TODO alt text

Alien Syndrome review

How can you go wrong with guns and aliens?


  • Aiming with the Wii remote
  • Building better stats and equipment
  • Exclusive minigames


  • Butt-ugly graphics
  • Reloading could be easier
  • Co-op falls short

You'll have to forgive us old timers for getting our bloomers in a twist over a new Alien Syndrome game. We who spent the mid '80s pumping arcade machines full of currency called "quarters" or praying to an ancient relic called the Sega Master System, carry with us very fond memoriesfor the top-down sci-fi shooter.So it was comforting that the Wii's Alien Syndrome update plays a lot like the game we knowand love, with a few RPG-style elements thrown in to reward our fifteen or so years of monk-like patience.

Playing as Lieutenant Aileen Harding, you get to choose from any one of five character classes, ranging from demolition expert to survival hero, or champion of fire (flamethrower, baby!)- carrying twoguns and a melee weaponthat all can beswapped out on the fly.

More Info

DescriptionDespite an interesting RPG system, control issues, blah design and repetitive blasting cause this shooter to fall short of nearly twenty years worth of anticipation.
PlatformWii, PSP
US censor ratingTeen
Release date24 July 2007 (US), 1 January 1970 (UK)