Assassin's Creed - hands-on

For the most part, Creed's internal logic holds together and creates enjoyable gameplay. At times, though, it falls apart and creates unintuitive situations. Rooftop archers are a deadly nuisance and can take Altier down at range. The counterbalance is that Altier has a limited number of throwing daggers that can kill with one hit. But that, in turn unbalances the main assassination missions so the arbitrary rule is made that throwing daggers cannot be used on primary targets.

There are also strange quirks where pickpocket targets will vanish and reset to their original position while you're stalking them. It breaks the otherwise flawless technical continuity of the world, but may yet be fixed before the game goes gold.