14 Not So Secret Secret Sequels
We uncover the worst kept secrets in game development
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
GEARS OF WAR 2
How we know
It's easy enough to guess a sequel's in the offing when the original sells four million copies. Easier still when a mouthy lead designer, i.e. Cliffy Bleszinski, reportedly proclaims that the developer "intends to do a sequel" during an industry awards bash.
Though, if you listen to Epic's bigwig Mark Rein, Cliffy never said nothing there's nothing to see here move along please. Fine. Rein wants to talk 'potentials' instead of confirming a sequel. All we can say is: Four million copies. FOUR. MILLION. COPIES.
CRYSIS
How we know
What with it being the greatest demo ever made, we shouldn't be surprised that the Crysis single-player snippet released last week also contains the entire script for the game, embedded deep in the file structure. Look away if you're afraid of spoiling the story, but here's what happens in the final act.
Nomad (that's you) smashes up two huge alien fighter things. Psycho (fellow nanosuit soldier) picks you up in his aircraft. But wait. There's a signal - it's Prophet (nanosuit commander chap) and he's still alive, but stuck on the island. Nomad: "Set a course for the island. We're going back in..." Cha-ching, Crysis 2 confirmed.
Weekly digests, tales from the communities you love, and more
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.


