Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Crimson Desert
Open World Games I played 6 hours of Crimson Desert, but it feels like I've barely scratched the surface of this RPG's open world
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
GTA 6 reveal trailer screenshot showing a young blonde woman standing near a sunny rooftop pool, wearing a white and gold bikini
FPS Games GTA 6 devs "must be quaking" over so much hype, Hell Let Loose lead says: "Is there too much that people are expecting?"
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
Key art for Zero Parades: For Dead Spies showing Cascade in a red jacket against a backdrop of grey faces
RPGs Zero Parades proves itself a worthy Disco Elysium successor in this free Steam demo, and I shouldn't have doubted it
A close-up of Styx looking up from under his hood in darkness, one eye glowing amber, and the other light blue
Stealth Games Styx: Blades of Greed review: "What if Metal Gear Solid 5 went goblin mode? This fantasy open-world stealther delights"
Kingdom Come: Deliverance 2 protagonist sighs into his hand
Action RPGs Kingdom Come Deliverance 2 drove me to madness until I started to embrace its world, not fight it - learn from my mistakes
Altered Alma art of Jack flirting with purple alien
Action Games I finally got to try the cyberpunk Metroidvania I've been following for years, and its Steam Next Fest demo is fantastic
Resident Evil Requiem gameplay reveal
Resident Evil Going hands-on with Leon Kennedy in Resident Evil Requiem turned me into a skull-popping pro
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
A pudgy cat stands on the player's arm in Nioh 3 and emits a warm glow, with a rickety wooden bridge in the background, cropped
Action RPGs Nioh 3 review: "Brutal clashes across wide maps avoid retreading Elden Ring – this is all demon killer, no filler"
Nioh 3 samurai deflects an arrow
Action RPGs I was going to play the Nioh 3 demo for 30 minutes – I played 5 hours, and this Soulslike is blowing me away at 120 FPS
  1. Games
  2. Action
  3. Mafia 3

Hands on with Mafia 3: mixing blood feuds and guns with some real humanity

Features
By David Houghton published 9 September 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

“Never going to be over.” 

If there's one line of dialogue that stays with me long after I finish my six-hour stint with a near-complete build of Mafia 3, it's this one. Many, many things resonate during my demo but this line encapsulates everything that makes the experience special. 

Mafia 3’s New Bordeaux isn't built like other crime-ridden open-worlds. It's a layered, nuanced, densely packed socio-political ecosystem that's 1968 New Orleans in all but name, teeming with all the strife and tension that turned the South into such a boiling melting pot at the end of that decade. The Vietnam war rages on, wreaking damage abroad and at home. The civil rights movement is the hottest of issues, and New Bordeaux's multicultural criminal families hold an uneasy tension across the city's many, very different districts. Fundamentally, everything is connected. 

You may like
  • Big in 2026 Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
  • The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
  • Replaced screenshots from release date trailer Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie

Every element of this turmoil permeates, informs, and influences life at every level, current troubles mingling with and springing from historical happenings just as the current conflict reshapes the climate and pushes everything inexorably forward. Everything stacks. Everything rolls on. Nothing is ever really going to be over. 

If you need a direct personification of that fact, then you'll find it in protagonist Lincoln Clay, a mixed-race Vietnam vet of uncertain parentage, returning from war to his adopted family in the local black mafia. He seems in good shape, but he has changed in his time away. And when a brutal and dramatic betrayal by the Italian mob leaves him once again an orphan, everything he's been and is, everything in New Bordeaux's past and present, is going to direct his path. 

Mafia 3, unlike other open-world crime sims, isn't interested in broad-strokes, cartoon carnage and goofy distractions. Mafia 3 is interested in portraying a real world - hell, the real world - with all of its warts and complexity. This becomes immediately obvious in the first real mission, in which Lincoln works with the as-yet-allied Italians to execute a heist on a Federal cash reserve. On the way in, both men undercover as security guards, his white partner explains that he might have to feign racism when they arrive, in order to fit in, and apologises in advance. 

