The worst box art of 2010

40 of the year's ugliest attempts at game packaging

In some ways, 2010 hasn%26rsquo;t been a great year for awful box art. There%26rsquo;ve been very few that have jumped out at us as immediately, hideously awful, and if we didn%26rsquo;t know better, we%26rsquo;d think the industry was actually paying attention. Fortunately, there are more than enough shitty-to-mediocre attempts at box art to go around this year, giving us no fewer than 40 entries to work with, up from last year%26rsquo;s 25. Brace yourselves %26ndash; this is going to suck.

(And, as always, it%26rsquo;s important to point out that I%26rsquo;m not making any judgments about the quality of the games themselves here %26ndash; just the boxes they%26rsquo;re packed in.)


After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.


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