Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
PS3 photo taken by Future Studios
Games The 25 best PS3 games of all time
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Best Batman games: Batman getting ready to punch someone with Gotham in the background.
Action Games Ranking the best Batman games
A picture of a Nintendo 3DS console next to several of the best 3DS games and Nintendo cards.
Games The 25 best Nintendo 3DS games of all time
Hades 2
Roguelike Games The 25 best roguelike games to play right now
best Xbox One games
Games The best Xbox One games of all time
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
Back of Samsung Odyssey OLED G6 monitor with RGB right light in view
TVs & Monitors Marathon is asking a lot of my reflexes, so I'm hunting down the best high refresh rate gaming monitors
Dreamcast
Games The 25 best Dreamcast games of all time
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
Super Smash Bros Ultimate
Puzzle Games Best local multiplayer Switch games to play in 2026
Tiny Bookshop screenshot showing the small mobile bookshop decorated with lights and plants set up on the beach as a customer walks inside. A dog can be seen sitting on a couch outside of it
Games The 20 best Switch indie games you should play right now
  1. Games

8 games so intense that blinking will kill you

News
By David Houghton published 4 December 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

100% concentrate

100% concentrate

Games can be exciting experiences. They frequently are, in fact. That's good, because it makes games fun, and fun is great. But, as technology has allowed games to become more and more exciting, and gamers' skills have developed ever greater capacity for handling increased excitement, then - much like dance music's BPM arms-race in the '00s - some games have gone full-tilt to outdo each other in the intensity stakes.

This is no bad thing, of course. Some of the most unique and satisfying video game experiences come from mastering skills and challenges that you'd never encounter in real-life. It gives the brain an extra-special workout above and beyond the normal humdrum. This stuff can, however, take a serious toll on the eyes. You see some games are so fast, so intense, so demanding, that the simple, genetically hardwired act of cleansing ones eyeballs with their attached lids can lead to disaster. Read on, and I will detail some of those games.

Page 1 of 10
Page 1 of 10
Burnout 3: Takedown

Burnout 3: Takedown

Burnout has always been fast. It hit its murderous peak though, with Burnout 3: Takedown. With a new emphasis on the dangers of heavy traffic - not to mention an attitude to speed similar to that time they decided nuclear bombs needed an additional payload of broken glass and cheesegraters in order to be completely effective (totally happened, look it up) - Burnout 3 is less a racing game, more an exercise in threading a rocket-powered needle through an infinitely long KerPlunk stack.

You dont play it with a focus on the immediate and oncoming area around your car. You play it squinting into the horizon, desperately trying to glean any possible navigational information you can from those ill-defined pixels in the distance, all the while wishing you could see inside your consoles GPU for a hint at what hasnt even been rendered yet. Pro-tip: Whatever that pixel is, it will kill you. Dont worry too much about its true, solid form. Youll discover that soon enough, when it becomes a permanent part of your engine-block in around a seconds time.

Page 2 of 10
Page 2 of 10
Geometry Wars 3: Dimensions

Geometry Wars 3: Dimensions

Theres a steady but inevitable escalation to a game of Geometry Wars. It always starts out innocently enough. A few bobbling enemies here and there, a few shots fired to clean them up, and very little heavy lifting. In fact you barely even need to move. Before long though, working your way through the packed-out grid feels like being attacked by a swarm of angry wasps, each spawning five more wasps per second, until all is wasps and rage, as far as the eye can seen. Which isnt far, because your eyes are covered in wasps. And if you close them to avoid being stung, youll definitely be killed by wasps.

Eventually, the only free space on screen is the spot your ship physically inhabits at any given time, and yet moving is mandatory to staying alive. Effectively, you now have to navigate through gaps that dont yet exist, working under the assumption that - thanks to the miracle of gunfire they will by the time you get to them. Also, those gaps will definitely fill with wasps if you dont get there quick enough. In the utterly stellar Geometry Wars 3, the effect is exacerbated by the fact that due to the games Mario Galaxy-style, 3D arenas - you have to keep track of both the visible grid around yourself and the movements of enemies whove shuffled off to the opposite hemisphere. All the visual information. You must have all of it. All the time. Forever. Or else wasps.

Page 3 of 10
Page 3 of 10
Sonic Unleashed

Sonic Unleashed

Funny story. You know that notoriously crap werehog gameplay that stinks up Sonic Unleashed? While everyone complains that the wretched stuff gets in the way of the fast, into-the-screen platforming they actually wanted, in truth it exists precisely because of that very same, blast-processed malarkey.

