Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Best gaming gadgets
  • New Games 2026
  • Arc Raiders
  • Summer Game Fest 2026 schedule
  • Submit your clips. Win prizes
  1. Games
  2. Simulation

Screamride review

Reviews
By David Roberts published 3 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Screamride has a pretty impressive roller coaster building suite and some satisfying destructible environments, but everything else - from the other gameplay modes to its presentation - is a total snore.

Pros

  • +

    Building insane coasters is pretty fun

  • +

    Shit blows up real good

Cons

  • -

    Bland

  • -

    lifeless package

  • -

    Two out of three modes just aren't that fun

  • -

    Awkward camera controls

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Ever since games like RollerCoaster Tycoon and Theme Park gave me the key to my very own amusement park, I haven't exactly used my godlike powers of recreation creation responsibly. I'm less concerned with fair ticket prices and ample restrooms than I am with creating the most terrifying, nauseating, and deadly rides the world has ever seen. Along comes Screamride, which strips away the park manager pretense and instead gives me all the tools I need to inflict my victims with as much thrill ride PTSD as I possibly can. So why am I so bored?

As a new hire at Screamworks, it's your job to put your test subjects through as much gut-wrenching terror as possible, in order to test the limits of 'human excitement'. Y'know, for 'science'. As you earn medals in each of Screamride's three career modes, you progress through a series of different environments, each one bringing a new set of challenges and upping the difficulty considerably. The whole premise is paper thin, but it's not like I really need an excuse to send hapless human guinea pigs to their doom on a roller coaster from hell.

Now, I know what you're thinking: "I like destroying things. This sounds pretty neat. So why do I see two-and-a-half stars up at the top of this review?" That's an excellent question, and the answer is simple: Screamride is bland. Each environment is essentially a giant mass of water with a few themed bits sprinkled in to remind you you're in the 'island' or 'glacier' world, though these changes amount to little more than destructible window-dressing. The soundtrack is a generic mix of thumping dubstep or blaring drum-and-bass tunes. And all of this is tied together by a narrator who speaks as if her script was run through free text-to-speech software. You'd think a game about extracting terror from hapless human lab rats would be exciting, but the whole package just feels so dull and devoid of personality.

Latest Videos From

Screamride doesn't really know what the hell it wants to be, as two of the three Career modes have nothing to do with building roller coasters. Even worse, those two modes aren't very good. Roller coaster sims are supposed to be about building crazy rides and using them as cogs in the well-oiled machine that is your theme park. But in Screamride, there's no park simulation tying everything together, so each coaster and gameplay mode feels isolated and compartmentalized, with only a handful of track part unlocks and environment changes to give you any real sense of progression. Without that glue, an already lifeless game now has no direction or purpose, which in turn makes the gameplay feel even more artificial and disconnected.

Screamrider turns each of its roller coasters into a slot-car racetrack. You have to navigate your riders around hairpin turns and through loops by managing the car's speed and lean, while timing button presses to gather turbo boosts. That's it. Later tracks add a few more obstacles, but outside of occasionally hitting the brakes to take a sharp turn, there's no strategy or depth to anything, with each course relying more on trial-and-error and rote memorization than actual skill.

Share the pain

Once you've finished crafting your roller coaster in Sandbox, you can ride it or share it online so others can experience it. Coasters can either be uploaded as completed levels (so players can 'navigate' them like they would in Screamrider), or they can be uploaded as blueprints (so creators can make further tweaks to your creation). But there's not much else you can do with them. Without that park simulation glue to hold everything together, each creation ends up isolated, leaving the whole process feeling aimless. Build something, upload it, gawk at it for a bit, and wonder aloud, "OK, now what?"

Demolition Expert fares a bit better, but is held back by wonky camera controls. It's basically Angry Birds in a three-dimensional space. You're given a few different pods, and you're tasked with launching them at various targets, buildings, and explosives, each worth a variety of points. Each pod has a different special ability; some have thrusters attached that give you more control over the pod's trajectory, while others will explode when you press a button. Sure, it sounds cool, but thanks to the awkward camera, it's often difficult to judge depth, leading to more than a few frustrating attempts before you finally figure out the right plan of attack.

At least shit blows up real good. Sure, the levels may be sterile and boring to look at, but it's highly satisfying to watch theses massive high-rises crumble to bits. There's a joy in the anticipation from the first 'crack!', to the next few, agonizing seconds, and then, suddenly - success. Most courses are filled with delicately placed explosives, and it's a very real possibility that a single shot can cause a level-sweeping chain reaction. It's pretty awesome when it works out.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Engineer rounds out the Career mode, and it's clearly the meat of the experience. Here, you're given a handful of track pieces, a few objectives and constraints, and are given freedom to complete them how you see fit. Building a properly entertaining coaster is a delicate balance between providing the maximum amount of excitement and keeping your riders from flying out of the car or crashing off the track. A boring track might keep everyone safe, but won't earn you any points. Too intense, and, well, there won't be anyone left on your ride to enjoy it. It's a lot of fun trying to come up with creative solutions to circumvent the constrictive box each level places you in.

