Twisted Metal review

  • Huge amount of variety to play around with
  • Story campaign hides a ton of hidden extras
  • Nuke is a cool addition to multiplayer
  • Multiplayer feels sparse next to campaign
  • Races tend to hinge on just picking the fastest car
  • The difficulty, if you prefer to breeze through games

The PlayStation brand is closely tied to a lot of big-name games, but it hasn’t been tied to many of them for quite as long as Twisted Metal. The gritty car-combat series – which stars a bunch of crazies in heavily armed vehicles who massacre each other for a chance at a wish from a dark trickster god – has been with Sony’s consoles since their earliest days. In fact, every PlayStation console except the PS3 was accompanied by one within months of its launch, so it’s kind of a surprise that it took more than five years for the current-gen Twisted Metal to finally arrive.

Still, the time off seems to have done the franchise good. Another blood-caked reboot, the new Twisted Metal packs in lavish production values, a ton of variety, an old-school metal soundtrack and all the explosive high-speed craziness its fans expect. It’s not perfect, but considering how sparse the car-combat genre is right now, it’s pretty fantastic.

Blood on the asphalt

Twisted Metal’s basic action is more or less the same as it’s always been: you drive around at high speeds in big, mostly urban arenas, picking up whatever glowing weapon powerups are laying around and using them to hammer your opponents until they explode. Your rides are ridiculous jalopies with aftermarket armor panels, giant guns and significantly different abilities, including a special weapon (now with an alternate fire) unique to each ride.

Police SUV Outlaw, for example, has an auto-aiming turret that fires bullets and grenades, while the Shadow hearse carries a coffin (complete with live occupant) that spins out of control once fired. The Reaper motorbike lets riders carry a chainsaw (which can be dragged along the ground to ignite it, thereby making it ultra-powerful) and an RPG launcher, and the Talon chopper – the only flying vehicle – packs a side-mounted, manually aimed minigun turret and a magnet that can pick up and drop other cars. And that’s just a little sample of what’s available.

Also, regardless of which ride you pick, you’ll have access to a handful of “secret” abilities activated by hitting the d-pad. These include the freeze shot (which stalls enemy motors until they either mash buttons or get hit, and which is a pain in the ass to get hit by), the ability to drop landmines and a brief protective shield. As you progress through the game, you’ll also unlock “super” versions of these, enabling you to absorb and use your enemies’ weapons and drop super-destructive mines when you’re out of ammo.

There’s so much at your disposal, in fact, that getting the hang of it all can be a little tough. However, while there’s a quick, optional training mode you can dive into (which we recommend, as the deceptively simple controls hide a ton of not-so-obvious functionality), there’s no real tutorial in Twisted Metal; once you start, any learning you do will be through experimentation in the heat of battle.

It’s an approach that fits in perfectly with the game’s old-school, tough-as-nails mentality; while the visuals might be a little more colorful than previous Twisted Metals, the action is just as unrelenting and the difficulty is even more unforgiving. Especially when you’re on your own.

Their heart’s desire

For a series that built its reputation largely on multiplayer, the new Twisted Metal seems oddly focused on providing a solitary, story-driven experience. That’s not to say the game doesn’t have serious multiplayer chops – it does, offering not only 16-player online but four-player split-screen versus and two-player split-screen co-op. But unlocking the game’s coolest vehicles and weapons means playing through the campaign (which, again, is something you can do with a friend).

The campaign’s also structured a lot differently than previous games. Where earlier Twisted Metals were built like fighting games – pick a character, run through their story and then do it again a dozen or so more times – Twisted Metal narrows its roster of protagonists to three, and puts players through each story in turn. Another reboot of the series’ plot, this time presented with live-action cutscenes, the campaign begins with homicidal clown Sweet Tooth, continues from the perspective of death-obsessed motorcyclist Mr. Grimm, and culminates with the crazed ambitions of supermodel-turned-psychopath Dollface, all of them competing for a single wish from strangely omnipotent industrialist Calypso.

While the story’s confined to just three characters, they’re not restricted to any one vehicle, which keeps things from getting monotonous. Mr. Grimm can drive Sweet Tooth’s transforming van, for example, and Dollface can ride Grimm’s motorcycle. Sweet Tooth can slam around in Dollface’s Darkside semi – or in any of the game’s other numerous, weird rides, for that matter.

In fact, most story events begin with you picking out three vehicles. Unlike in previous Metals, you don’t get multiple lives; instead, dying during an event results in complete failure. If you can make it to a garage before your ride blows up, though, you can trade it for a fresh one and leave it for repairs.

