7 years into its legendary comeback, No Man's Sky claws back another 1% on its Steam review score: "I never thought it possible, but guys we might hit 'Very Positive' one day"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
No Man's Sky remains one of the greatest comeback stories in the industry, a shaky launch entirely reversed by nearly a decade of meaningful and entirely free support. More than a dozen expansions later, however, and despite a new game on the way, game director Sean Murray is still yearning to improve the game's reputation.
In a tweet yesterday, nearly eight years after the initial release of No Man's Sky, Murray announced that the game's Steam review score had just ticked up to 78% positive. He also revealed that it had taken five years for the game to reach Steam's 'Mostly Positive' rating, which is unlocked when 70% of reviews recommend a title. No Man's Sky reached that marker in 2021, which means that it's taken around three years for it to gain the next 8%.
Guys, we just ticked up to 78% Positive in "All Reviews" ♥️ 2021 we hit Mostly Positive (70%), which took 5 years 😅Mathematically each % point is much harder to gain than the last - I never thought it possible, but guys we might hit "Very Positive" (80%) one day 🙏😭 pic.twitter.com/YLasvQO5zTApril 2, 2024
That's a pretty impressive trajectory, but the redemption arc will get shallower over time. Murray points out that "mathematically each % point is much harder to gain than the last." From one perspective, that could mean that No Man's Sky has done well to find that 8% over just three years, but for Murray, it seems to suggest that the pace of change is likely to slow down. Nevertheless, it's possible that at some point, perhaps even in the not-too-distant future, that No Man's Sky will finally tick over to the 'Very Positive' threshold of 80% - something that Murray says that he once "never thought [...] possible."
After that, the next goal would be 'Overwhelmingly Positive', which is unlocked at 95% positive reviews. At the current trajectory, however, that would take at least six years. There's always the chance that with the continuation of its regular update cadence, No Man's Sky might finally hit that target, but with the studio's new game, Light No Fire, on the horizon, that does seem like a distant goal.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.


