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  1. Games

Lucky Space dev want to bring core gaming to Facebook

News
By Tyler_ Nagata published 28 September 2011

Next title from the creators of Lucky Train launches today

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Located in San Mateo, CA, games studio A Bit Lucky is working on titles that may change the way you think about social games. Take a look at the company’s staff list, and you’ll see seasoned veterans from all corners of the games industry with collective experience from years spent working at companies like EA, Valve, Trion Worlds, and Activision. The team is made of many lifelong gamers who’ve spent years working on more mainstream titles targeting what is often called the “core gamer” audience (aka you) – and now it hopes to bring that “core-ness” to the Facebook platform with Lucky Space, which just launched today.

Billed as a “sci-fi building strategy,” Lucky Space charges you with exploring, building, and expanding a space colony as you join the modern day gold rush for a mysterious source of energy called “crystium.” The sprite art is gorgeous and the subtle animations for your buildings look great as you branch out, upgrade your colony, and watch it thrive. You even get a sense that there’s an “end-game” of sorts as you expand your area of operation and begin to see the horizon at the edge of the alien planet you’re colonizing, hinting at more to come.

Above: A before and after look at your colony

You may like
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  • A player in the hub of Arc Raiders "I think Speranza is heavily underutilized": Arc Raiders boss wants to see more social elements, eyes the main city
  • A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game

Above: Meteors are more of a mid-game threat

Sim City and Civilization were all cited as sources of inspiration for the team, and you can feel it once you start sinking some time into Lucky Space. There’s always something to click on. Whether it’s collecting resources, upgrading buildings, or pushing back the fog of war to reveal more of the map, there’s always another reason to keep playing for just a few more minutes. And for us, that’s always a good sign. Check out the launch trailer and see if you want to give Lucky Space a shot. It’s free fun that’s worth checking out, and you can try it here.

Sep 27, 2011

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Tyler_ Nagata
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