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Schafer unsure of Double Fine's future on next-gen

Tim Schafer told Polygon he is not sure where his company will stand in the next generation of consoles--or if it will even participate. After all, Schafer said once Double Fine acquired the rights to its cult classic platformer and started to distribute it on Steam, "we made more on Psychonauts this year than we ever have before."

Double Fine has done well carving its own path. Smaller scale projects like Costume Quest and Iron Brigade, not to mention the paradigm-shifting success of the Double Fine Adventure, have allowed the developer more financial security and autonomy than ever before.

"Our fear was that next generation was going to be only big, triple-A games. It was only going to be a place for Call of Duty and Halo. But we've talked to [console manufacturers], and told people what things would be hard for teams our size with regards to consoles," Schafer said. "Especially self-publishing, in terms of the cost of certification and patches and TCRs and cost of even being considered a developer, you know. We'd still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam … if they opened things up more it would be a more friendly place from our perspective."

Schafer said he knows the console companies can't make changes overnight, but hopefully they'll do their bit to make sure the systems are friendlier places for self-publishing developers.

Whether Double Fine products appear in the next console generation or not, Schafer doubts the company will work on many more huge (and financially cumbersome) projects like Brutal Legend. Though a Psychonauts sequel does sound mighty tempting...

"I don't think that we'll go back to that risk of putting 40 million dollars into something and cross our fingers and hope that it works," Schafer said. "I do think that if we were to work with a partner on Psychonauts 2, I think that would be a game where [a higher budget] would be appropriate."

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6 comments

  • jackthemenace - December 16, 2012 9:25 a.m.

    Brutal Legend WAS a great game, even with it's flaws. I enjoyed the RTS stuff, even if it was a little difficult. I do hope Double Fine don't drop out when the next generation rolls around. I've loved their stuff too much for them to stop now. And if they were to get on board with a bigger publishing company, one that could give them some good advertising and stuff- or get together with Grasshopper Manufacture- then they could seriously have an impact on the next gen.
  • Edias - December 14, 2012 3:58 p.m.

    It's a shame that his games haven't been more successful, I have enjoyed all of the ones that I have played.
  • geeksplosion - December 14, 2012 1:32 p.m.

    I don't care what people say, I loved Brutal Legend.
  • Letter11 - December 14, 2012 10:20 p.m.

    You're not the only one!
  • Unoriginal - December 14, 2012 10:43 a.m.

    Wherever Schafer goes, I will follow. If he decides to only make Nintendo 64 games for the rest of his career, then that is where I will game.

Showing 1-6 of 6 comments

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