You see, so nonsensically fast had Sonic games become by 2008 that however long those speed levels were built to be, it was scientifically impossible to make the complete game last more than nine seconds. Physics just wouldnt allow it. They even got Stephen Hawking in to help, but to no avail. So we got an artificial, obnoxiously designed braking system in the form of the werehog. Thats why its there. Seriously, I'm not even joking. Creating enough stupid-fast Sonic to fill out a whole game, in 2008 fidelity, just wasnt feasible. I mean yes, Sega could have slowed down the gameplay to resemble something like an actual platformer rather than a vomit-inducing, long-form QTE designed for the worlds ADHD-suffering Olympic sprinters, but wheres the fun in that? Ill tell you where the fun is. No werehog. Thats where.

Page 4 of 10
Page 4 of 10
Space Giraffe

Space Giraffe

Jeff Minters games are traditionally typified by three key elements. Firstly, theyre damn good. Secondly, they proudly sport an aesthetic akin to the result of scooping out a ravers brain with a blunt potato peeler, hurling it hard against a wall covered in Technicolor graffiti from a slingshot made of Global Hypercolor t-shirts and then spraying the whole tableau with a gallon of concentrated 1994. Thirdly, their pressure-hose delivery of weaponised graphics confounds the merry hell out of all but the most mentally strong player.

I could have picked any one of many Minter games for this entry, but Im going with Space Giraffe due to its legendarily bamboozling status as the early Xbox Live Arcade game that no-one in the world was prepared for. Playing a bit like cosmic tunnel-shooter Tempest 2000, by way of a Christmas tree smashed through a detuned TV screen, its rapid salvo of enemies, laser fire, and extraneous rainbow strobing is a Herculean feat to keep track of, even with your eyes open for 100% of the time. Blink, and youll die. Dont blink, and youll risk a brain haemorrhage. The choice is yours. It all depends on how dedicated you are to that high score, really.

Page 5 of 10
Page 5 of 10
Super Smash Bros. for Wii U

Super Smash Bros. for Wii U

Smash Bros. is a confusing game at the best of times. As brash, colourful, and anarchic as a riot in a clown prison, parsing whatever flavour of violent nonsense might be erupting around you is akin to trying to juggle your way out of a ball-pool.

Super Smash Bros. for Wii U realises this, and has added a new mode to make things clearer. Sorry, typo. Super Smash Bros. for Wii U has nothing but contempt for your traumas, and has thrown in an eight-player mode to make you feel like a bumbling, drunk child. Forget concocting any sort of appropriate, tactical response. Just processing whatever the hell is going on requires the eyes of 10 spiders wired up to a network of government supercomputers.

Page 6 of 10
Page 6 of 10
Towerfall: Ascension

Towerfall: Ascension

Initially overlooked due to its original release on the Ouya (Whoya? Yeah), the PS4s 2D arena deathmatch is a barnstorming good time. It is, however, intense like train-surfing on half a kilo of Ritalin. In Japan. Because Bullet-trains. Imagine Smash Bros. emergent, four-player anarchy with faster, tighter control and three archery-loving opponents equipped with what amount to medieval railguns, set in levels which outright want to kill you in every way possible, forever.

You have to watch out for arrows, naturally, but you also have to gauge and predict the angle and trajectory of each shot as or ideally before it leaves your opponents bow. And you have to keep an eye on exactly where your own shots go, because if you run out, youll have to go collecting. And then there are the really fast feather arrows to contend with. And the ones that immediately spread insta-kill brambles around the already cramped arenas. And the fact that other players can kill you by dropping on top of your head, too. And that everyone can catch and steal each others ordnance, should they possess the reflexes of a time-travelling cat. A tense, drawn-out marathon Towerfall match is basically any that lasts longer than 20 seconds, and youll only really comprehend how it all went down once the slow-motion replay kicks in.

Page 7 of 10
Page 7 of 10
Batman: Arkham City

Batman: Arkham City

The Arkham series combat doesnt initially seem too intimidating to the senses. Punch, smack, crack, counter, occasionally dive just to look cool, then celebrate by doubling the directional versatility of some fools leg without even looking. Youre Batman. You dont dick around when it comes to staunch, corrective violence. Later though, youll discover that theres more to it than a bit of basic knee-knuckles-nuts.

When the combat heats up, Arkhams fighting model becomes more akin to a rhythm-action game, in which steady flow and constant awareness of whats coming up next are utterly vital. And in which certain notes come packing riot shields and stunsticks, requiring entirely different approaches. Fine, until you hit the excessive later stages of Arkham City, whose fights spurt forth an endless array of specially trained mooks, all intent on being the guy who finally takes down the Bat. What is it with Gotham goons, anyway? Why, despite decades of evidence to the contrary, do they all think that they will be one? Given their sheer numbers and stupidity, its like theyre pumped out of a goon-cloning production line, devoid of adequate education, like Imperial Stormtroopers. Sorry guys, this is not the throat-punch you are looking for.

