See Valve control Portal 2 with eye-movement

GDC demonstration covers biofeedback control for Portal 2 and stress-tests for L4D2


Above: Hands up who's still interested in this thing?

Such tricks have been tried before, notably in Nintendo's Wii Vitality Sensor and Ubisoft's Innergy. Those techs were attempts to break away from traditional game models – whereas Valve's demo focused on enhancing those very models with biofeedback data. But hey, if you're still a bit cagey about the whole matter, we could still be talked into storming Bellevue with torches and pitchforks (it's the only way to be sure). Are you in?

[Source:PC Gamer]

Mar 4, 2011

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