This does indeed happen, but the scene plays out with a great deal more interesting, tonal texture than you might imagine. Where Mafia 3 could have simply dropped a few n-bombs in order to bluntly - and clumsily - indicate that certain characters are bad, the conversation, for all of the unpleasantness of the attitudes on display, is more nuanced. There's little sense of deliberate malice or conscious abuse, but rather a believable, socially-approved lack of self awareness. Lincoln isn't attacked, but simply spoken about as if he isn't there, patronised and dehumanised via the matter-of-fact normality of inequality rather than targeted assault. And he puts up with it, because he has things to do. He's long been used to this treatment, and has bigger matters to deal with.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Mafia 3 isn't content to simply show The Bad Thing for a cheap, dramatic hit. It wants to explain, be that by layered expression or explicit discussion. When Lincoln later carries out a hit against the rival Haitian gang, the mission is pre-empted by the game's striking framing device, which uses ‘declassified’ footage of a fictional government hearing and various talking-head interviews to present Lincoln's story as historical documentary. 

In this case, we're told the troubled history of the Haitian mob, an unfortunate by-product of mass displacement caused by political traumas in their homeland. They're still the bad guys, and they still need to be dealt with, but they're really only the bad guys from Lincoln's perspective. They're violent criminals, but so is he, and both sides are just looking after the interests of their own family, forced into this situation by external circumstances that have existed decades longer than the current conflict. 

Not that Mafia 3 eschews excitement for dry social history. Its discourse is unmistakable, but so deftly threaded through the fabric of its world, by way of explicit story events, ambient dialogue, and the dynamic responses of New Bordeaux itself, that it doesn't intrude on the interactive experience, but rather elevates it. 

You may like
  • Big in 2026 Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
  • The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
  • Replaced screenshots from release date trailer Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie

The latter treatment can be particularly powerful, with different regions of the city reacting to Lincoln in very different ways. Boost a car in the poorer, predominantly black neighbourhood of the Hollow, and it's likely no-one will stop you. But simply sprint down the street with a weapon visible in the affluent, very white suburb of Frisco Fields, and you might very well find an excess of police forces bearing down upon you in no time. It's a worked example of Mafia 3’s historical accuracy expressed to the player through gameplay, evoking an immersion in Lincoln's overall situation far beyond the specifics of any particular mission objective. 

And when Mafia 3’s action kicks off, it kicks off hard. Driving around New Bordeaux - even just in between missions - is a consistent pleasure, vehicle handling exhibiting a finely pitched balance of weighty heft and exciting, arcade immediacy as you take in an evocative landscape of sprawling Southern splendour and dynamic weather systems as spectacular they are oppressive. But when the other kind of heat is on, Mafia's predilection for ‘Hollywood action driving’ really makes itself apparent. 

With New Orleans’ decidedly flat terrain modified take in a great deal more jumps and elevation than you'll find in the real Louisiana city, Mafia 3’s chases often take on a giddy, Blues Brothers-like kinetic energy. Cars soar like birds and crash down like rhinoceroses, skidding and slamming to create an effect just the right side of slapstick, just close enough to the edge of control. As for the on-foot action, while shooting doesn't currently feel like it has quite the same satisfying snap it did when I played the game back in April - hopefully that will be tuned up before release, though the current gun-feel certainly isn't a deal-breaker - the combat structure within which it exists makes up for any slight shortfalls in the weapon handling. 

Pulling a trigger is only one of many options in Mafia 3. Getting to the point where you might want to pull a trigger is simply a possibility. Even in that largely linear early mission against the Haitians, things feel far more Splinter Cell than Gears of War. Or at least they can if that's what you want. Stalking through the mob base to assassinate its leader, I'm rapidly struck by the nonlinearity of it all. This is an A-to-B mission, but a great many other letters have been squeezed in between. 

