Sony demos new PS3 concept, "dual-view" split-screen

This may be a difficult idea to digest, but Sony has figured out a way for two people to play the same game on the same TV without using a split screen. So, player one, sitting on the left side of the couch, sees something completely different from player two, sitting on the right side of the couch.

Above: A shot of Killzone 3's split-screen co-op mode

Sony reportedly demonstrated the new technology with Killzone 3 running on a 3D TV. If both players are wearing 3D glasses, each one sees a completely different image on the screen.

It sounds like something you have to see to believe, and we have no idea when you might be able to see it in person. The "dual-view" feature is a long time away from actual implementation, we'd assume, but if it does actually materialize into a real game we'll be all over it. But obviously, Sony is tweaking its 3D technology to come up with new and exciting features.

3D still remains a pretty niche technology. I happen to own a 3DTV (the timing was right), and have found the PS3 3D games to be hit or miss. When it's a hit, though, it can be spectacular, and Sony seems dedicated to the expensive format even if its audience is very slim.

[Source: Pocket Lint]

Feb 23, 2011

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  • thehankinator - February 24, 2011 4:06 p.m.

    And it doesn't mean new expensive glasses, at least not with Vizio's TV. Vizio calls their version Versus and since it's passive, it's going to use the standard polarized glasses typically used by movie theaters. It's predicted that if this works out, most TV manufacturers will move toward this tech within the next 1-2 years and we won't have to buy expensive glasses anymore. Look it up.
  • BeerBaron - February 24, 2011 3:56 p.m.

    Cool tech. Great for images but what about sound? Some games that could be a problem. Unless they want to put headphones on the player.
  • thehankinator - February 24, 2011 3:53 p.m.

    Sony wasn't the first to come up with this. Vizio had already debuted their passive 3D TV at CES 2011 which allows for this type of gaming. Sony is just patenting their own version it seems.
  • Syncmaster - February 24, 2011 1:37 p.m.

    thats great. but this means new expansive glasses. they could make deteachable glasses, so with a pair you can see 3D (with oposing polarizing filter) or change the lens and use for multi (each one with the same filter). so no extra glasses just for each use
  • fetalspray - February 24, 2011 1:21 p.m.

    Gimmick that I dont see catching on or working that well. Hella expensive too.
  • Wolverine08 - February 24, 2011 11:11 a.m.

    @KadKid the tech is already in production, well, not in games, but I believe that the latest Land Rovers have the tech implemented into their monitors, so the kids can watch Toy Story in the back, whilst the people in the front can watch the Sat Nav or something so you can find your way to Suffolk without ending up in a bush just because the kids want to see what happens to Buzz and Woody...
  • michaelkaramas - February 24, 2011 10:59 a.m.

    already seen it working....during ces i believe. pretty cool
  • Anderstmnt - February 24, 2011 7:22 a.m.

    It would be really cool (but easy to pull off) if Sony had it so when you wear the glasses you can see the HUD for the game your playing, other people just see the screen, but only you can see your Ammo,Health, & when you need to press a button or do an objective. Thats the future!
  • FriendlyFire - February 24, 2011 6:11 a.m.

    Yes, customer TVs are not polarized lights. You need high-end projectors for that. This is also why the home 3D glasses are so expensive (well, that and racketeering) while cinemas can recoup the lost glasses on every showing quite easily. Active shutters require LCD panels, which are far more expensive than simple polarized filters.
  • Markstone - February 24, 2011 3:52 a.m.

    Very interesting use of 3D, wonder if we'll start seeing it being further demonstrated later this year?
  • killorabbit - February 24, 2011 3:05 a.m.

  • killorabbit - February 24, 2011 3:04 a.m.

    Hmmm. I wonder.. Use this tech. Have four player splitscreen on each version. 8 player matches, one TV. From what that sightless Abe Exodus playthrough taught me, they could make the sound quality in these games really good too. Then you could have a ninth player, if he can hear over 8 others squabbling over seating arrangements.
  • PimplesInYourAsstista - February 24, 2011 3:02 a.m.

    Or you could just play online.
  • Shagnasty - February 24, 2011 2:32 a.m.

    So would it be a quarter of the resolution, or just half?
  • Rubberducky - February 24, 2011 2:28 a.m.

    That would suck to be the 3rd person in the room trying to watch people play this. I imagine the screen would just be a blur recaptcha: Vasubandhu clito uh what??
  • GamesRadarBrettElston - February 24, 2011 2:17 a.m.

    ^ Split screen was, but not new technology that lets two people see two completely different images on one TV. You wouldn't be seeing a split screen, you'd have the entire thing. But so would the other person. Cool idea, if it works well.
  • IceBlueKirby - February 24, 2011 1:57 a.m.

    I don't understand how this could work, but it would be really cool to see something like this implemented. Split screen is a good way to get a friend in on the action, but depending on the type of game it can cause problems since you may miss things you would have seen if you had the whole screen to yourself. Here's hoping Sony goes somewhere with this instead of talking a big game but not delivering anything unique.
  • bobbybroccoli - February 24, 2011 1:57 a.m.

    Might work. If only they could do it glasses free though.
  • Hellhog - February 24, 2011 1:53 a.m.

    Well, considering 3D technology uses two different polarized images and the 3D glasses have two seperate polarized ends. What Sony is probably doing is polarizing each player's screen differently, then, each person wear's a pair of 3D glasses but instead of two seperate polarized lens for each eye, both eyes are the same polarity and each pair of glasses have seperate polaraities. Which would mean the image will be 2D but each player will have a full screen to play with while utilizing the same screen. I bet it is murder on the GPU/CPU. Sure 3D is already double the processing but it is of similar images, this would be of two comepletely different images. Personally, I'm not into 3D, its cool but unecessary and expensive and even if cheap I wouldn't buy, I assume studies down the road will say 3D is bad for our eyes. But, I think this is a realy neat idea and creative way to use the polarizing technology used in 3D tech.
  • snicholls - February 24, 2011 10:14 p.m.

    lenticular TV

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