Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
A picture of a Nintendo 3DS console next to several of the best 3DS games and Nintendo cards.
Games The 25 best Nintendo 3DS games of all time
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Beebz and her friends pose near a huge stack of golden gears in Demon Tides
Platforming Games Demon Tides review: "Super Mario Odyssey and Wind Waker collide in this expressive 3D platformer"
Lana and Mui run through a wooden marketplace on stilts above a gorgeous blue ocean in Planet of Lana 2, with the Indie Spotlight branded GamesRadar+ badge in the corner
Platforming Games Playing as my alien cat buddy makes this gorgeous puzzle platformer feel like a co-op adventure even when I'm alone
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
Key art for God of War Sons of Sparta showing Kratos and Deimos battling a minotaur and other mythological foes with spear and shield
God of War God of War Sons of Sparta review: "Retro-style Metroidvania Kratos struggles to stand out"
An inkling with orange hair in Splatoon on Wii U using a splat gun to cover the stage with orange paint
Games The 25 best Wii U games of all time
The Flydigi Apex 5 with its screen and lighting on
Gaming Controllers I finally understand the hype for Flydigi controllers thanks to the Apex 5
A close-up of Styx looking up from under his hood in darkness, one eye glowing amber, and the other light blue
Stealth Games Styx: Blades of Greed review: "What if Metal Gear Solid 5 went goblin mode? This fantasy open-world stealther delights"
Tiny Bookshop screenshot showing the small mobile bookshop decorated with lights and plants set up on the beach as a customer walks inside. A dog can be seen sitting on a couch outside of it
Games The 20 best Switch indie games you should play right now
  1. Games
  2. Platformer
  3. Yooka-Laylee

Yooka-Laylee review: "A good-natured platformer that all too often trips over its own dated clumsiness"

Reviews
By David Houghton published 4 April 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Evoking the essence of late-'90s platforming without significantly modernising it, Yooka-Laylee is a game with noble aspirations, grounded by clumsily flawed execution.

PS4
Switch
XBox One
Other
Yooka-Laylee and the...
PS4 Deals
1 deals availableArrow
Amazon
PrimeFree trial
$44.90
View
We check over 250 million products every day for the best prices
powered by
Gamesradar

Pros

  • +

    Beautiful, enticing audio-visual design

  • +

    Character control feels great

  • +

    Its best challenges channel exactly why 3D platforming is brilliant

Cons

  • -

    The camera is obstructive throughout

  • -

    Too many challenges are forgettable, flawed in execution, or obtuse

  • -

    Metroid-style ability system is awkwardly delivered

  • -

    Dated approach to user-friendliness

Best picks for you
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • The 25 best Nintendo Switch games to play right now
  • The best Nintendo Switch accessories 2026: all the top gadgets for your consoles

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Immediate impressions of Yooka-Laylee are pretty damn great. From the very off, it nails the all-important character-feel inherent to the success of any 3D platformer. Our bat/lizard combo protagonist is instantly responsive, and movement is slick, swift, and eminently malleable – the product of well-judged character weight, momentum, and control-precision working in co-operative tandem. And jumping? Well jumping feels just lovely. The same goes for careening into hapless enemies with the harnessed frenzy of the pair’s spin attack. Whizz. Bosh. Pop. It’s as delightfully tactile as any character action in the game, both functional and fun to perform in its own right.

As such, Yooka-Laylee seems to deliver exactly what we were hoping for. A modern game that recreates the sensibilities of its late-‘90s inspirations in a thoroughly polished form that those Nintendo 64 originals simply could not. A game that delivers what our nostalgia-addled minds remember Banjo-Kazooie being, rather than the antiquated reality. In tandem with bold, detailed, characterful audio-visual design, Yooka-Laylee’s first couple of hours feel every bit the platforming equivalent of 2016’s Doom. A game that reaches back into the ‘90s, grabs the core essence of its original series, and yanks it through into the present, updating as it goes to create the sense of being dropped into a parallel universe where that style of game design never fell out of fashion.

It doesn’t last.

The cracks first start to show, in a tragically fitting case of the wrong kind of period accuracy, with the consistently shonky camera. Long the bane of the genre, the creation of a consistently effective camera system – whether automated or under player control – certainly isn’t an easy task given the ever-changing, omni-directional demands of platforming in a 3D world, but Yooka’s feels at times almost willfully obstructive, prone to stubborn shifts in the wrong direction, particularly (but not exclusively) in tighter areas, and pretty regular, full-blown angle flips at entirely inopportune moments. Of course, stalwarts of the genre are used to wrestling with such problems, but that doesn’t excuse the fact that the camera here is a regular and frequent roadblock to actually playing the game, making some otherwise fun and innocuous challenges a chore, and weaker ones really not worth the effort to finish.

