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Ninety-Nine Nights

Also known as: Ninety Nine Nights [UK]

Hundreds of blade-wielding maniacs surround you ... thank goodness you're an ace with that chopper.

Available on: Xbox 360
Genre: Action
Expected release date: Fall 2006
Published by: Microsoft
Developed by: Q Entertainment,Phantagram
Designer: Tetsuya Mizuguchi
5 SO-SO
Read the review


Screenshots updated Aug 17, 2006
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We had such high hopes for Ninety-Nine Nights, but sadly, this game bores us on an unacceptable number of levels. A tedious slog through an admittedly amazing number of on-screen foes, Ninety-Nine Nights lacks anything in the way of innovation or inspired design. Instead, you get a veritable Jessica Simpson of gameplay - a completely vacuous, albeit staggeringly beautiful ...
Ninety-Nine Nights: Hands-on
We sink our blades into this action title ... and throngs of yowling goblins
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Strap on your girdle of iron and bra of metallic feathers, it's time to cut up a bunch of goblin bastards. At first, Ninety-Nine Nights appears to be based on a one-dimensional hack/slash concept, but after sitting down with the game's developer, Tetsuya Mizuguchi, we can see the method to the madness. Our first impression of this title confused us a bit, as the game itself seemed to be no more than a really impressive Dynasty Warriors clone. You jog your character around a dusty battlefield, ...   » Read Full Ninety-Nine Nights preview
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Like the hatch in Lost or the appeal of Ashlee Simpson, Ninety-Nine Nights shrouds itself in impenetrable mystery. Nobody knows much about this Xbox 360 exclusive except that it's slated for an April 20th release in Japan, but weve uncovered a few delicious tidbits of info, including some interesting ...   » Read Full Ninety-Nine Nights preview
ESRB Rating
Ninety-Nine Nights is rated:
Rating Pending
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