Valve delays Counter-Strike: Global Offensive beta

Valve has announced the beta for Counter-Strike: Global Offensive won't be going ahead in October as originally planned. No new start date's been given for the test, which was put on hold after professional Counter-Strike players were brought in to evaluate the title ahead of its unveiling for the great unwashed (that's you).

Professional players provided “a lot of feedback on things we should get in the game before we release it,” says Valve's Chet Faliszek, speaking to Eurogamer, “otherwise we're going to be getting a lot of bug reports... and it would just be redundant.” Before the initial 10,000 beta invites go out, “there's some feel and some just-operating-the-game issues that need to be resolved,” he says. “You can argue with us on bullet-spray patterns and all kind of things, but crashes? There's really no argument for that.”

What does this mean for the game's release, initially planned for early next year? While the release-day promise of 16 maps and consistent play across all platforms stands, Valve fans shouldn't be surprised to hear that the game will be ready when it's ready. “When does [the beta] end? When the community tells us,” affirms Faliszek. “We have no mandate from anybody of when we have to ship this. So we're more than happy to just keep working on this 'til it's ready to ship.”

Source: Eurogamer


  • TheZigMan - November 1, 2011 10:25 p.m.

    You sure about that?
  • WinkedUp Lozza - October 31, 2011 10:42 p.m.

    It's on Valve time
  • R-ape - October 31, 2011 9 p.m.

    Valve delays a game; is that even news anymore? Ain't to me. Die, Gaben.
  • Memph - November 1, 2011 6:04 a.m.

    They also produce some of the most highly polished, intelligently built, entertaining and player focused gaming today. But yeah, let's get all angry fuzz-starved nerdrage about it being late.
  • TheZigMan - October 31, 2011 5:49 p.m.

    How do we get beta invites?
  • Crimmy - November 1, 2011 9:18 p.m.

    By buying every Valve game on Steam and playing each and every one of them at least 100 hours apiece.

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