As for those challenges, which make up the meat of the game, they’re decidedly inconsistent.  Following the traditional template laid out by Banzo-Kazooie and main-series 3D Mario, Yooka-Laylee’s core objective is the collection of Pagies, anthropomorphised book pages used to unlock new Worlds and expand currently open ones in order to access new, harder challenges, to a total of 25 in each. These require a wide variety of localised platforming, puzzling, and combination feats to attain which, while certainly capable of being fun and rewarding, are also diluted by some uninspired, forgettable, or simply dated design. Again, Yooka-Laylee’s 1998 origins surface in the wrong way, and the cracks widen.

For every breakneck sprint through a gratifying platform assault course, there’s a bland, card-matching memory test or insta-fail, trial-and-error maze built of identical, looping architecture. For every precarious, carefully timed ascent of a hazardous mountain, there’s another stale, repetitive, drastically overlong boss fight, or timed slide section, dull in layout but littered with over-numerous hazards of the cheapest variety. 

And while later and expanded Worlds tend to become more involved, too many objectives rely on cheesily tight time limits and unnecessary punishments for slight errors, creating a blunt artificial difficulty based on luck, rather than building a nourishing, interesting one out of cleverly escalating design or intricacy. There’s a definite feel of breadth over depth in Yooka-Laylee, the game’s valiant focus on progressively unfolding and revealing its world coming at the expense of the activities within it.  

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

With its Worlds also lacking a carefully crafted sense of flow and pace in their layouts – they’re always beautiful, vibrant environments, but tend to feel like collections of randomly placed stuff rather than real, logical places, making navigation less intuitive than it could be – there’s an increasing sense of the lightweight about the overall experience. And ironically, it’s eventually compounded by the game’s chosen means of expansion.

In addition to its versatile core move-set, Yooka-Laylee furnishes an eclectic set of additional, persistent powers in exchange for Quills, its secondary, more numerous currency. Ranging from grappling hooks, to explosions, to Sonic-style spin-dashes, and ultimately to full-blown flight, these expanded abilities can mostly be purchased in any order, albeit with a couple of stages of progress-based unlocking occurring in the shop. But while they add a great deal of valuable re-exploration scope to the factory-based hub, by way of genuinely fun, Metroid-style backtracking and secret-scouring, their use in the main game Worlds leaves a fair bit to be desired.

Want Yooka-Laylee tips?

7 things I wish I knew before I started Yooka-Laylee

The failings of this ability-gating system ultimately come down to what feels like careless implementation, but the issue starts in Yooka-Laylee’s overall approach to challenge design. In addition to the variable quality of its objectives, the game also has a problem with transparency, its visual cues and systemic signposts not always doing the best job of signifying approaches and solutions, in the more puzzle-based challenges at least. Although sometimes puzzling for the wrong reasons, this stuff can generally be worked out, even if by a brute force, try-everything strategy. But the problem comes when challenges require certain powers, particularly late-game ones. 

Without flagging these requirements, or implying them through intuitive design, Yooka-Laylee seems happy to let the player fruitlessly attempt the impossible with no sign that the missing ingredient isn’t a clever solution, but rather a special ability that they may not yet even know exists. At best, this is a poor and time-wasting consideration for the player experience. At worst, it’s an early boss-fight that’s effectively impossible (but not obviously so), until you gain one of two late-game abilities, at which point the entire battle is vetoed and over in seconds.

Coupled with a few distinctly abstract and oblique interpretations of abilities in its puzzle solutions, instances where the game’s previous teachings dictate that certain powers should solve particular problems (but they don’t), and even a World 5 puzzle that abruptly throws in the need for a new, hitherto nonexistent power-up (whose location is consistently masked by the camera’s folly), Yooka-Laylee’s admirable ambitions of a deep, evolving player journey are consistently hampered by confused and counterintuitive execution. That the final flight ability also entirely and immediately breaks a noticeable number of the traversal challenges encountered earlier in the game (and this is a nonlinear game, remember) just epitomises the often messy and careless implementation of the system.

Even the goofy, self-aware personality of the game ultimately suffers from dated awkwardness. Playtonic steers pleasingly into knowing self-parody regarding Rare’s old tropes - even including an enemy type that is literally a set of googly eyes in search of an object to possess - but the charm falls apart as soon as its characters open their mouths. 

