Sonic booms break the stillness, followed by the screeching sound of fighter jet engines. A closer boom rattles the shelves and a descending high-pitched tone indicates an incoming missile. Wondering what%26rsquo;s going on, you stumble outside before gasping in shock. Parachutes fill the air and in the distance, Russian tanks rumble over countryside. An explosion hits a nearby house - one thing%26rsquo;s for sure - the Cold War hasn%26rsquo;t ended; it%26rsquo;s only just begun.
That%26rsquo;s the setting for World in Conflict and it%26rsquo;s a huge departure from Massive%26rsquo;s normal sphere of story-telling, namely sci-fi and its world of intergalactic plotting and alien races intent on human destruction.
Russia, on the brink of economic ruin, has decided to go all-out and invade Western Europe before turning their attention to America. But, as Massive%26rsquo;s president Martin Walfisz is keen to point out, they%26rsquo;re not just cobbling together any load of old crap to explain why the Cold War has gone so differently this time round.