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45 comments

  • 435 - May 18, 2011 5:25 a.m.

    Bushido Blade for the PS1 did a pretty decent bit on realistic injury.
  • Yeager1122 - May 17, 2011 11:59 p.m.

    Hate invisible walls in games so annoying at least put a mountain there makes more sense i coulddnt go over that.
  • SuperStingray - May 17, 2011 10:48 p.m.

    Regarding space, look up Moonbase Alpha.
  • devendarling - May 17, 2011 9:16 p.m.

    Hmm, the guy on the top, next to Wildstein is John Noble, the guy who plays Walter on Fringe/Denethor in Lord of the Rings. Thought someone would appreciate some useless trivia.
  • humpiedumpie - May 17, 2011 8:10 p.m.

    This is why i love this site so much, amazing article!
  • EBAX1 - May 17, 2011 8:06 p.m.

    This isnt necessarily true, as in heavy rain you die without coming back, and in minecraft you can walk forever without hitting barriers
  • rxb - May 17, 2011 7:25 p.m.

    Good article guys, I guess thats why they are called games.
  • philipshaw - May 17, 2011 11:11 a.m.

    Great top 7 but I din't die once the whole of RDR so the death meant even more
  • insertdisk - May 17, 2011 8:40 a.m.

    Im so glad I didn't read the red-dead spoiler in the section about death... Seriously though nice article, although I can see no reason why getting around places can't be done realistically. It'd take some clever level design but could be done. I would have also put operating a vehicle in there. Why can everyone suddenly fly helicopters? And the enemy helicopters at that?
  • quincytheodore - May 17, 2011 7:09 a.m.

    Space. Remember what some random sergeant said in ME2, If you shoot some huge cannon, it will go all the way (Newton Law) and ruin someone's day someday somewhere. That's why we don't eyeball it. We don't shoot it from the hip.. We train adequately. Getting around places. The classic FF XIII. Dude : Oooh, nice futuristic world. I wanna go here. Dev: No, stick to the road. Dude: But why? You already made the.. Dev: No but! Just move forward!! Now!! Dude: I.. Dev: Do it! You can free roam after 40 hours. Or some steroid gorilla who can punch through boulder, but can't break flimsy door or jump fences, then have to find a measly key. Injuries. Try Kitana's X-Ray. Stab 2 fans/baldes on the back of a dude's head, pull them out and stuck them into his eye sockets, pull them out again. Not to mention Sindel's.. ohh, that's evil, boner killer. Death. Yeah, that'd suck. You can't revive on Diablo 2 on highest diff though, if I remember right. I like how some games just unsympathetically slap "Game Over / You Died" screen after the character got butchered, then make you sit through some boring loading screen. Too Human punishes you by giving the same long revive scene.
  • TradeMarkP - May 17, 2011 4:13 a.m.

    Really surprised boobs wasn't on the list, wait...what DO you know about the new Nintendo???? {plays X-Files theme}
  • faceofmonkey - May 17, 2011 3:19 a.m.

    I feel that minecraft does the whole "boundaries" thing pretty well. You can even knock down fences and build little bridges with the other land stuff.
  • SlickSubs - May 17, 2011 1:56 a.m.

    When discussing death, you have to remember Diablo II's hardcore mode. "Oh, what's that? You've played that character for 400 hours? That sucks, because that lag spike just erased him forever."
  • Robusken - May 17, 2011 1:29 a.m.

    Never really thought about that whole limitations thing honestly... Most games just clear cut pathways for everything, but yea, most ingame characters should have any problem breaking/getting over/destroying a wall that's in front of them.
  • Jamahl - May 17, 2011 1:28 a.m.

    Assassin's Creed uses "the guy whose memories you're experiencing never went there" in the animus, and in "real life" giant walls and locked doors to keep you in boundaries. So so far, AC's boundaries have been technically perfectly justified.
  • LitJackson - May 17, 2011 12:18 a.m.

    Wanna know whats really sad? i watched that whole sleep video. BLEW MY FUCKING MIND!
  • Yaro - May 16, 2011 11:05 p.m.

    The cynicism of this article is punching me in the face and I love it! Enjoyed this very much thank you gentlemen.
  • R_U_Guys_From_British - May 16, 2011 11:01 p.m.

    Great article, just a small observation. Some entries aren't numbered.
  • gilgamesh310 - May 16, 2011 9:40 p.m.

    What they said about Gordon Freeman was a bit stupid. Even if he has weak eyes, the fact that he wears his glasses when shooting would mean that he's able to see perfectly when doing so. An expert sniper in Enemy at the Gates wore glasses. Also who's to say he's not a good nut. Just because he's a scientist doesn't mean he's never fired a gun. He could have fired plenty in his free time.
  • Fedexcommando - May 16, 2011 9:39 p.m.

    Noob Saibot's X-ray is the funniest shit I have ever seen.

Showing 1-20 of 45 comments

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