summer’s multiplayer bloodbaths at a framerate you never realised was bad, if you can hum the Carrington Institute’s pause music without even thinking - you simply have to get hold of this revival of Perfect Dark, no matter how sadly imperfect it is today.

Apr 14, 2010

More info

GenreShooter
DescriptionPerfect Dark is a conspicuously aged game; many years older it seems, than Halo, and somehow even older than the less ambitious but more solid GoldenEye from four years earlier. But if you were there at the time, if you queued with us at Bristol’s Game on that uncommonly sunny day and claimed your pre-order, if you remember that summer’s multi-player bloodbaths at a framerate you never realised was bad, if you can hum the Carrington Institute’s pause music without even thinking - you simply have to get hold of this revival of Perfect Dark, no matter how sadly imperfect it is today.
Platform"Xbox 360","N64"
US censor rating"Mature","Mature"
UK censor rating"16+","16+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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