Each storyline is divided into six events, which – given the game’s brutal difficulty even on the “normal” (read: easiest) setting – can take a lot longer to get through than you’d think. These start out as relatively familiar vehicular deathmatches, but quickly spiral into crazed dogfights with enemy-spawning 18-wheelers; matches in which an “electric cage” teleports around the map and drains your health while you’re not fighting inside it; and high-speed races that tend to end with all the losers exploding in unison.

Oh, and then there are the boss fights, each one tailored to the protagonist you’re playing as, and each one more ridiculous and seemingly impossible than the last. To reveal more would spoil some of the best moments in the game, but be prepared to face off against some genuinely colossal machinery before the game is through.

Murder the world

Given how crammed full of different match types the single-player campaign is, we were expecting to see something similar from multiplayer. So it was disappointing to find that multiplayer matches are constrained to just seven basic match types: deathmatch; Last Man Standing (like deathmatch, but with limited lives); Hunted (one player is the target, and his/her killer then becomes the next target); team variations of those three; and Nuke, which we’ll get to in a minute.

Don’t get us wrong: the basic match types are a lot of fun. The action, as always, is superfast and almost hilarious violent, with death coming swiftly and repeatedly (thankfully, a new vehicle and a fresh respawn are usually just a few seconds away). And while the match types are “simple,” the maps – eight in all, if you don’t count the smaller, sectioned-off versions of the larger ones – are just as huge, fun to explore and filled with hidden secrets and strategic opportunities as they are in single-player.

Even so, given how much potential the single-player campaign hinted at, we were hoping to be able to set up our own death races or electric-cage matches. No such luck. Again, that’s a surprise in a series that’s traditionally been very multiplayer-focused.

On the other hand, single-player doesn’t have Nuke. An exclusively team-based game mode, Nuke makes players take turns playing offense and defense. Offensive players have to find and capture the opposing team’s “leaders” (who aren’t player-controlled and hang out in stationary turrets), then drag them over to the nearest missile truck. Once they’re in range, they’ll need to stick close to the truck until a meter fills up, at which point they can “sacrifice” the leader to the truck.

Pull that off, and the real fun begins. The truck will fire off a missile, which you’ll be placed in full control of, and which you’ll need to guide into the opposing team’s statue, a massive neon effigy of their leader (i.e. Sweet Tooth, Dollface, etc.). This is actually tougher than it sounds; the missile moves fairly slowly and can’t climb too high, so the opposing team actually has a pretty good chance of shooting it down. Get it past them, however, and you’ll score a point and be one step closer to destroying the statue.

Like anything else that’s this elaborate, Nuke can be frustrating if you fail at the last second, but otherwise it’s a uniquely fun and involving departure from the other, more straightforward multiplayer modes.

Whether you’re playing solo or multiplayer, though, Twisted Metal is a pretty compelling package. The carnage is uniquely fun, the cutscenes straddle a line between slickly produced and cheesy, and the stories are surprisingly involving. And the soundtrack – which combines ‘70s, ‘80s and ‘90s metal with occasional gangsta-rap tracks – always manages to complement the action perfectly (and if you find that it doesn’t, you can edit the playlist). It’s got a few warts, sure, but there’s a lot to love here.

Is it better than…?

Twisted Metal: Black? Yes. Not only is 2001’s gritty, fantastic-for-its-time reboot showing its age, but the action in the 2011 version is a lot smoother and more packed with interesting things to do. Sadly, some of TM:B’s most brilliant touches – like being able to crash an airliner or unleash a destructive Ferris wheel – are absent from the new game, but the abundance of game types and cool secrets (not to mention working online play) more than make up for them. In any case, Twisted Metal comes with a free download voucher for Twisted Metal: Black, so you can grab it and judge for yourself.

Rage’s “Road Rage” multiplayer? Yes. Rage may look considerably prettier than Twisted Metal, but its car-combat multiplayer feels slow and dull by comparison, even ignoring the fact that it supports only four players. Comparing a shooter’s car-combat multiplayer to a game devoted entirely to the vehicular manslaughter might be a little unfair, but the fact that we’re doing it at all is a testament to how scarce decent car-combat games have become.

ModNation Racers? Depends on what you’re looking for; obviously, ModNation has it all over Twisted Metal when it comes to designing your own tracks and racing – something that, while new in TM, is still rare and not part of multiplayer. If you’re looking for the pure thrill of shooting missiles at other cars, though, Twisted Metal’s demolition matches are where you want to be, with action that’s freer, faster and far more violent than anything ModNation’s got under its hood.

For those who skipped straight to the end

While its character roster is smaller than previous games, and its multiplayer seems disappointingly basic next to its single-player campaign, Twisted Metal is nevertheless a compellingly badass game filled with fun things to discover and unlock. This isn’t a perfect Twisted Metal, but as comebacks go, it’s pretty strong.