Page 8 of 10
Page 8 of 10
Super Hexagon

Super Hexagon

We often talk about twitch gameplay, but the infuriatingly compulsive Super Hexagon represents the concept distilled down to its purest form. Simply, its gameplay is made entirely out of twitching. In-game, and very probably in that little vein near the corner of your eye, too. You control a tiny triangle, for some reason doomed to orbit the centre of some kind of abstract, geometric gravity-well. Imposing walls of instant death swirl in towards you, and your only available response is to duck left and right to navigate the endless, contorting maze. The only guarantees are that a) you will die, and b) youll have constant cardiac palpitations along the way. This game is fast

In a best-case scenario, each new threat will home in on you in around the time it takes the human eye to open and close about three times (try it, its not long). Mathematically, that means that if you blink even once, your chances of survival reduce by 33%. That gameplay loop repeats roughly every two seconds. Better get those Clockwork Orange-style eye-clamps at the ready.

Page 9 of 10
Page 9 of 10
My eyes!

My eyes!

There are my current favourite ways of achieving total eyeball dryness. But how about you? Any particularly intense challenges that leave you reaching for the eyebath? Let me know.

And while you're here, check out some of our related content. If that mention of Geometry Wars 3 has you intrigued (and it really, really should), check out my review. And if you're dead-set on inflicting as much face-pain on yourself as possible, think about reading our beginner's guide to speedrunning.

Page 10 of 10
Page 10 of 10
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Read more
Sayonara Wild Hearts - best rhythm games
The 10 best rhythm games to play
 
 
Donald Duck: Goin' Quackers / Quack Attack promotional screenshots
Disney's forgotten Donald Duck PS2 game is harder than any FromSoftware title I've ever played
 
 
Skin Deep
Skin Deep is "an immersive sim for sickos," a Die Hard-inspired stealth game where you're not a "walking pile of guns that just shoots down everything, you are this fragile bag of meat"
 
 
Hollow Knight: Silksong cutscene screenshot showing Hornet lying on the ground in front of her nail
"I felt empty inside. I needed more Silksong": Hollow Knight Silksong player builds ultimate boss with Reddit-voted mods
 
 
Despelote screenshot featuring a kid kicking a ball with GamesRadar+ Best of 2025 badge in upper right
From Despelote to Ooo, the best games under 2 hours of 2025 are truly timely
 
 
Pathologic 3
Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
 
 
Latest in Games
Pickmon
Pokemon fan artist alleges new Palworld clone Pickmon "stole one of my designs"
 
 
Bizarre Lineage codes
Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
 
 
Cropped Helldivers 2 art from the official 'Save Cyberstan' poster.
Helldivers 2 devs "underinvested" in the game's engine, Arrowhead CEO admits, who pledges "things can/will get better"
 
 
Gideon talks to a tied up Leon in Resident Evil Requiem
Resident Evil Requiem is getting story DLC, as well as photo mode and a new minigame that had better be Mercenaries
 
 
Fallout 3 screenshot of someone in power armor standing in front of a rundown version of the Washington Monument
More hopium for Fallout 3 Remastered emerges as the unannounced RPG is named in a product listing for an upcoming figure
 
 
Counter-Strike 2 release trailer screenshot showing an old-style white desktop PC running the Counter-Strike menu atop a wooden desk
Valve hit with new lawsuit over Steam market, with claims loot boxes "satisfy every element" of gambling by definition
 
 
Latest in News
Mortal Kombat movie
Mortal Kombat 2 star joins in with Street Fighter movie beef after Game Awards dig because he "loves a good rivalry"
 
 
Mackenyu as Zoro in One Piece season 2
One Piece season 2 actor Mackenyu says he learned Roronoa Zoro's 15-minute 1 vs 100 fight in just 6 hours
 
 
Fujino and Kyomoto eating in Look Back
Live-action adaptation of Chainsaw Man creator's Look Back will escape Japanese cinemas and come to the west
 
 
Luigi and Mario slot cars on a racetrack
I never played with Scalextric as a kid, so I'm making up for it with this Mario Kart set
 
 
How to watch Neon Genesis Evangelion in order
Evangelion studio leaks its own 30th anniversary short after "insufficient understanding of X’s takedown request system"
 
 
A model of a goblin-like Grot against a yellow flare background
I think this might be our first look at Warhammer 40K 11th Edition
 
 
LATEST ARTICLES
  1. Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
    1
    These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
  2. 2
    Pokemon fan artist alleges new Palworld clone Pickmon "stole one of my designs"
  3. 3
    Mortal Kombat 2 star joins in with Street Fighter movie beef after Game Awards dig because he "loves a good rivalry"
  4. 4
    Project Hail Mary review: "Large scale sci-fi with tons of heart"
  5. 5
    My favorite budget Switch 2 headset just got a makeover for Mario Day, and it's pretty super

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...