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  1. PS4

5 things you need to know from PlayStation's Paris conference

By Leon Hurley
published 28 October 2015

  • Comments
Dreams

Dreams

Ignore the completely different look, this is sounding a lot like LittleBigPlanet 4 with a grown up makeover. It has the same logic systems letting you 'program' the world but is focused much more on organic creation and gameplay. Media Molecule demoed sculpting with two Move controllers and said it had tried VR but was getting the main game finished before going near that. It'll get a beta early next year.

Page 1 of 5
Page 1 of 5
GT Sport

GT Sport

The 'sport' means more of a focus on big growly cars and less pootling about tracks in family runabouts. This will include two tournaments where players will compete to win a National and Manufacturer's cup (representing country and fave car makers respectively). The yearly winners will be awarded trophies at the same FIA events where people like Lewis Hamilton are honoured. There'll be a beta next year.

Page 2 of 5
Page 2 of 5
Wild

Wild

This is a potentially fascinating game from Rayman creator Michel Ancel. You play an animal controlling and possessing Shaman in a completely open world. The emphasis is on using your skills to solve problems in an emergent way - players spawn in a random location every time they start a new game and there's a loose online mode where players can share a world with no real fix on playing competitively or cooperatively.

Page 3 of 5
Page 3 of 5
Uncharted 4 multiplayer

Uncharted 4 multiplayer

The big changes this time around for Drake's online shoot out are Mystics and Sidekicks. The former sees you using artifacts from past games like El Dorado, a giant statue that unleashed enemy bothering ghosts, the Sintamani Stone to heal and revive players and the power of the Jin (teleporting), plus a couple as yet unannounced choices. The Sidekicks enable you to summon NPC support characters, like snipers and medics, to fight along side you. It also throws in the rope from the single player for swinging traversals and melee moves.

Page 4 of 5
Page 4 of 5
Detroit: Become Human

Detroit: Become Human

Kara, the tale of an accidentally sentient robot escaping dismantling and being sent out into the real world, was one of David Cage's most popular 'look at the faces' tech demos. The Heavy Rain and Beyond creator has obviously clocked this and turned it into a full game with Kara roaming Detroit in search of the meaning of life. It basically looks like a playable sequel to the film Ex Machina.

Page 5 of 5
Page 5 of 5
  • Comments
Leon Hurley
Leon Hurley
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Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website. 

At time of writing it's 2am in Paris and oh my God am I tired. But I have however seen all Sony's stuff at Games Week, the results of which are rounded up quickly in the video below.

There'll be more later (I've played Uncharted 4's multiplayer, for example, along with demos and presentations for that, Dreams and Wild) now satisfy your lust for knowledge with the vid and the crib notes above from what I've seen.

You can also check out the main stories on the site. Namely the first Uncharted 4 multiplayer trailer , Quantic Dream's Kara tech demo becoming a full game called Detroit: Become Human, GT Sports being announced (with VR support), Media Molecule's Dreams, and Wild, an interesting game about being a bear-riding, animal possessing shaman.

Seen something newsworthy? Tell us!

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