Actually building those coasters is mostly painless, and navigating through individual track parts is a breeze. Want to throw in a loop? Press a few buttons and it's right there, ready to place in your track. Unfortunately, the same can't be said for the camera, which seems to fight you at every turn. Even with helpful on-screen prompts like angle markers and track highlighting, it's incredibly difficult to judge where your next piece is going to end up - and God help you if there's a building in the way.

This extends to the Sandbox mode, which basically takes away all of the pressure and lets you make whatever coaster you want, as long as you've unlocked the pieces by playing Career. So if you want to just want to ignore all the other modes and tinker away on some roller coasters, you can. You just won't be able to access many of the special, more interesting, death-defying pieces without earning the requisite stars. Of course, this means slogging through a bunch of stuff that isn't building awesome roller coasters.

Screamride sounds like it has all the right ingredients on paper, with impressive destruction physics and a powerful, if at times cumbersome, roller coaster creation suite. But it suffers from an identity crisis, and whenever it tries to focus on anything that isn't roller coaster creation, it falls apart. More joyful presentation could have made a big difference, but Screamride's world is about as exciting as Disneyland's Jungle Cruise ride. And at least Jungle Cruise has bad puns.

CATEGORIES
Xbox One Platforms Xbox
David Roberts
David Roberts
Social Links Navigation
Freelance Writer

David Roberts lives in Everett, WA with his wife and two kids. He once had to sell his full copy of EarthBound (complete with box and guide) to some dude in Austria for rent money. And no, he doesn't have an amiibo 'problem', thank you very much.

Latest in Simulation
Tomodachi Life: living the Dream
Simulation Games New Tomodachi Life: Living the Dream update cures Mii sadness, corrupted saves, and more
 
 
A Stardew Valley character
Simulation Games Stardew Valley creator Eric Barone walks back talk of infidelity in the farming sim: "Not going to actually do this"
 
 
Roll an Anime codes
Simulation Games Roll an Anime codes (May 2026) and how to redeem them for a free character plus boosts
 
 
Haunted Chocolatier character jumping over bridge over a river
Simulation Games Haunted Chocolatier's "way bigger than Stardew Valley" says ConcernedApe: "Everything is cranked up"
 
 
A Stardew Valley character
Simulation Games Stardew Valley dev says his games will always be AI-free because people "should take priority over a soulless machine"
 
 
A Stardew Valley character
Simulation Games ConcernedApe says future Stardew Valley update might let you cheat on your spouse
 
 
Latest in Reviews
A Steam Controller next to its puck
Gaming Controllers The Steam Controller is unmatched at letting you play mouse and keyboard games from your couch
 
 
Hand holding Retro Fighters Hunter with OG Xbox Crystal Edition and Sony Trinitron TV in backdrop with Oddword: Munch's Odyssee main menu on screen.
Retro Retro Fighters Hunter review
 
 
MSI Raider 16 Max gaming laptop on a wooden desk with blue backlighting
Laptops The MSI Raider 16 Max squeezes 300W power into a 16-inch chassis, but it's anything but compact
 
 
Four cars vie for position in a rural Japanese town in Forza Horizon 6
Forza Horizon Forza Horizon 6 review: "A sublime racing engine supercharges this stunning, Japan-set open world"
 
 
Jon Bernthal as Frank Castle in The Punisher: One Last Kill
Marvel TV Shows The Punisher: One Last Kill review: "Reminds you how much gnarly fun this character can be"
 
 
Dante firing his gun Ebony in Devil May Cry's Netflix series
Animated Shows Devil May Cry season 2 review: "This is a new and improved version of what's come before"
 
 
LATEST ARTICLES
  1. Shadow (Keanu Reeves) in Sonic 3
    1
    Sonic the Hedgehog 4 director calls it the "best Sonic movie yet" as filming officially wraps
  2. 2
    Crimson Desert Kliff actor says video game acting wasn't treated as "proper acting" by peers who are now asking how to get into the industry
  3. 3
    Jon Favreau says he has "a lot of plans" for Grogu "creatively," because "he's on a path to be both a Jedi and a Mandalorian"
  4. 4
    Subnautica 2 devs are trying to push players towards non-violence in the sequel: "We feel strongly about it"
  5. 5
    While showering fans in loot boxes, Overwatch director agrees the game's 10th anniversary disappoints and promises celebrations throughout the year

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...