The reveal of Ultra Street Fighter IV took many by surprise, as Capcom had previously indicated that Super Street Fighter IV Arcade Edition would be the last major update to the five-year-old game. Why did Capcom decide it needed another iteration, with five new characters and a slew of changes? We recently talked to two of the producers--Matt Dahlgren and Peter "Combofiend" Rosas--who explained that you're to blame/thank.
Matt told us that despite intending for AE to be the end, the continued fan engagement for SFIV at fighting game events like last week’s EVO made them “answer the fan's call” for more content. When it came to choosing characters to add, Capcom took a similar fan-based approach, bringing in Hugo, Poison, Elena, and Rolento. “One of the recurring things we saw were people wanting to add the characters from Street Fighter X Tekken to Super Street Fighter IV.”
Don’t expect the characters to get dropped straight from SFXT into Ultra, though. The devs are working hard on listening to community feedback on balance, tweaking moves in subtle and not-so-subtle ways to make the new additions fit in the delicate fighting ecosystem of Street Fighter. After acknowledging that SFXT’s gameplay tweaks weren’t wholly embraced by fighting fans, the team seems much more open to suggestions with Ultra.
Dahlgren and Rosas were pretty tight-lipped on the final mystery character, other than reconfirming that the newcomer had never been in a Street Fighter game before. When we pressed if it would be a more zany character, like the numerous guests in the Vs. games, they explained that character would fit within the Street Fighter cast. “Don’t expect Bad Box Art Mega Man,” Matt said. Good to know.
Check out the following slides for additional images and more information.