More Info

Release date: Feb 14 2012 - PS3 (US)
Available Platforms: PS3
Genre: Action
Published by: SCEA
Developed by: Eat Sleep Play
ESRB Rating:
Mature: Blood and Gore, Intense Violence, Strong Language


  • augdog - February 14, 2012 9:23 a.m.

    I want to play this, but I probably won't.
  • Bitchslapthehomeless - February 14, 2012 9:51 a.m.

    I'm loving the multiplayer so far!
  • Nyterage - February 14, 2012 10:16 a.m.

    It's fricken amazing~ Though I'm not liking the fact that majority of the cars are limited at first in multi-player.
  • Moondoggie1157 - February 14, 2012 10:40 a.m.

    I'm really glad this turned out so well, so fucking exciting. I have to ask though, are there any landmarks to blow up, and/or strip down to their underwear?
  • tareq - February 14, 2012 1:45 p.m.

    Man looks like there aren't any recent car combat games to compare it to
  • taokaka - February 14, 2012 1:48 p.m.

    I want to get it for some fun 4-player splitscreen fun but I can see myself not actually playing the online multiplayer or single player portion for a while with the sea of games releasing soon
  • QuickSticks45 - February 14, 2012 2:05 p.m.

    eight, eight, eight is great, you can hole it this way, you can hold it that way, it's still eight
  • christopher-wallace-tarry - February 14, 2012 3:19 p.m.

    Wow, two 'under the hood' puns in one article? And you had all the world of motorsport-related humour at your fingertips? disappointed GR, disappointed.
  • GamesRadarMikelReparaz - February 14, 2012 5:13 p.m.

    It's not a pun, it's an idiom! But you're right, that was a little excessive of me.
  • Zeos - February 14, 2012 3:24 p.m.

    Damn I wish I had this to pass this dumb holiday by.
  • sleepy92ismypsn - February 14, 2012 4:29 p.m.

    I want this game so bad. I've been waiting 10 years for a brand new Twisted Metal game. I don't know why my copy isn't here yet. Fucking UPS is taking forever.
  • bass88 - February 14, 2012 4:55 p.m.

    At least you're getting it now. I have to wait until March 7th because Sony Europe is run by arseholes who think it's okay to remove the twisted humour part out of Twisted Metal. I'm guessing nobody ever explained the title to them.
  • mattchew86 - February 14, 2012 4:48 p.m.

    This looks amazing. Throw in a free copy of TM:B, and I'm sold.
  • Jrymanz - February 14, 2012 8 p.m.

    I'm really disappointed about there only being 3 characters. One of my favorite things about the old twisted metals was seeing each characters ending. Still a good game.
  • jmcgrotty - February 15, 2012 2:05 a.m.

    It's like they went out of their way to make this game 100% undesirable. The 3 characters is unacceptable, the live-action scenes sound pathetic (they might work for all I know, but I'll never find out) and the reliance on multiplayer/online is a game crippler. Depressing for a game I had huge high hopes for going into this year.
  • Faustinator - February 15, 2012 4:45 a.m.

    Still have TM and TM:World Tour, never played Black (never had PS2) but might be tempted to get this (as well as a controller) for the PC.
  • ItBurnsWhenIWii - February 15, 2012 3:12 p.m.

    This game is great. I totally agree with the score and the review. If anything I would have added that (in my opinion) the single player seemed unfair. I love me a good challenge, but when every car only goes after you and enemies pick up health packs it gets to feel cheap at some points. That said I LOVE the story cutscenes(and the easter eggs they have) and the nuke mode is fantastic.
  • newgames128 - February 15, 2012 4:05 p.m.

    "Sadly, some of TM:B’s most brilliant touches – like being able to crash an airliner or unleash a destructive Ferris wheel – are absent from the new game," ....Did the reviewer see any of the previews that show the giant ferris wheel being shot and rolling down a hill over everything in its path?
  • Yukichin - February 17, 2012 1:42 a.m.

    It's possible that that scene was just for show. I haven't played the game, so I can't comment much, but considering the reviewers (presumably) played the game...
  • Ravenbom - February 21, 2012 11:21 a.m.

    That scene isn't for show, you can destroy the Ferris wheel in the amusement park and it'll roll into a mountain. It's pretty cool to watch, actually. The amusement park is far and away the best level. LA's rooftops are a close second. I really miss the multiple characters/endings. Also, having to unlock the cars feels cheap, especially the first race where the fastest car is locked out and there's no second place. With so many hills and turns the only good shot you get at the fastest car (Crimson Fury) is on the bridge where the cars behind you get a good shot at you. There's just not a good balance between the cars speed and the weapons in the race.

Showing 1-20 of 24 comments

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