The direct route is totally viable, but so are many hidden paths through side-buildings. Secluded ladders deliver rooftop gantries, whose toll is a couple of well-timed throat-stabs and a deftly-hidden body or two rather than a furious hail of bullets. And throughout, Mafia 3’s enemy AI feels very well pitched toward facilitating whatever I want to do, without ever giving me an easy ride. 

In open firefights, it remains focused and surprisingly aggressive, but it's easily enough shaken that I can actually use the more incendiary chaos I cause to de-escalate rather than further inflame, sprinting away from the confusion to find a secluded spot in which to lay low. Survive a tense but thankfully not over-long search, and it's entirely possible to reset the enemy alertness level, even from a state of all-out carnage, in order to regroup and rethink. Games that try to blend action and stealth often have trouble reconciling the transition between the two, but Mafia 3 seems to have no such problems. 

But if the various states of Mafia 3’s core action meld and merge with dynamically satisfying ease, it's the connectedness of the game's wider, meta systems that really fleshes out the sense of New Bordeaux as real place. While the map is entirely full of objectives and options, every one is tied back into Lincoln's overall goal, each hit made chipping away at the fortunes of one of the rival gangs’ rackets, edging Lincoln closer and closer to a decidedly hostile take-over. 

And with freedom of choice over which sub-missions to take, and further freedom over how to tackle each one - the organic nature of the Haitian strike’s environmental design is just a tease of what's to come when sniper rifles, noise-making distraction grenades, intel-gathering phone-taps, friendly hired goons, and a wide-open city layout come into play - the idea of ‘branching action’ feels like a distinct understatement. Just like New Bordeaux's social and political tensions, its troubled past and heated present, everything flows and everything is connected. Mafia 3 feels like a game whose structure presents a deliberate analogue for its narrative conceits, one where both feed into the same goal of creating nuanced layers of believable resonance throughout its world. 

All of which brings us back to Lincoln, at the end of the game's first act, resolving to avenge his fallen family as he shaves his civilian haircut down to military neatness using his Vietnam combat knife. Because while that war might be in his past, the warrior it made him is very much his present and future. A notorious period of international political action is having a very real effect on the streets of New Bordeaux, and one war is about to beget another. And knowing everything that's led to this point, while the situation certainly isn't glorified, it is rationalised and entirely understandable. Because Mafia 3 likes to explain things. It likes you to understand why bad things happen. And it knows that some things, really, are just never going to be over. 

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Big in 2026
Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
 
 
The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards
The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
 
 
Replaced screenshots from release date trailer
Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
 
 
Fallout 3
"Fallout was one of the first games that really shocked": Our first hands-on with Fallout 3 back in 2007
 
 
No Law key art with Big in 2026 wrapper
No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
 
 
Menace pre-launch screenshots
After losing 92 soldiers in Menace, I'll never call XCOM brutal again
 
 
Latest in Action
Bizarre Lineage codes
Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Musashi examines the oni gauntlet with a confused expression in Onimusha: Way of the Sword
Not content with stopping the avalanche of AAA games Capcom teases even more unannounced games before April 2027
 
 
A crop of the MindsEye key art for a review header
"Overwhelming evidence of organized espionage": MindsEye CEO blames launch on "corporate sabotage" amid more layoffs
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. A lady looks shocked.
    1
    55-year games industry vet helped make the first CRPG, got laid off, went bankrupt, but said "I don't care" as long as he got to keep crafting games: "A business does not love you back, unless you are a business person"
  2. 2
    I thought nothing could replace Animal Crossing for my nightly cozy vibes, but Pokopia's delightfully unhinged dialogue is very tempting: "It's a pretty nice butt, don't you think? So shiny!"
  3. 3
    The Asus ROG Azoth 96 HE has returned to take the magnetic crown, but that price tag is going to be a problem
  4. 4
    Dragon Quest creator Yuji Horii says English is "a simple language," so "the flavor tends to get lost in many ways" when translating games from Japanese
  5. 5
    One Piece season 2 answers a near 30-year-old manga mystery in surprisingly straightforward fashion

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...