Quantcast

Grand Theft Auto IV


Grand Theft Auto IV - updated impressions

New key gameplay details revealed in our most thorough look at the car-crime epic yet

We've seen teasers, full trailers and long walks through crumbling B-list boroughs. We've analyzed and re-analyzed it to death. We've conjectured like mad and anticipated like crazy, and now - just three months before it's due to be released - we've had our first real glimpse of what it'll really be like to play Grand Theft Auto IV.

Our demo started in Star Junction, Liberty City's equivalent of Times Square, at roughly 5:30 in the morning (game time, of course). After looking around at the ridiculously detailed scenery, saturated as it was with neon and fake ads, Niko started his day of crime. Whipping out a cell phone, he called up his arms-dealer buddy Little Jacob, bought a hot dog from a caterwauling street vendor and strolled a few blocks over to Purgatory, Liberty's answer to the infamous Hell's Kitchen neighborhood. Since it was so early, few people were out, and those who were seemed a little dazed. Ignoring them, Niko found his way to an alley on Rotterdam Hill, the street where Little Jacob's car was waiting, and watched as the gun seller got out and popped the trunk of his car.

Quick-fix gun stores like Ammu-Nation are a thing of the past; GTA IV is supposed to be more realistic, remember? So, much like in the real underworld, black-market dealers like Jacob - with car trunks full of guns that pop up and display their prices when you highlight them - are your main source for firepower. They won't sell it to you right off the bat, either. Instead, you'll need to meet people like Jacob, hang out with them, play pool with them and cultivate a friendship before they'll trust you with their business. There's good news for those looking for a quick fix, however: Niko will instantly be an expert with any weapon he picks up, as there's no San Andreas-style leveling-up of your abilities here.

Once he'd bought a pistol and several hundred rounds of ammo, Niko whistled down a taxi and - astonishingly - entered through its rear door as a passenger. The new Liberty is a much more paranoid place than previous GTA locales, it seems, and the police are much harder to shake (more on that later), so stealing cars isn't always the best idea when you need to get somewhere in a hurry. Taxis, meanwhile, are an integral part of getting anywhere in New York, and in GTA IV you'll be able to direct them by choosing from a list of existing locations - or from the waypoints you set on your map, if you want to go somewhere that's not listed.


 
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
Grand Theft Auto IV
Grand Theft Auto IV

Genre: Action
Release date: Apr 29, 2008
Published by: Rockstar San Diego
Developed by: Rockstar
Franchise: Grand Theft Auto
Multiplayer Modes:
Online
4 player CO-OP
16 player VS
10 INCREDIBLE
Read the review
Latest Articles About This Game
Detailed breakdown of the four missions we've played
Xbox 360 Preview  -  Sep 18, 2009
We've all had a go on it - see if we all agree
Xbox 360 Preview  -  Sep 16, 2009
Liberty City's biker underground gets crowded in six new play modes
Xbox 360 Preview  -  Feb 12, 2009
The shady side of Liberty City is about to get a whole lot darker
Xbox 360 Preview  -  Jan 22, 2009
New video and images for the mid-February 360 exclusive DLC
Xbox 360 Preview  -  Dec 15, 2008