The First Templar – first look

We got a chance to see The First Templar recently for the first time. Hmm, we can predict at least one comment following this article. Anyway, our time with the game was brief, so it’s currently hard to tell much about the title. It’s a more realistic take on medieval hack-and-slashing, with no magic or monsters from what we could see. Based on the real Knights Templar who were protectors of the Holy Grail – think the old dude from the end of Indiana Jones and the Last Crusade - it follows an adventure across various locales around the Mediterranean. For instance, the first area we saw takes place on the island of Cypress.

Although it’s an action game, it uses the Tropico 3 engine, which is a bit weird but regardless the game looked quite pretty during the few levels we got to see. Vibrant forests, a weather-worn city, and a huge firestorm all came to life with sharp detail. The combat is said to be inspired by Batman: Arkham Asylum, but it was hard to see how that really plays out – there wasn’t any hanging from gargoyles or leaping over enemies. Perhaps the focus is in rhythm and timing. It’s certainly bloody – that’s for sure – although it won’t be overly gory with limbs and entrails flying about.

A big focus of the gameplay is to always provide you with an AI partner, which seems to be all the rage these days. The difference here is that you can switch control to the second character at any time, and both characters earn experience and allow you to level up their various abilities. It also supports drop-in, drop-out co-op, where a friend takes control of your partner AI.

In a kind of Mega Man mechanic, you’ll learn new special attacks by defeating an enemy who uses it. In the game’s semi-open-world, exploring alternate pathways to take on side quests provides opportunities to murder henchmen and acquire their skills. We can’t really say how it plays yet until we get a hands-on opportunity, but it definitely looks good, with screenshots not quite doing it justice. The First Templar will be releasing on PC and Xbox 360 in early 2011.

Oct 21, 2010


  • Robelicious - May 1, 2011 4:14 p.m.

    I enjoy both hacking and slashing. Therefore, I am excited about a game that gives one the ability to do just that. I have never played tropico buy I did play about 20 hours of Splatterhouse so I think repetitive action games may be some sort of guilty plessure of mine.
  • captaingrumpy - October 22, 2010 9:36 p.m.

    I have recently played 'hitman' and 'mafia' .They are giving me more excitement then most games nowdays.I think the crews that make these games are growing old like me.
  • omicron1 - October 22, 2010 4:59 p.m.

    I trust Haemimont. They've put out some of my favorite games of all time, and are just an all around great studio.
  • rafoca - October 22, 2010 1:03 p.m.

    Co-op! Yaaaaaaaaaaay
  • Logan2911 - October 22, 2010 11:52 a.m.

    So do I fight agenst Assassin's in this game ^_^
  • Ultima - October 22, 2010 5:29 a.m.

    This looks great, I like anything with a medieval setting
  • kyle94 - October 22, 2010 4:57 a.m.

    "Cypress"? Don't you mean "Cyprus"? Because as far as I can tell, the only places called "Cypress" are in North America. Anyway, it does look interesting. A realistic medieval RPG would be a change of pace from most games.
  • theintellectual - October 22, 2010 3:03 a.m.

    look cool. could do without the AI co-op. what is it with games and AI parteners these days? i dont think anyone ever said they were fun.
  • AxiamWolfe - October 22, 2010 1:06 a.m.

    Oh,right. This was the one on Trailer Trash Theatre Ep 11! LEAP! OF! FAITH!
  • Jesse1066 - October 22, 2010 12:26 a.m.

    Not first! Also, it looks interesting. Finally! An actual historical medieval RPG!
  • dibs - October 21, 2010 11:48 p.m.

    To be honest this sounds pretty dull, but I won't completely disregard it yet. It might have some potential.
  • hardcore_gamer1990 - October 21, 2010 11:43 p.m.

    Also, @zymn - WIN.
  • hardcore_gamer1990 - October 21, 2010 11:42 p.m.

    So the character gimmick is that of the LEGO franchise games, except with experience and levelling?
  • Christopia - October 21, 2010 11:41 p.m.

    I would be interested in a more realistic take on the Templar, though the lack of gory combat might take off the grim reality of combat.
  • zymn - October 21, 2010 11:28 p.m.

    My god it looks empty. I mean, where the hell are all the people?! I thought in the previous ones you could walk through massive crowds and be able to hide in them from guards of the- Oh. Wait.
  • halfskeloton - October 21, 2010 11:24 p.m.

    no comment

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