Flat dialogue, almost devoid of personality, is the default in Yooka-Laylee, a game seemingly desperate to prove how funny it is, but without any discernable personalities or jokes. Yooka himself is maddeningly bland, while Laylee’s endless quest for a sassy edge simply results in her being one of the most witlessly unpleasant game heroes in a long time, seemingly unable to finish a conversation without dropping an unnecessary (and deeply unfunny) insult. 

Yooka-Laylee is a frustrating game. And not just when the camera throws you off a cliff, or when your progress is stalled by another tedious, three-strikes-and-out trivia quiz, or when the belligerent checkpoint system respawns you on the opposite side of the map from your current challenge should you dare to die. It’s frustrating because, when you look through the glitches, and the more ill-conceived objective designs, and the intermittent lack of clarity, there is the blueprint for a good game underneath. A bright, brash, breezy, robust and good-natured platformer that, while it might not equal the genre’s greatest, certainly has a place in the conversation. 

Unfortunately, by not so much updating 20 year-old design concepts as porting them wholesale into the present - naiveties and technical issues complete - Yooka-Laylee recreates its origins far too accurately. The best of Banjo-Kazooie is here, but so is the worst, with a few new problems to boot. And while a lot of this was much less of an issue in ’98, in 2017 it just makes Yooka-Laylee a whole lot harder to like than you’ll want to. 

This game was reviewed on PlayStation 4. 

PS4
Switch
XBox One
Other
Yooka-Laylee and the...
PS4 Deals
1 deals availableArrow
Amazon
PrimeFree trial
$44.90
View
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
Nintendo Switch Xbox One PS4 Platforms Nintendo Xbox PlayStation
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Beebz and her friends pose near a huge stack of golden gears in Demon Tides
Demon Tides review: "Super Mario Odyssey and Wind Waker collide in this expressive 3D platformer"
 
 
Reanimal review
Reanimal review: "A feast of twisted weirdness; conjuring up unpleasant imagery and dark world building"
 
 
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
 
 
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
 
 
Cairn
Cairn review: "This climber has a grip on me – even when it loses its footing with awkward systems"
 
 
Daisy dives for the ball in the opening move for Mario Tennis Fever
Mario Tennis Fever review: "Riotous, hilarious, and chaotic, but it can't quite serve up the complete package"
 
 
Latest in Platformer
Yoshi and the Mysterious Boook screenshot of Yoshi smiling with eyes closed
The next big Switch 2 exclusive, Yoshi and the Mysterious Book, gets a May release date out of nowhere
 
 
Photo of the Mario and Luigi Nendoroid figures sitting next to eachother.
Celebrate MAR10 Day in style with the very best Super Mario merch
 
 
Mario Kart World screenshot Switch 2
Mario Kart World content update seemingly leaked by Nintendo itself, players think a fan-favorite mode is returning
 
 
Lana and Mui run through a wooden marketplace on stilts above a gorgeous blue ocean in Planet of Lana 2, with the Indie Spotlight branded GamesRadar+ badge in the corner
Playing as my alien cat buddy makes this gorgeous puzzle platformer feel like a co-op adventure even when I'm alone
 
 
Mario swims around in a Frog Suit in art for Super Mario Bros. 3
Shigeru Miyamoto had to "force" in Super Mario Bros 3's iconic Frog Suit because it was fun even though it sucked
 
 
Photo of the Super Mario Nendoroid figure sitting infront of some figure boxes.
These Super Mario Nendoroid figures deserve a comeback, but I'll settle for the SH Figuarts re-release
 
 
Latest in Reviews
Asus ROG Azoth 96 HE gaming keyboard on a wooden desk
The Asus ROG Azoth 96 HE has returned to take the magnetic crown, but that price tag is going to be a problem
 
 
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Iñaki Godoy as Monkey D. Luffy Emily Rudd as Nami and Jacob Romero as Usopp standing on the deck of the Merry in One Piece season 2
One Piece season 2 review: "It's hard to imagine a better version of One Piece in live action"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
LATEST ARTICLES
  1. Elsa Bloodshot in Marvel Rivals
    1
    Marvel Rivals devs couldn't help but "panic" at the thought of going into the live-service graveyard that just claimed Highguard: "It's not guaranteed"
  2. 2
    "It's going to be really f***ing hard": Diablo 4 is getting 8 new difficulty tiers in Lord of Hatred because Blizzard wants OP builds to actually have to try
  3. 3
    Marvel fans are debating whether Dafne Keen should become Wolverine or stay as X-23, and I've already chosen a side
  4. 4
    "I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation" with a "decade of continuous, massive updates"
  5. 5
    "Whoever sells more copies pays for the other's therapy": Peak came about after a bet between Content Warning and Another Crab's Treasure leads, and ironically the friendslop collab that followed sold more than both games combined

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...